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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Siamat
Battlecry: Gain 2 of Rush, Taunt, Divine Shield or Windfury (your choice).
Neutral Legendary Minion 7 7 7
Sif
Spell Damage +1 (Improved by each spell school you've cast this game!)
Mage Legendary Minion 6 4 6
Silas Darkmoon
Battlecry: Choose a direction to rotate all minions.
Neutral Legendary Minion 7 4 4
Sindragosa
Battlecry: Summon two 0/1 Frozen Champions.
Mage Legendary Minion 8 8 8
Sir Finley Mrrgglton
Battlecry: Discover a new Basic Hero Power.
Neutral Legendary Minion 1 1 3
Sir Finley of the Sands
Battlecry: If your deck has no duplicates, Discover an upgraded Hero Power.
Paladin Legendary Minion 2 2 3
Sir Finley, Sea Guide
Battlecry: Swap your hand with the bottom of your deck.
Neutral Legendary Minion 1 1 3
Sir Finley, the Intrepid
Battlecry: If you've Excavated twice, transform all enemy minions into 1/1 Murlocs.
Paladin, Shaman Legendary Minion 3 2 3
Sire Denathrius
Lifesteal. Battlecry: Deal 5 damage amongst enemies. Endlessly Infuse (2): Deal 1 more.
Neutral Legendary Minion 10 10 10
Sister Svalna
Battlecry: Permanently add a Visions of Darkness to your hand.
Priest Legendary Minion 6 6 6
Skarr, the Catastrophe
Battlecry: Deal 1 damage to all enemies (improved by each turn in a row you've played an Elemental).
Shaman Legendary Minion 7 7 7
Skull of the Man'ari
At the start of your turn, summon a Demon from your hand.
Warlock Legendary Weapon 5 0 3
Sky Gen'ral Kragg
Taunt Battlecry: If you've played a Quest this game, summon a 4/2 Parrot with Rush.
Neutral Legendary Minion 4 2 3
Sky Mother Aviana
Battlecry: Shuffle 10 random Legendary minions into your deck. They cost (1).
Druid Legendary Minion 5 5 5
Skycap'n Kragg
Charrrrrge Costs (1) less for each friendly Pirate.
Neutral Legendary Minion 7 4 6
Slagmaw the Slumbering
Rush, Taunt Dormant for 6 turns. (Excavate to awaken 2 turns sooner!)
Warrior Legendary Minion 4 16 16
SN1P-SN4P
Magnetic, Echo Deathrattle: Summon two 1/1 Microbots.
Neutral Legendary Minion 3 2 3
Snake Eyes
Battlecry: Roll two dice, then Discover two cards of t hose Costs. (Doubles get an extra Discover!)
Demon Hunter Legendary Minion 3 2 4
Sneed's Old Shredder
Deathrattle: Summon a random legendary minion.
Neutral Legendary Minion 8 5 7
Soggoth the Slitherer
Taunt Can't be targeted by spells or Hero Powers.
Neutral Legendary Minion 9 5 9
Sonya Shadowdancer
After a friendly minion dies, add a 1/1 copy of it to your hand. It costs (1).
Rogue Legendary Minion 3 2 2
Sonya Waterdancer
After you play a 1-Cost card, get a copy of it that costs (0).
Rogue Legendary Minion 4 3 3
Sorcerer's Gambit
Questline: Cast a Fire, Frost and Arcane spell. Reward: Draw a spell.
Mage Legendary Spell 1
Soridormi
Dormant for 2 turns. When this awakens, reduce the Cost of all Dragons in your hand by (4).
Neutral Legendary Minion 5 8 8
Soul Mirror
Summon copies of enemy minions. They attack their copies.
Priest Legendary Spell 7
Soulburner Varia
After a friendly Undead dies, deal 2 damage to the enemy hero and get a random Shadow Priest spell.
Priest Legendary Minion 3 1 5
Soulciologist Malicia
Battlecry: For each Soul Fragment in your deck, summon a 3/3 Soul with Rush.
Demon Hunter, Warlock Legendary Minion 7 5 5
Souleater's Scythe
Start of Game: Consume 3 different minions in your deck. Leave behind Souls that Discover them.
Demon Hunter Legendary Weapon 4 4 2
Speaker Gidra
Rush, Windfury Spellburst: Gain Attack and Health equal to the spell's Cost.
Druid, Shaman Legendary Minion 3 1 4
Sphere of Sapience
At the start of your turn, look at your top card. You can put it on the bottom and lose 1 Durability.
Neutral Legendary Weapon 1 0 4
Spirit of the Badlands
Battlecry: If your deck started with no duplicates, get a permanent Mirage.
Paladin Legendary Minion 3 3 4
Spiritsinger Umbra
After you summon a minion, trigger its Deathrattle effect.
Neutral Legendary Minion 4 3 4
Splendiferous Whizbang
You start the game with one of Whizbang's Experimental Decks!
Neutral Legendary Minion 4 4 5
Splintergraft
Battlecry: Choose a friendly minion. Add a 10/10 copy to your hand that costs (10).
Druid Legendary Minion 8 8 8
Spore Empress Moldara
Start of Game: Shuffle 7 Replicating Spores into your deck.
Warrior Legendary Minion 6 6 7
Spurfang
Battlecry and Deathrattle: Summon a random Beast with Cost equal to this minion's Attack.
Hunter Legendary Minion 5 2 5
Stalagg
Deathrattle: If Feugen also died this game, summon Thaddius.
Neutral Legendary Minion 5 7 4
Star Student Stelina
Outcast: Look at 3 cards in your opponent's hand. Shuffle one of them into their deck.
Demon Hunter Legendary Minion 4 4 3
Stargazer Luna
After you play the right-most card in your hand, draw a card.
Mage Legendary Minion 3 2 4
Starlight Groove
Give your hero Divine Shield. For the rest of the game, playing a Holy spell refreshes it.
Paladin Legendary Spell 3
Stewart the Steward
Deathrattle: Give the next Silver Hand Recruit you summon +3/+3 and this Deathrattle.
Paladin Legendary Minion 3 3 3
Stranglethorn Heart
Tradeable Resturrect all friendly Beasts that cost (5) or more.
Hunter Legendary Spell 8
Subject 9
Battlecry: Draw 5 different Secrets from your deck.
Neutral Legendary 5
Summoner Darkmarrow
Death Knight Tourist Your Deathrattles trigger twice. After you play a Deathrattle minion, destroy it.
Warlock Legendary Minion 4 4 4
Sunkeeper Tarim
Taunt Battlecry: Set all other minions' Attack and Health to 3.
Paladin Legendary Minion 6 3 7
Sunsapper Lynessa
Rogue Tourist Your spells that cost (2) or less cast twice.
Paladin Legendary Minion 5 2 6
Supreme Archaeology
Quest: Draw 20 cards. Reward: Tome of Origination.
Warlock Legendary Spell 1
Swamp King Dred
After your opponent plays a minion, attack it.
Hunter Legendary Minion 6 9 9