Taunt Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Glory Chaser After you play a Taunt minion, draw a card. |
Warrior | Common | Minion | 3 | 4 | 3 | |
Gnome Muncher Taunt, Lifesteal At the end of your turn, attack the lowest Health enemy. |
Death Knight | Common | Minion | 6 | 5 | 6 | |
Gnomeregan Infantry Charge. Taunt. |
Neutral | Common | Minion | 3 | 1 | 4 | |
Gold Road Grunt Taunt Frenzy: Gain Armor equal to the damage taken. |
Neutral | Common | Minion | 5 | 3 | 7 | |
Goldshire Footman Taunt |
Neutral | Free | Minion | 1 | 1 | 2 | |
Goru the Mightree Taunt Battlecry: For the rest of the game, your Treants have +1/+1. |
Druid | Legendary | Minion | 7 | 5 | 10 | |
Grave Horror Taunt Costs (1) less for each spell you've cast this game. |
Priest | Rare | Minion | 12 | 7 | 8 | |
Green Jelly At the end of your turn, summon a 1/2 Ooze with Taunt. |
Neutral | Common | Minion | 5 | 3 | 3 | |
Greybough Taunt Deathrattle: Give a random friendly minion "Deathrattle: Summon Greybough." |
Druid | Legendary | Minion | 5 | 4 | 6 | |
Grimestreet Protector Taunt Battlecry: Give adjacent minions Divine Shield. |
Paladin | Rare | Minion | 7 | 6 | 6 | |
Grizzled Guardian Taunt Deathrattle: Recruit 2 minions that cost (4) or less. |
Druid | Rare | Minion | 8 | 3 | 5 | |
Groundskeeper Taunt Battlecry: If you're holding a spell that costs (5) or more, restore 5 Health. |
Druid, Shaman | Rare | Minion | 4 | 4 | 5 | |
Guard the City Gain 3 Armor. Summon a 2/3 Naga with Taunt. |
Warrior | Common | Spell | 2 | |||
Guardian of Kings Taunt Battlecry: Restore 6 Health to your hero. |
Paladin | Rare | Minion | 7 | 5 | 7 | |
Hadronox Deathrattle: Summon your Taunt minions that died this game. |
Druid | Legendary | Minion | 9 | 3 | 7 | |
Hamm, the Hungry Druid Tourist Taunt. At the end of your turn, eat a minion in the enemy's deck to gain +2/+2. |
Warrior | Legendary | Minion | 6 | 3 | 3 | |
Hammer of the Naaru Battlecry: Summon a 6/6 Holy Elemental with Taunt. |
Paladin | Epic | Weapon | 6 | 3 | 3 | |
Handle with Bear Get two 3/3 Bears with Taunt. Each turn they are in your hand, they gain +1/+1. |
Druid, Warrior | Rare | Spell | 2 | |||
Harkener of Dread Taunt, Reborn Deathrattle: Summon a 4/4 Undead with Taunt. |
Shaman | Common | Minion | 5 | 2 | 2 | |
Harrowing Ox Taunt Battlecry: If you've Excavated twice, your next card this turn costs (7) less. |
Death Knight | Epic | Minion | 7 | 7 | 7 | |
Hecklebot Taunt Battlecry: Your opponent summons a minion from their deck. |
Neutral | Rare | Minion | 4 | 3 | 8 | |
Heroic Innkeeper Taunt. Battlecry: Gain +2/+2 for each other friendly minion. |
Neutral | Common | Minion | 8 | 4 | 4 | |
Hex Transform a minion into a 0/1 Frog with Taunt. |
Shaman | Common | Spell | 3 | |||
High Exarch Yrel Battlecry: If your deck has no Neutral cards, gain Rush, Lifesteal, Taunt and Divine Shield. |
Paladin | Legendary | Minion | 8 | 7 | 5 | |
High Priestess Jeklik Taunt, Lifesteal When you discard this, add 2 copies of it to your hand. |
Warlock | Legendary | Minion | 4 | 3 | 5 | |
Hiking Trail Discover a Taunt minion. After you gain Armor, reopen this. |
Druid, Warrior | Rare | Location | 3 | |||
Hippogryph Rush Taunt |
Neutral | Common | Minion | 4 | 2 | 6 | |
Hired Gun Taunt |
Neutral | Common | Minion | 3 | 4 | 3 | |
Hooded Acolyte Taunt Whenever a character is healed, give your C'Thun +1/+1 (wherever it is). |
Priest | Common | Minion | 4 | 3 | 6 | |
Hooked Reaver Battlecry: If you have 15 or less Health, gain +3/+3 and Taunt. |
Warlock | Rare | Minion | 4 | 4 | 4 | |
Hot Spring Guardian Taunt Battlecry: Restore 3 Health. |
Shaman | Common | Minion | 3 | 2 | 4 | |
Hungry Ettin Taunt Battlecry: Summon a random 2-Cost minion for your opponent. |
Neutral | Rare | Minion | 6 | 4 | 10 | |
Hydration Station Resurrect three of your different highest Cost Taunt minions. |
Druid, Warrior | Rare | Spell | 8 | |||
I Know a Guy Discover a Taunt minion. Give it +1/+2. |
Warrior | Common | Spell | 1 | |||
Icehoof Protector Taunt Freeze any character damaged by this minion. |
Neutral | Common | Minion | 6 | 2 | 10 | |
Igneous Lavagorger Taunt Battlecry: Dredge. Gain Armor equal to its cost. |
Warrior | Common | Minion | 4 | 3 | 5 | |
Immortalized in Stone Summon a 1/2, 2/4 and 4/8 Elemental with Taunt. |
Paladin | Common | Spell | 7 | |||
Imposing Anubisath Taunt Can't attack. |
Neutral | Common | Minion | 4 | 7 | 7 | |
Imprisoned Homunculus Dormant for 2 turns. Taunt |
Priest | Common | Minion | 1 | 2 | 5 | |
In Formation! Add 2 random Taunt minions to your hand. |
Warrior | Common | Spell | 2 | |||
Incriminating Psychic Taunt Deathrattle: Copy two random cards from your opponent's hand. |
Priest | Common | Minion | 4 | 2 | 6 | |
INFERNAL! Taunt Battlecry: Set your hero's remaining Health to 15. |
Warlock | Rare | Minion | 4 | 6 | 6 | |
Infested Goblin Taunt Deathrattle: Add two 1/1 Scarabs with Taunt to your hand. |
Neutral | Rare | Minion | 3 | 2 | 3 | |
Infested Tauren Taunt Deathrattle: Summon a 2/2 Slime. |
Neutral | Common | Minion | 4 | 2 | 3 | |
Infested Watcher Taunt Deathrattle: Get two 1/1 Chaotic Tendrils. |
Shaman | Common | Minion | 4 | 4 | 4 | |
Injured Marauder Taunt Battlecry: Deal 6 damage to this minion. |
Neutral | Common | Minion | 4 | 5 | 10 | |
Injured Tol'vir Taunt Battlecry: Deal 3 damage to this minion. |
Neutral | Common | Minion | 2 | 2 | 6 | |
Insatiable Felhound Taunt Corrupt: Gain +1/+1 and Lifesteal. |
Demon Hunter | Common | Minion | 3 | 2 | 5 |