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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Tram Operator
Battlecry: Draw a Mech. The next Mech you play costs (2) less.
Neutral Common Minion 5 4 4
Trapdoor Spider
Stealth, Poisonous After your opponent plays a minion, attack it.
Neutral Common Minion 2 1 2
Travel Security
Taunt. Deathrattle: Summon a random 8-Cost minion.
Death Knight, Warlock Common Minion 6 2 2
Traveling Merchant
Tradeable Battlecry: Gain +1/+1 for each other friendly minion you control.
Neutral Common Minion 3 2 3
Travelling Healer
Divine Shield Battlecry: Restore 3 Health.
Neutral Common Minion 4 3 2
Treasure Distributor
After you summon a Pirate, give it +1 Attack.
Neutral Common Minion 1 1 2
Treasure Guard
Taunt Deathrattle: Draw a card.
Neutral Common Minion 3 1 5
Trinket Tracker
Battlecry: Draw a 1-Cost spell.
Hunter Common Minion 1 1 1
Triple Sevens
Deal 7 damage to a minion. Draw 7 cards.
Rogue Common Spell 7
Triplewick Trickster
Battlecry: Deal 2 damage to a random enemy minion, three times.
Mage Common Minion 4 2 3
Trogg Exile
Rush Battlecry: Deal 4 damage to your hero.
Neutral Common Minion 3 4 4
Trogg Gemtosser
Finale: Deal 1 damage to a random enemy for each of your Mana Crystals.
Druid, Warlock Common Minion 3 3 2
Trogg Gloomeater
Taunt Poisonous
Neutral Common Minion 5 1 5
Troll Batrider
Batlecry: Deal 3 daamge to a random enemy minion.
Neutral Common Minion 4 3 3
Troll Centurion
Rush. Honorable Kill: Deal 8 damage to the enemy hero.
Neutral Common Minion 8 8 8
Troubled Mechanic
Divine Shield Spellburst: Draw a Draenei.
Neutral Common Minion 2 2 1
Truesilver Champion
Whenever your hero attacks, restore 3 Health to it.
Paladin Common Weapon 4 4 2
Trusty Fishing Rod
After your hero attacks, summon a 1-Cost minion from your deck.
Hunter, Priest, Shaman Common Weapon 3 1 2
Tunnel Trogg
Whenever you Overload gain +1 Attack per locked Mana Crystal.
Shaman Common Minion 1 1 3
Turn the Tides
Give your hero +3 Attack this turn. Summon a 3/3 Elemental with Rush. Overload: (1)
Shaman Common Spell 3
Tuskarr Fisherman
Battlecry: Give a friendly minion Spell Damage +1.
Neutral Common Minion 2 2 3
Tuskarr Totemic
Battlecry: Summon a random basic Totem.
Shaman Common Minion 2 3 2
Tuskarrrr Trawler
Battlecry: Dredge.
Neutral Common Minion 2 2 3
Twilight Deceptor
Battlecry: If any hero took damage this turn, draw a Shadow spell.
Priest Common Minion 2 2 3
Twilight Elder
At the end of your turn, give your C'Thun +1/+1 (wherever it is).
Neutral Common Minion 3 3 4
Twilight Flamecaller
Battlecry: Deal 1 damage to all enemy minions.
Mage Common Minion 3 2 2
Twilight Geomancer
Taunt Battlecry: Give your C'Thun +1/+1 and Taunt (wherever it is).
Neutral Common Minion 2 1 4
Twilight Torrent
Choose a character. If it's friendly, restore 6 Health. If it's an enemy, deal 3 damage.
Priest Common Spell 2
Twilight Whelp
Battlecry: If you're holding a Dragon, gain +2 Health.
Priest Common Minion 1 2 1
Twin Slice
Give your hero +2 Attack this turn. Add 'Second Slice' to your hand.
Demon Hunter Common Spell 1
Twin Tyrant
Battlecry: Deal 4 damage to two random enemy minions.
Neutral Common Minion 8 4 10
Twisted Knowledge
Discover 2 Warlock cards.
Warlock Common Spell 2
Twisted Worgen
Stealth
Neutral Common Minion 2 3 1
Ultrasaur
Neutral Common Minion 10 7 14
Ultraviolet Breaker
Battlecry: Deal 3 damage to an enemy minion. Shuffle 3 Asteroids into your deck.
Shaman Common Minion 3 3 2
Umberwing
Battlecry: Summon two 1/1 Felwings.
Demon Hunter Common Weapon 2 1 2
Umbral Geist
Deathrattle: Add a random Shadow spell to your hand.
Neutral Common Minion 2 3 1
Umpire's Grasp
Deathrattle: Draw a Demon and reduce its Cost by (2).
Demon Hunter Common Weapon 4 3 2
Unbound Elemental
After you play a card with Overload, gain +1/+1.
Shaman Common Minion 3 3 4
Undercity Valiant
Combo: Deal 1 damage.
Rogue Common Minion 2 3 2
Undertaker
Whenever you summon a minion with Deathrattle, gain +1/+1.
Neutral Common Minion 1 1 2
Undying Allies
After you play an Undead this turn, give it Reborn.
Priest Common 0
Unending Swarm
Resurrect all friendly minions that cost (2) or less.
Druid Common Spell 6
Un'Goro Brochure
Draw two minions. Give them +2/+2. (Flips each turn.)
Druid, Warrior Common Spell 4
Unidentified Elixir
Give a minion +2/+2. Gains a bonus effect in your hand.
Priest Common Spell 3
Unidentified Shield
Gain 5 Armor. Gains a bonus effect in your hand.
Warrior Common Spell 6
Unleash the Hounds
For each enemy minion, summon a 1/1 Hound with Charge.
Hunter Common Spell 3
Unliving Champion
Battlecry: If a friendly Undead died after your last turn, summon two 3/2 Zombies.
Shaman Common Minion 3 3 2