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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Safeguard
Taunt Deathrattle: Summon a 0/5 Vault Safe with Taunt.
Neutral Common Minion 6 4 5
Sand Drudge
Whenever you cast a spell, summon a 1/1 Zombie with Taunt.
Priest Common Minion 3 3 3
Sargeras, the Destroyer
Titan Battlecry: Open a portal that summons two 3/2 Imps each turn.
Warlock Legendary Minion 9 6 12
Saronite Chain Gang
Taunt Battlecry: Summon a copy of this minion.
Neutral Rare Minion 4 2 3
Saronite Taskmaster
Deathrattle: Summon a 0/3 Free Agent with Taunt for your opponent.
Neutral Common Minion 1 2 3
Saronite Tol'vir
Taunt Whenever this is attacked, draw a card.
Neutral Common Minion 4 3 5
Sauna Regular
Taunt Costs (1) less for each time your hero has taken damage on your turn.
Demon Hunter, Priest Rare Minion 5 5 5
Scrap Golem
Taunt. Deathrattle: Gain Armor equal to this minion's Attack.
Warrior Rare Minion 5 4 5
Scrapsmith
Taunt Battlecry: Add two 2/4 Grunts with Taunt to your hand.
Warrior Common Minion 3 2 4
Scrapyard Colossus
Taunt. Deathrattle: Summon a 7/7 Felcracked Colossus with Taunt.
Neutral Rare Minion 10 7 7
Scuttlebutt Ghoul
Taunt Battlecry: If you control a Secret, summon a copy of this.
Neutral Common Minion 4 2 5
Second-Rate Bruiser
Taunt. Costs (2) less if your opponent has at least three minions.
Neutral Rare Minion 5 4 5
Security Rover
Whenever this minion takes damage, summon a 2/3 Mech with Taunt.
Warrior Rare Minion 6 2 6
Sen'jin Shieldmasta
Taunt
Neutral Common Minion 4 3 5
Sesselie of the Fae Court
Taunt Deathrattle: Draw a minion. Reduce its Cost by (8).
Druid Legendary Minion 8 8 8
Shadow Waltz
Summon a 3/5 Shadow with Taunt. If a minion died this turn, summon another.
Warlock Common Spell 5
Shambling Zombietank
Taunt Battlecry: Spend 5 Corpses to summon a copy of this.
Death Knight Common Minion 2 3 2
Shatterskin Gargoyle
Taunt Deathrattle: Deal 4 damage to a random enemy.
Neutral Common Minion 6 4 6
Shellshifter
Choose One - Transform into a 5/3 with Stealth; or a 3/5 with Taunt.
Druid Rare Minion 4 3 3
Shield of Askara
Taunt Divine Shield Lifesteal
Priest Common Minion 6 4 8
Shield of Galakrond
Taunt Battlecry: Invoke Galakrond.
Neutral Common Minion 5 4 5
Shieldbearer
Taunt
Neutral Common Minion 1 0 4
Shieldbreaker
Battlecry: Silence an enemy minion with Taunt.
Neutral Rare Minion 2 2 1
Shimmering Sunfish
Battlecry: If you're holding a Holy Spell, gain Taunt and Divine Shield.
Paladin Rare Minion 3 2 5
Shining Sentinel
Taunt, Elusive Battlecry: Summon a copy of this.
Shaman Epic Minion 7 3 7
Siamat
Battlecry: Gain 2 of Rush, Taunt, Divine Shield or Windfury (your choice).
Neutral Legendary Minion 7 7 7
Siegebreaker
Taunt Your other Demons have +1 Attack.
Warlock Rare 7
Sigil of Summoning
At the start of your next turn, summon two 2/2 Demons with Taunt.
Demon Hunter Rare Spell 2
Silverback Patriarch
Taunt
Neutral Free Minion 3 1 4
Silverfury Stalwart
Taunt, Rush Can't be targeted by spells or Hero Powers.
Warrior Common Minion 6 4 8
Silvermoon Sentinel
Taunt Manathirst (8): Gain +2/+2 and Divine Shield.
Neutral Common Minion 3 2 5
Skeletal Dragon
Taunt At the end of your turn, add a Dragon to your hand.
Priest Epic Minion 7 4 9
Sky Gen'ral Kragg
Taunt Battlecry: If you've played a Quest this game, summon a 4/2 Parrot with Rush.
Neutral Legendary Minion 4 2 3
Slagmaw the Slumbering
Rush, Taunt Dormant for 6 turns. (Excavate to awaken 2 turns sooner!)
Warrior Legendary Minion 4 16 16
Sleepy Dragon
Taunt
Neutral Common Minion 9 6 12
Sleepy Resident
Taunt Deathrattle: ALL other minions fall asleep.
Neutral Common Minion 4 3 5
Sludge Belcher
Taunt Deathrattle: Summon a 1/2 Slime with Taunt.
Neutral Rare Minion 5 3 6
Smug Senior
Taunt. Deathrattle: Add a 5/7 Ghost with Taunt to your hand.
Neutral Common Minion 6 5 7
Snuggle Teddy
Gigantify Elusive, Lifesteal, Taunt
Druid Common Minion 3 2 4
Soggoth the Slitherer
Taunt Can't be targeted by spells or Hero Powers.
Neutral Legendary Minion 9 5 9
Sparring Partner
Taunt Battlecry: Give a minion Taunt.
Warrior Rare Minion 2 3 2
Spikeridged Steed
Give a minion +2/+6 and Taunt. When it dies, summon a Stegodon.
Paladin Rare Spell 6
Spirit Alpha
After you play a card with Overload, summon a 2/3 Spirit Wolf with Taunt.
Shaman Common Minion 4 2 5
Spirit Guide
Taunt Deathrattle: Draw a Holy spell and a Shadow spell.
Priest Common Minion 5 5 5
Spreading Plague
Summon a 1/5 Scarab with Taunt. If your opponent has more minions, cast this again.
Druid Rare Spell 6
Squirming Tentacle
Taunt
Neutral Common Minion 3 2 4
Star Grazer
Elusive, Taunt Spellburst: Give your hero +8 Attack this turn and gain 8 Armor.
Druid Rare Minion 8 8 8
Stegodon
Taunt
Neutral Common Minion 4 2 6