Legendary Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Hamm, the Hungry Druid Tourist Taunt. At the end of your turn, eat a minion in the enemy's deck to gain +2/+2. |
Warrior | Legendary | Minion | 6 | 3 | 3 | |
Harbinger Celestia Stealth After your opponent plays a minion, become a copy of it. |
Neutral | Legendary | Minion | 4 | 5 | 6 | |
Harrison Jones Battlecry: Destroy your opponent's weapon and draw cards equal to its Durability. |
Neutral | Legendary | Minion | 5 | 5 | 4 | |
Harth Stonebrew Battlecry: Replace your hand with an iconic one from Hearthstone's past. (Once per game) |
Neutral | Legendary | Minion | 6 | 5 | 5 | |
Headmaster Kel'Thuzad Spellburst: If the spell destroys any minions, summon them. |
Neutral | Legendary | Minion | 5 | 4 | 6 | |
Heartbreaker Hedanis Battlecry: Deal 4 damage to this minion. Overheal: Deal 5 damage to a random enemy. |
Priest | Legendary | Minion | 4 | 4 | 8 | |
Hedra the Heretic Battlecry: For each spell you've cast while holding this, summon a minion of that spell's Cost. |
Druid | Legendary | Minion | 7 | 4 | 5 | |
Heistbaron Togwaggle Battlecry: If you control a Lackey, choose a fantastic treasure. |
Rogue | Legendary | Minion | 6 | 5 | 5 | |
Helya Battlecry: Shuffle all three Plagues into your opponent's deck. Plagues they draw this game are unending. |
Death Knight | Legendary | Minion | 4 | 4 | 4 | |
Hemet, Foam Marksman After a friendly Beast dies, get a random Legendary Beast from the past. It costs (2) less. |
Hunter | Legendary | Minion | 5 | 3 | 6 | |
Hemet, Jungle Hunter Battlecry: Destroy all cards in your deck that cost (3) or less. |
Neutral | Legendary | Minion | 6 | 6 | 6 | |
Hemet Nesingwary Battlecry: Destroy a Beast. |
Neutral | Legendary | Minion | 5 | 6 | 3 | |
Herald Volazj Battlecry: Summon a 1/1 copy of each of your other minions. |
Priest | Legendary | Minion | 6 | 5 | 5 | |
Hex Lord Malacrass Battlecry: Add a copy of your opening hand to your hand (except this card). |
Mage | Legendary | Minion | 8 | 5 | 5 | |
High Abbess Alura Spellburst: Cast a spell from your deck (targets this if possible). |
Paladin, Priest | Legendary | Minion | 4 | 3 | 6 | |
High Cultist Basaleph Battlecry: Resurrect all friendly Undead that died after your last turn. |
Priest | Legendary | Minion | 4 | 3 | 5 | |
High Exarch Yrel Battlecry: If your deck has no Neutral cards, gain Rush, Lifesteal, Taunt and Divine Shield. |
Paladin | Legendary | Minion | 8 | 7 | 5 | |
High Inquisitor Whitemane Battlecry: Summon all friendly minions that died this turn. |
Neutral | Legendary | Minion | 6 | 5 | 7 | |
High Priest Amet Whenever you summon a minion, set its Health equal to this minion's. |
Priest | Legendary | Minion | 4 | 2 | 7 | |
High Priest Thekal Battlecry: Convert all but 1 of your Hero's Health into Armor. |
Paladin | Legendary | Minion | 3 | 3 | 4 | |
High Priestess Jeklik Taunt, Lifesteal When you discard this, add 2 copies of it to your hand. |
Warlock | Legendary | Minion | 4 | 3 | 5 | |
Highlord Fordragon Divine Shield After a friendly minion loses Divine Shield, give a minion in your hand +5/+5. |
Paladin | Legendary | Minion | 6 | 5 | 5 | |
Hir'eek, the Bat Battlecry: Fill your board with copies of this minion. |
Warlock | Legendary | Minion | 8 | 1 | 1 | |
Hobart Grapplehammer Battlecry: Give all weapons in your hand and deck +1 Attack. |
