Mech Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Demolisher At the start of your turn, deal 2 damage to a random enemy. |
Neutral | Rare | Minion | 3 | 1 | 4 | |
Detonation Juggernaut Taunt. Battlecry: Give Taunt minions in your hand +2/+2. |
Warrior | Common | Minion | 4 | 3 | 4 | |
Disc Jockey Combo: Add a random Combo card to your hand. |
Rogue | Common | Minion | 2 | 4 | 1 | |
Dragonbane After you use your Hero Power, deal 5 damage to a random enemy. |
Hunter | Legendary | Minion | 4 | 3 | 5 | |
Drilly the Kid Battlecry, Quickdraw, and Deathrattle: Excavate a treasure. |
Rogue | Legendary | Minion | 4 | 4 | 3 | |
Drone Deconstructor Battlecry: Get a 1/1 Magnetic Sparkbot with a random bonus effect. |
Neutral | Common | Minion | 1 | 1 | 2 | |
Dyn-o-matic Battlecry: Deal 5 damage randomly split among all minions except Mechs. |
Warrior | Rare | Minion | 5 | 3 | 4 | |
Efficient Octo-bot Frenzy: Reduce the cost of cards in your hand by (1). |
Rogue | Common | Minion | 3 | 1 | 4 | |
Enhance-o Mechano Battlecry: Give your other minions Windfury, Taunt, or Divine Shield. (at random) |
Neutral | Epic | Minion | 4 | 3 | 2 | |
Eternium Rover Whenever this minion takes damage, gain 2 Armor. |
Warrior | Common | Minion | 1 | 1 | 3 | |
Explodinator Battlecry: Summon two 0/2 Goblin Bombs. |
Neutral | Common | Minion | 4 | 3 | 2 | |
Explosive Sheep Deathrattle: Deal 2 damage to all minions. |
Neutral | Common | Minion | 2 | 1 | 1 | |
Factory Assemblybot Miniaturize At the end of your turn, summon a 6/7 Bot that attacks a random enemy. |
Neutral | Epic | Minion | 10 | 6 | 7 | |
Faithful Lumi Battlecry: Give a friendly Mech +1/+1. |
Neutral | Common | Minion | 1 | 1 | 1 | |
Fel Cannon At the end of your turn, deal 2 damage to a non-Mech minion. |
Warlock | Rare | Minion | 4 | 3 | 5 | |
Fel Reaver Whenever your opponent plays a card, discard the top 3 cards of your deck. |
Neutral | Epic | Minion | 5 | 8 | 8 | |
Fireworker Deathrattle: Summon two 1/1 Boom Bots. WARNING: Bots may explode. |
Warrior | Rare | Minion | 5 | 5 | 5 | |
Flame Behemoth Battlecry: Get two random Magnetic Mechs. They cost (2) less. |
Neutral | Legendary | Minion | 6 | 4 | 5 | |
Flame Leviathan Rush When you draw this, deal 2 damage to all characters except Mechs. |
Mage | Legendary | Minion | 7 | 7 | 7 | |
Flickering Lightbot Gigantify Costs (1) less for each Holy spell you've cast this game. |
Paladin | Rare | Minion | 3 | 3 | 3 | |
Flying Machine Windfury |
Neutral | Common | Minion | 3 | 1 | 4 | |
Foe Reaper 4000 Also damages the minions next to whomever he attacks. |
Neutral | Legendary | Minion | 8 | 6 | 9 | |
Force-Tank MAX Divine Shield |
Neutral | Common | Minion | 8 | 7 | 7 | |
Forgotten Animatronic At the end of your turn, destroy a minion with less Attack than this. |
Neutral | Common | Minion | 5 | 4 | 6 | |
Fortune Teller Taunt Battlecry: Gain +1/+1 for each spell in your hand. |
Priest | Common | Minion | 5 | 3 | 3 | |
Frequency Oscillator Battlecry: The next Mech you play costs (1) less. |
Neutral | Common | Minion | 1 | 2 | 1 | |
Furious Furnace Magnetic Also damages minions next to whomever this attacks. |
Warrior | Epic | Minion | 2 | 1 | 3 | |
Gaia, the Techtonic Colossal +2 After a friendly Mech attacks, deal 1 damage to all enemies. |
Mage | Legendary | Minion | 8 | 5 | 7 | |
Galvanizer Battlecry: Reduce the Cost of Mechs in your hand by (1). |
Neutral | Rare | Minion | 2 | 1 | 2 | |
Glow-Tron Magnetic |
Paladin | Common | Minion | 1 | 1 | 3 | |
Goblin Auto-Barber Battlecry: Give your weapon +1 Attack. |
Rogue | Common | Minion | 2 | 3 | 2 | |
Goblin Bomb Deathrattle: Deal 2 damage to the enemy hero. |
Neutral | Common | Minion | 1 | 0 | 2 | |
Goldwing Rush Battlecry: If you're holding a Mech, gain Windfury. |
Paladin | Rare | Minion | 4 | 3 | 5 | |
Goliath, Sneed's Masterpiece Battlecry: Fire five rockets at enemy minions that deal 2 damage each. (You pick the targets!) |
Neutral | Legendary | Minion | 8 | 8 | 8 | |
Gorillabot A-3 Battlecry: If you control another Mech, Discover a Mech. |
Neutral | Common | Minion | 3 | 3 | 4 | |
Gyrocopter Rush Windfury |
Neutral | Common | Minion | 6 | 4 | 5 | |
Harvest Golem Deathrattle: Summon a 2/1 Damaged Golem. |
Neutral | Common | Minion | 3 | 2 | 3 | |
Hecklebot Taunt Battlecry: Your opponent summons a minion from their deck. |
Neutral | Rare | Minion | 4 | 3 | 8 | |
Hookfist-3000 After your hero attacks, gain 4 Armor and draw a card. |
Warrior | Common | Minion | 3 | 4 | 3 | |
Horseshoe Slinger Battlecry: Deal 2 damage to a random enemy minion. Quickdraw: And one of its neighbors. |
Neutral | Common | Minion | 2 | 1 | 1 | |
Hot Air Balloon At the start of your turn, gain +1 Health. |
Neutral | Common | Minion | 1 | 1 | 2 | |
Inquisitive Creation Battlecry: Deal 1 damage to all enemy minions. (Improves by each spell school you've cast this game!) |
Mage | Rare | Minion | 5 | 3 | 4 | |
Invent-o-matic Whenever you Magnetize a minion, give it +1/+1. |
Neutral | Common | Minion | 2 | 2 | 3 | |
Iron Juggernaut Battlecry and Deathrattle: Shuffle a Mine into your opponent's deck. When drawn, explode for 10 damage. |
Warrior | Legendary | Minion | 6 | 6 | 5 | |
Iron Sensei At the end of your turn, give another friendly Mech +2/+2. |
Rogue | Rare | Minion | 3 | 2 | 2 | |
Ironclad Battlecry: If your hero has Armor, gain +2/+2. |
Warrior | Common | Minion | 3 | 2 | 4 | |
Jeeves At the end of each player's turn, that player draws until they have 3 cards. |
Neutral | Rare | Minion | 4 | 1 | 4 | |
Jukebox Totem At the end of your turn, summon a 1/1 Silver Hand Recruit. |
Paladin, Shaman | Common | Minion | 2 | 0 | 4 |