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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Hamm, the Hungry
Druid Tourist Taunt. At the end of your turn, eat a minion in the enemy's deck to gain +2/+2.
Warrior Legendary Minion 6 3 3
Harbinger Celestia
Stealth After your opponent plays a minion, become a copy of it.
Neutral Legendary Minion 4 5 6
Harrison Jones
Battlecry: Destroy your opponent's weapon and draw cards equal to its Durability.
Neutral Legendary Minion 5 5 4
Harth Stonebrew
Battlecry: Replace your hand with an iconic one from Hearthstone's past. (Once per game)
Neutral Legendary Minion 6 5 5
Headmaster Kel'Thuzad
Spellburst: If the spell destroys any minions, summon them.
Neutral Legendary Minion 5 4 6
Heartbreaker Hedanis
Battlecry: Deal 4 damage to this minion. Overheal: Deal 5 damage to a random enemy.
Priest Legendary Minion 4 4 8
Hedra the Heretic
Battlecry: For each spell you've cast while holding this, summon a minion of that spell's Cost.
Druid Legendary Minion 7 4 5
Heistbaron Togwaggle
Battlecry: If you control a Lackey, choose a fantastic treasure.
Rogue Legendary Minion 6 5 5
Helya
Battlecry: Shuffle all three Plagues into your opponent's deck. Plagues they draw this game are unending.
Death Knight Legendary Minion 4 4 4
Hemet, Foam Marksman
After a friendly Beast dies, get a random Legendary Beast from the past. It costs (2) less.
Hunter Legendary Minion 5 3 6
Hemet, Jungle Hunter
Battlecry: Destroy all cards in your deck that cost (3) or less.
Neutral Legendary Minion 6 6 6
Hemet Nesingwary
Battlecry: Destroy a Beast.
Neutral Legendary Minion 5 6 3
Herald Volazj
Battlecry: Summon a 1/1 copy of each of your other minions.
Priest Legendary Minion 6 5 5
Hex Lord Malacrass
Battlecry: Add a copy of your opening hand to your hand (except this card).
Mage Legendary Minion 8 5 5
High Abbess Alura
Spellburst: Cast a spell from your deck (targets this if possible).
Paladin, Priest Legendary Minion 4 3 6
High Cultist Basaleph
Battlecry: Resurrect all friendly Undead that died after your last turn.
Priest Legendary Minion 4 3 5
High Exarch Yrel
Battlecry: If your deck has no Neutral cards, gain Rush, Lifesteal, Taunt and Divine Shield.
Paladin Legendary Minion 8 7 5
High Inquisitor Whitemane
Battlecry: Summon all friendly minions that died this turn.
Neutral Legendary Minion 6 5 7
High Priest Amet
Whenever you summon a minion, set its Health equal to this minion's.
Priest Legendary Minion 4 2 7
High Priest Thekal
Battlecry: Convert all but 1 of your Hero's Health into Armor.
Paladin Legendary Minion 3 3 4
High Priestess Jeklik
Taunt, Lifesteal When you discard this, add 2 copies of it to your hand.
Warlock Legendary Minion 4 3 5
Highlord Fordragon
Divine Shield After a friendly minion loses Divine Shield, give a minion in your hand +5/+5.
Paladin Legendary Minion 6 5 5
Hir'eek, the Bat
Battlecry: Fill your board with copies of this minion.
Warlock Legendary Minion 8 1 1
Hobart Grapplehammer
Battlecry: Give all weapons in your hand and deck +1 Attack.
Warrior Legendary Minion 4 2 2
Hodir, Father of Giants
Battlecry: Set the stats of the next three minions you play to 8/8.
Hunter Legendary Minion 8 8 8
Hogger
At the end of your turn, summon a 2/2 Gnoll with Taunt.
Neutral Legendary Minion 6 4 4
Hogger, Doom of Elwynn
Whenever this minion takes damage, summon a 2/2 Gnoll with Taunt.
Neutral Legendary Minion 7 6 6
Hope of Quel'Thalas
After your hero attacks, give your minions +1/+1 (wherever they are).
Hunter Legendary Weapon 6 4 2
Houndmaster Shaw
Your other minions have Rush.
Hunter Legendary Minion 4 3 6
Huntsman Altimor
Battlecry: Summon a Gargon Companion. Infuse (4): Summon another. Infuse (8): And another!
Hunter Legendary Minion 7 5 4
Hydralodon
Colossal +2 Battlecry: Give your Hydralodom Heads Rush.
Hunter Legendary Minion 7 5 5
Icehowl
Charge Can't attack heroes.
Neutral Legendary Minion 9 10 10
Ignis, the Eternal Flame
Battlecry: If you've Forged a card this game, craft a custom weapon.
Neutral Legendary Minion 4 2 4
Il'gynoth
Lifesteal Your Lifesteal damages the enemy hero instead of healing you.
Demon Hunter Legendary Minion 4 2 6
Imp King Rafaam
Battlecry: Resurrect four friendly Imps. Infuse (5): Give your Imps +2/+2.
Warlock Legendary Minion 6 6 6
Inara Stormcrash
On your turn, your hero has +2 Attack and Windfury.
Shaman Legendary Minion 5 4 5
Incindius
At the end of your turn, upgrade your Eruptions. Battlecry: Shuffle 5 Eruptions into your deck.
Neutral Legendary Minion 6 2 10
Infiltrator Lilian
Stealth Deathrattle: Summon a 4/2 Forsaken Lilian that attacks a random enemy.
Rogue Legendary Minion 4 4 2
Infinitize the Maxitude
Discover a spell. Reduce its Cost by (1). Finale: Return this to your hand at end of turn.
Mage Legendary Spell 2
Ini Stormcoil
Battlecry: Choose a friendly Mech. Summon a copy of it with Rush, Windfury and Divine Shield.
Neutral Legendary Minion 5 4 4
Inkmaster Solia
Battlecry: If your deck has no duplicates, the next spell you cast this turn costs (0).
Mage Legendary Minion 7 5 5
Instructor Fireheart
Battlecry: Discover a spell that costs (1) or more. If you play it this turn, repeat this effect.
Shaman Legendary Minion 3 3 3
Inventor Boom
Battlecry: Resurrect two different friendly Mechs that cost (5) or more. They immediately attack random enemies.
Warrior Legendary Minion 8 7 7
Invincible
Reborn Battlecry and Deathrattle: Give a random friendly Undead +5/+5 and Taunt.
Neutral Legendary Minion 8 5 5
Inzah
Battlecry: For the rest of the game, your Overload cards cost (1) less.
Shaman Legendary Minion 5 5 5
Iron Juggernaut
Battlecry and Deathrattle: Shuffle a Mine into your opponent's deck. When drawn, explode for 10 damage.
Warrior Legendary Minion 6 6 5
Ivus, the Forest Lord
Battlecry: Spend the rest of your Mana and gain +2/+2, RushDivine Shield, or Taunt at random for each.
Neutral Legendary Minion 1 1 1
Ixlid, Fungal Lord
After you play a minion, summon a copy of it.
Druid Legendary Minion 5 2 4