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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Lake Thresher
Also damages the minions next to whomever this attacks.
Neutral Common Minion 5 4 6
Lakkari Felhound
Taunt Battlecry: Discard your two lowest-Cost cards.
Warlock Common Minion 4 3 8
Lamplighter
Battlecry: Deal 1 damage (improved by each turn in a row you've played an Elemental).
Neutral Common Minion 4 4 4
Lance Carrier
Battlecry: Give a friendly minion +2 Attack.
Neutral Common Minion 2 1 2
Landscaping
Summon two 2/2 Treants.
Druid Common Spell 3
Lawful Longarm
Rush, Lifesteal Battlecry: Gain +1 Attack for each card in your hand.
Paladin Common Minion 5 1 5
Learn Draconic
Sidequest: Spend 8 Mana on spells. Reward: Summon a 6/6 Dragon.
Mage Common Spell 1
Leeching Poison
Give your weapon Lifesteal this turn.
Rogue Common Spell 1
Legionnaire
Deathrattle: Give all minions in your hand +2/+2.
Neutral Common Minion 6 9 3
Leper Gnome
Deathrattle: Deal 2 damage to the enemy hero.
Neutral Common Minion 1 2 1
Libram of Clarity
Draw 2 minions. If this costs (0), give them +2/+1.
Paladin Common Spell 3
Libram of Judgment
Corrupt: Gain Lifesteal.
Paladin Common Weapon 7 5 3
Libram of Justice
Equip a 1/4 weapon. Change the Health of all enemy minions to 1.
Paladin Common Spell 5
Lifebinder's Gift
Choose One - Get 2 random Nature spells; or Reduce the Cost of spells in your hand by (1).
Druid Common Spell 2
Light of the Phoenix
Draw 2 cards. Costs (1) less for each damaged friendly character.
Warrior Common Spell 4
Lightforged Blessing
Twinspell Give a friendly minion Lifesteal.
Paladin Common Spell 2
Lightfused Manasaber
Rush Spellburst: Gain Divine Shield.
Neutral Common Minion 6 6 6
Lightning Bloom
Refresh 2 Mana Crystals. Overload: (2)
Druid, Shaman Common Spell 0
Lightning Bolt
Deal 3 damage. Overload: (1)
Shaman Common Spell 1
Lightray
Taunt Costs (1) less for each Paladin card you've played this game.
Paladin Common Minion 9 5 5
Lightspawn
This minion's Attack is always equal to its Health.
Priest Common Minion 3 0 4
Lightspeed
Give a minion +1/+2 and Rush. Repeatable this turn.
Priest Common Spell 2
Line Cook
Tradeable Taunt. When you draw this, get a copy of it.
Hunter, Warrior Common Minion 3 2 4
Line Hopper
Your Outcast cards cost (1) less.
Demon Hunter Common Minion 3 3 4
Linedance Partner
Battlecry: If you're holding another 3-Cost card, summon a random 3-Cost minion.
Neutral Common Minion 3 3 2
Lingering Zombie
Deathrattle: Summon a 1/1 Disarmed Zombie with "Deathrattle: Summon a 1/1 Zombie."
Druid Common Minion 1 1 1
Lion's Guard
Battlecry: If you have 15 or less Health, gain +2/+4 and Taunt.
Neutral Common Minion 5 4 6
Living Dragonbreath
Your minions can't be Frozen.
Neutral Common Minion 3 3 4
Living Monument
Taunt
Neutral Common Minion 10 10 10
Living Prairie
Battlecry: If you played an Elemental last turn, summon two 3/3 Cows with Rush.
Shaman Common Minion 5 5 4
Living Roots
Choose One - Deal 2 damage; or Summon two 1/1 Saplings.
Druid Common Spell 1
Loan Shark
Battlecry: Give your opponent a Coin. Deathrattle: You get two.
Rogue Common Minion 3 3 4
Loot Hoarder
Deathrattle: Draw a card.
Neutral Common Minion 2 2 1
Lost in the Jungle
Summon two 1/1 Silver Hand Recruits.
Paladin Common Spell 1
Lost Spirit
Deathrattle: Give your minions +1 Attack.
Neutral Common Minion 2 1 1
Lost Tallstrider
Neutral Common Minion 4 5 4
Lowly Squire
Inspire: Gain +1 Attack.
Neutral Common Minion 1 1 2
Luminous Geode
After a friendly minion is healed, give it +2 Attack.
Priest Common Minion 2 1 4
Lunar Eclipse
Deal 3 damage to a minion. Your next spell this turn costs (2) less.
Druid Common Spell 2
Lunar Trailblazer
Battlecry: Set the cost of a random spell in your hand to this minion's Cost.
Neutral Common Minion 5 6 4
Lushwater Murcenary
Battlecry: If you control a Murloc, gain +1/+1.
Neutral Common Minion 2 3 2
Lushwater Scout
After you summon a Murloc, give it +1 Attack and Rush.
Neutral Common Minion 2 1 3
Mad Bomber
Battlecry: Deal 3 damage randomly split between all other characters.
Neutral Common Minion 2 3 2
Mad Scientist
Deathrattle: Put a Secret from your deck into the battlefield.
Neutral Common Minion 2 2 2
Magic Dart Frog
After you cast a spell, deal 1 damage to a random enemy minion.
Mage Common Minion 2 1 3
Magical Dollhouse
Gaing Spell Damage +1 this turn only.
Druid Common Location 1
Magister's Apprentice
Your Arcane spells cost (1) less.
Mage Common Minion 2 3 2
Magnifying Glaive
After your hero attacks, draw until you have 3 cards.
Demon Hunter Common Weapon 3 3 2