Elemental Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Lamplighter Battlecry: Deal 1 damage (improved by each turn in a row you've played an Elemental). |
Neutral | Common | Minion | 4 | 4 | 3 | |
Leyline Manipulator Battlecry: If you're holding any cards that didn't start in your deck, reduce their Cost by (2). |
Mage | Rare | Minion | 4 | 4 | 5 | |
Lightray Taunt Costs (1) less for each Paladin card you've played this game. |
Paladin | Common | Minion | 9 | 5 | 5 | |
Lightshower Elemental Taunt Deathrattle: Restore 8 Health to all friendly characters. |
Priest | Rare | Minion | 6 | 6 | 6 | |
Lightspawn This minion's Attack is always equal to its Health. |
Priest | Common | Minion | 3 | 0 | 4 | |
Lightsteed your healing effects also give affected minions +2 Health. |
Priest | Rare | Minion | 4 | 3 | 6 | |
Lilypad Lurker Battlecry: If you played an Elemental last turn, transform an enemy minion into a 0/1 Frog with Taunt. |
Shaman | Epic | Minion | 5 | 5 | 6 | |
Living Dragonbreath Your minions can't be Frozen. |
Neutral | Common | Minion | 3 | 3 | 4 | |
Living Horizon Taunt, Divine Shield Costs (1) less for each other card in your hand. |
Paladin | Epic | Minion | 10 | 4 | 6 | |
Living Prairie Battlecry: If you played an Elemental last turn, summon two 3/3 Cows with Rush. |
Shaman | Common | Minion | 5 | 5 | 4 | |
Lokholar the Ice Lord Rush, Windfury Costs (5) less if you have 15 Health or less. |
Neutral | Legendary | Minion | 10 | 8 | 8 | |
Luminous Geode After a friendly minion is healed, give it +2 Attack. |
Priest | Common | Minion | 2 | 1 | 4 | |
Lyra the Sunshard Whenever you cast a spell, add a random Priest spell to your hand. |
Priest | Legendary | Minion | 4 | 3 | 5 | |
Magma Rager |
Neutral | Free | Minion | 3 | 5 | 1 | |
Mana Cyclone Battlecry: For each spell you've cast this turn, add a random Mage spell to your hand. |
Mage | Epic | Minion | 2 | 2 | 2 | |
Mana Geode Overheal: Summon a 2/2 Crystal. |
Priest | Epic | Minion | 2 | 2 | 3 | |
Mana Giant Costs (1) less for each card you've played this game that didn't start in your deck. |
Mage | Epic | Minion | 8 | 8 | 8 | |
Mana Reservoir Spell Damage +1 |
Neutral | Common | Minion | 2 | 0 | 6 | |
Mantle Shaper Costs (1) less for each spell you've cast while holding this. |
Hunter, Mage | Common | Minion | 5 | 5 | 5 | |
Marshspawn Battlecry: If you cast a spell last turn, Discover a spell. |
Shaman | Common | Minion | 3 | 3 | 4 | |
Melted Maker After you Forge a card, get a copy of it. |
Neutral | Common | Minion | 3 | 3 | 3 | |
Meltemental Taunt This is permanently Frozen. |
Death Knight, Shaman | Common | Minion | 3 | 3 | 8 | |
Menacing Nimbus Battlecry: Add a random Elemental to your hand. |
Shaman | Common | Minion | 2 | 2 | 3 | |
Mes'Adune the Fractured Battlecry: Draw an Elemental. Split it into two halves. |
Mage | Legendary | Minion | 5 | 6 | 5 | |
Minecart Cruiser Rush, Overload: (2) Battlecry: If you've played an Elemental last turn, don't Overload. |
Shaman | Rare | Minion | 3 | 4 | 5 | |
Molten Giant Costs (1) less for each damage your hero has taken. |
Neutral | Epic | Minion | 22 | 8 | 8 | |
Moonstone Mauler Battlecry: Shuffle 3 Asteroids into your deck that deal 2 damage to a random enemy when drawn. |
Neutral | Common | Minion | 2 | 2 | 2 | |
Mountain Giant Costs (1) less for each other card in your hand. |
Neutral | Epic | Minion | 12 | 8 | 8 | |
Muensterosity Taunt. At the end of your turn, summon an Elemental with stats equal to this minion's. |
Hunter, Warrior | Common | Minion | 9 | 6 | 9 | |
Murmur Your Battlecry minions cost (1), but immediately die after being played. |
Shaman | Legendary | Minion | 6 | 6 | 6 | |
Murmuring Elemental Battlecry: Your next Battlecry this turn triggers twice. |
Shaman | Rare | Minion | 2 | 1 | 1 | |
Neptulon Battlecry: Add 4 random Murlocs to your hand. Overload: (3) |
Shaman | Legendary | Minion | 7 | 7 | 7 | |
Obsidian Revenant Taunt Deathrattle: Summon two random Deathrattle minions that cost (3) or less. |
Death Knight, Hunter | Common | Minion | 6 | 4 | 6 | |
Overflow Surger Battlecry: Summon a copy of this for each turn in a row you've played an Elemental. |
Mage | Common | Minion | 4 | 3 | 2 | |
Ozruk Taunt Battlecry: Gain +5 Health for each Elemental you played last turn. |
Neutral | Legendary | Minion | 8 | 8 | 8 | |
Pebbly Page Battlecry: Draw an Overload card. You can't be Overloaded this turn. |
Shaman | Rare | Minion | 2 | 2 | 1 | |
Perplexing Anomaly Rush, Taunt, ...Stealth? |
Neutral | Rare | Minion | 3 | 2 | 5 | |
Primordial Protector Battlecry: Draw your highest-Cost spell. Summon a random minion with the same Cost. |
Neutral | Epic | Minion | 8 | 6 | 6 | |
Prismatic Elemental Battlecry: Discover a spell from any class. It costs (1) less. |
Mage | Epic | Minion | 2 | 1 | 3 | |
Pyros Deathrattle: Return this to your hand as a 6/6 that costs (4). |
Mage | Legendary | Minion | 2 | 2 | 2 | |
Quartz Elemental Can't attack while damaged. |
Priest | Common | Minion | 5 | 5 | 8 | |
Quicksand Elemental Battlecry: Give all enemy minions -2 Attack this turn. |
Neutral | Rare | Minion | 2 | 3 | 2 | |
Radiance of Azshara Fire Spell Damage +2 Your Nature spells cost (1) less. After you cast a Frost spell, gain 3 Armor. |
Shaman | Legendary | Minion | 3 | 3 | 4 | |
Radiant Elemental Your spells cost (1) less (but not less than (1). |
Priest | Common | Minion | 2 | 2 | 3 | |
Ragnaros, Lightlord At the end of your turn, restore 8 Health to a damaged friendly character. |
Paladin | Legendary | Minion | 8 | 8 | 8 | |
Ragnaros the Firelord Can't Attack. At the end of your turn, deal 8 damage to a random enemy. |
Neutral | Legendary | Minion | 8 | 8 | 8 | |
Red Giant Costs (1) less for each adjacent card played while in hand. |
Neutral | Epic | Minion | 8 | 8 | 8 | |
Reefwalker Battlecry and Deathrattle: Summon a 1/1 Piranha Swarmer. |
Neutral | Common | Minion | 3 | 3 | 2 |