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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Eldritch Horror
Neutral Common Minion 8 6 10
Electrowright
Battlecry: If you're holding a spell that costs (5) or more, gain +1/+1.
Neutral Common Minion 3 3 3
Elemental Evocation
The next Elemental you play this turn costs (2) less.
Mage Common Spell 0
Elementary Reaction
Draw a card. Copy it if you played an Elemental last turn.
Shaman Common Spell 2
Elven Archer
Battlecry: Deal 1 damage.
Neutral Common Minion 1 1 1
Embalming Ritual
Give a minion Reborn.
Priest Common Spell 1
Emerald Explorer
Taunt Battlecry: Discover a Dragon.
Druid Common Minion 6 4 8
Emerald Reaver
Battlecry: Deal 1 damage to each hero.
Neutral Common Minion 1 2 1
Emerald Skytalon
Rush
Neutral Common Minion 1 2 1
Enchanted Raven
Druid Common Minion 1 2 2
Enslaved Fel Lord
Taunt. Also damages the minions next to whomever this attacks.
Warlock Common Minion 7 4 10
Entomb
Choose an enemy minion. Shuffle it into your deck.
Priest Common Spell 6
Eredar Brute
Taunt, Lifesteal Costs (1) less for each enemy minion.
Neutral Common Minion 7 5 6
Eredar Deceptor
Whenever you draw a card, summon a 1/1 Demon with Rush.
Demon Hunter Common Minion 4 3 5
Eroded Sediment
Battlecry: If you played an Elemental last turn, Discover an Elemental from the past.
Neutral Common Minion 3 4 3
Escape Pod
Rush Deathrattle: Give adjacent minions +1/+ and Rush.
Neutral Common Minion 3 2 1
Eternium Rover
Whenever this minion takes damage, gain 2 Armor.
Warrior Common Minion 1 1 3
Ethereal Augmerchant
Battlecry: Deal 1 damage to a minion and give it Spell Damage +1.
Neutral Common Minion 1 2 1
Ethereal Conjurer
Battlecry: Discover a spell.
Mage Common Minion 5 6 4
Ethereal Oracle
Spell Damage +1 Spellburst: Draw 2 Spells.
Neutral Common Minion 3 2 3
Eulogizer
Battlecry: Spend 3 Corpses to deal 3 damage. Forge: Gain them instead.
Death Knight Common Minion 3 3 3
Evasive Chimaera
Poisonous Can't be targeted by spells or Hero Powers.
Neutral Common Minion 2 2 1
Evasive Drakonid
Can't be targeted by spells or Hero Powers.
Neutral Common Minion 7 7 7
Evasive Feywing
Can't be targeted by spells or Hero Powers.
Neutral Common Minion 4 5 4
Evasive Wyrm
Rush Divine Shield Elusive
Neutral Common Minion 6 5 3
EVIL Cable Rat
Battlecry: Add a Lackey to your hand.
Neutral Common Minion 2 1 1
EVIL Conscripter
Deathrattle: Add a Lackey to your hand.
Priest Common Minion 2 2 2
EVIL Genius
Battlecry: Destroy a friendly minion. Add 2 random Lackeys to your hand.
Warlock Common Minion 2 2 2
Evil Heckler
Taunt
Neutral Common Minion 4 5 4
EVIL Miscreant
Combo: Add two random Lackeys to your hand.
Rogue Common Minion 3 1 5
EVIL Quartermaster
Battlecry: Add a Lackey to your hand. Gain 3 Armor.
Warrior Common Minion 3 2 3
EVIL Recruiter
Battlecry: Destroy a friendly Lackey to summon a 5/5 Demon.
Warlock Common Minion 3 3 3
EVIL Totem
At the end of your turn, add a Lackey to your hand.
Shaman Common Minion 2 0 2
Eviscerate
Deal 2 damage. Combo: Deal 4 damage instead.
Rogue Common Spell 2
Evolved Kobold
Spell Damage +2
Neutral Common Minion 4 2 2
Excavation Specialist
Battlecry: Dredge. Reduce its Cost by (1).
Neutral Common Minion 4 3 6
Execute
Destroy a damaged enemy minion.
Warrior Common Spell 1
Explodinator
Battlecry: Summon two 0/2 Goblin Bombs.
Neutral Common Minion 4 3 2
Explodineer
At the end of your turn, shuffle a Bomb into your opponent's deck. When drawn, it explodes for 5 damage.
Neutral Common Minion 3 2 4
Explosive Evolution
Transform a minion into a random one that costs (3) more.
Shaman Common Spell 2
Explosive Sheep
Deathrattle: Deal 2 damage to all minions.
Neutral Common Minion 2 1 1
Explosive Trap
Secret: When your hero is attacked, deal 2 damage to all enemies.
Hunter Common Spell 2
Extraterrestrial Egg
Deathrattle: Summon a 3/5 Beast that attacks the lowest Health enemy.
Hunter Common Minion 2 0 2
Eye for an Eye
Secret: When your hero takes damage, deal that much damage to the enemy hero.
Paladin Common Spell 1
Eye of the Storm
Summon three 5/6 Elementals with Taunt. Overload: (3)
Shaman Common Spell 10
Fable Stablehand
Rush Battlecry: If you control a minion with 4 or more Attack, gain +2/+2.
Hunter Common Minion 3 3 3
Faceless Behemoth
Neutral Common Minion 10 10 10
Faceless Lurker
Taunt Battlecry: Double this minion's health.
Neutral Common Minion 5 3 3