Warrior | Legendary | Minion | 4 | 2 | 2 | |
Hodir, Father of Giants Battlecry: Set the stats of the next three minions you play to 8/8. |
Hunter | Legendary | Minion | 8 | 8 | 8 | |
Hogger At the end of your turn, summon a 2/2 Gnoll with Taunt. |
Neutral | Legendary | Minion | 6 | 4 | 4 | |
Hogger, Doom of Elwynn Whenever this minion takes damage, summon a 2/2 Gnoll with Taunt. |
Neutral | Legendary | Minion | 7 | 6 | 6 | |
Hope of Quel'Thalas After your hero attacks, give your minions +1/+1 (wherever they are). |
Hunter | Legendary | Weapon | 6 | 4 | 2 | |
Houndmaster Shaw Your other minions have Rush. |
Hunter | Legendary | Minion | 4 | 3 | 6 | |
Huntsman Altimor Battlecry: Summon a Gargon Companion. Infuse (4): Summon another. Infuse (8): And another! |
Hunter | Legendary | Minion | 7 | 5 | 4 | |
Hydralodon Colossal +2 Battlecry: Give your Hydralodom Heads Rush. |
Hunter | Legendary | Minion | 7 | 5 | 5 | |
Icehowl Charge Can't attack heroes. |
Neutral | Legendary | Minion | 9 | 10 | 10 | |
Ignis, the Eternal Flame Battlecry: If you've Forged a card this game, craft a custom weapon. |
Neutral | Legendary | Minion | 4 | 2 | 4 | |
Il'gynoth Lifesteal Your Lifesteal damages the enemy hero instead of healing you. |
Demon Hunter | Legendary | Minion | 4 | 2 | 6 | |
Imp King Rafaam Battlecry: Resurrect four friendly Imps. Infuse (5): Give your Imps +2/+2. |
Warlock | Legendary | Minion | 6 | 6 | 6 | |
Inara Stormcrash On your turn, your hero has +2 Attack and Windfury. |
Shaman | Legendary | Minion | 5 | 4 | 5 | |
Incindius At the end of your turn, upgrade your Eruptions. Battlecry: Shuffle 5 Eruptions into your deck. |
Neutral | Legendary | Minion | 6 | 2 | 10 | |
Infiltrator Lilian Stealth Deathrattle: Summon a 4/2 Forsaken Lilian that attacks a random enemy. |
Rogue | Legendary | Minion | 4 | 4 | 2 | |
Infinitize the Maxitude Discover a spell. Reduce its Cost by (1). Finale: Return this to your hand at end of turn. |
Mage | Legendary | Spell | 2 | |||
Ini Stormcoil Battlecry: Choose a friendly Mech. Summon a copy of it with Rush, Windfury and Divine Shield. |
Neutral | Legendary | Minion | 5 | 4 | 4 | |
Inkmaster Solia Battlecry: If your deck has no duplicates, the next spell you cast this turn costs (0). |
Mage | Legendary | Minion | 7 | 5 | 5 | |
Instructor Fireheart Battlecry: Discover a spell that costs (1) or more. If you play it this turn, repeat this effect. |
Shaman | Legendary | Minion | 3 | 3 | 3 | |
Inventor Boom Battlecry: Resurrect two different friendly Mechs that cost (5) or more. They immediately attack random enemies. |
Warrior | Legendary | Minion | 8 | 7 | 7 | |
Invincible Reborn Battlecry and Deathrattle: Give a random friendly Undead +5/+5 and Taunt. |
Neutral | Legendary | Minion | 8 | 5 | 5 | |
Inzah Battlecry: For the rest of the game, your Overload cards cost (1) less. |
Shaman | Legendary | Minion | 5 | 5 | 5 | |
Iron Juggernaut Battlecry and Deathrattle: Shuffle a Mine into your opponent's deck. When drawn, explode for 10 damage. |
Warrior | Legendary | Minion | 6 | 6 | 5 | |
Ivus, the Forest Lord Battlecry: Spend the rest of your Mana and gain +2/+2, Rush, Divine Shield, or Taunt at random for each. |
Neutral | Legendary | Minion | 1 | 1 | 1 | |
Ixlid, Fungal Lord After you play a minion, summon a copy of it. |
Druid | Legendary | Minion | 5 | 2 | 4 |