Taunt Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Coilskar Commander Taunt. Battlecry: If you've cast three spells while holding this, summon two copies of this. |
Demon Hunter | Epic | Minion | 6 | 3 | 7 | |
Commencement Summon a minion from your deck. Give it Taunt and Divine Shield. |
Paladin, Warrior | Rare | Spell | 7 | |||
Conjured Mirage Taunt At the start of your turn, shuffle this minion into your deck. |
Neutral | Rare | Minion | 4 | 3 | 10 | |
Conservator Nymph Battlecry: Transform a friendly Treant into a 5/5 Ancient with Taunt. |
Druid | Rare | Minion | 3 | 3 | 4 | |
Convincing Infiltrator Taunt Deathrattle: Destroy a random enemy minion. |
Priest | Rare | Minion | 5 | 2 | 6 | |
Cornered Sentry Taunt. Battlecry: Summon three 1/1 Raptors for your opponent. |
Warrior | Rare | Minion | 2 | 2 | 6 | |
Corpse Bride Battlecry: Spend up to 10 Corpses to summon a Risen Groom with Taunt and that much Attack and Health. |
Death Knight | Rare | Minion | 5 | 4 | 4 | |
Cosmic Phenomenon Summon three 2/3 Elementals with Taunt. If your board is full, give your minions +1/+1. |
Druid | Epic | Spell | 5 | |||
Crazed Worshipper Taunt Whenever this minion takes damage, give your C'Thun +1/+1 (wherever it is). |
Neutral | Epic | Minion | 4 | 3 | 6 | |
Crimson Hothead Spellburst: Gain +1 Attack and Taunt. |
Neutral | Common | Minion | 4 | 3 | 6 | |
Crud Caretaker Battlecry: Summon a 3/5 Elemental with Taunt. |
Shaman | Common | Minion | 4 | 1 | 1 | |
Crypt Keeper Taunt. Costs (1) less for each Armor you have. |
Druid | Common | Minion | 8 | 4 | 6 | |
Crypt Lord Taunt After you summon a minion, gain +1 Health. |
Druid | Common | Minion | 3 | 1 | 6 | |
Crystal Cluster Gain three empty Mana Crystals. Any that can't fit summon a 3/7 Elemental with Taunt. |
Druid | Common | Spell | 6 | |||
Crystal Welder Taunt Battlecry: If you're building a Starship, gain +2/+2. |
Neutral | Common | Minion | 2 | 2 | 3 | |
Cyclopian Horror Taunt. Battlecry: Gain +1 Health for each enemy minion. |
Neutral | Epic | Minion | 4 | 3 | 3 | |
Damaged Stegotron Taunt Battlecry: Deal 6 damage to this minion. |
Neutral | Common | Minion | 6 | 5 | 12 | |
Dang-Blasted Elemental Taunt Deathrattle: Deal 3 damage to all minions except friendly Elementals. |
Neutral | Common | Minion | 4 | 3 | 3 | |
Dark Alley Pact Summon a Fiend with Taunt with stats equal to your hand size. |
Warlock | Rare | Spell | 4 | |||
Dark Arakkoa Taunt Battlecry: Give your C'Thun +4/+4 (wherever it is). |
Druid | Common | Minion | 6 | 5 | 7 | |
Death Beetle Taunt Manathirst (11): Gain +4/+4 and Charge. |
Druid | Common | Minion | 6 | 6 | 6 | |
Death Metal Knight Taunt Costs Health instead of Mana if your hero was healed this turn. |
Death Knight | Rare | Minion | 3 | 3 | 4 | |
Deathbringer Saurfang Taunt Deathrattle: Return this to your hand. It costs Health instead of Mana. |
Death Knight | Legendary | Minion | 5 | 3 | 6 | |
Deathlord Taunt. Deathrattle: Your opponent puts a minion from their deck into the battlefield. |
Neutral | Rare | Minion | 3 | 2 | 8 | |
Death's Head Cultist Taunt Deathrattle: Restore 4 Health to your hero. |
Neutral | Common | Minion | 3 | 2 | 4 | |
Desert Nestmatron Taunt. Battlecry: If you're holding a Dragon, refresh 4 Mana Crystals. |
Druid | Rare | Minion | 4 | 3 | 4 | |
Detonation Juggernaut Taunt. Battlecry: Give Taunt minions in your hand +2/+2. |
Warrior | Common | Minion | 4 | 3 | 4 | |
Devout Pupil Divine Shield, Taunt Costs (1) less for each spell you've cast on friendly characters this game. |
Paladin, Priest | Epic | Minion | 6 | 4 | 5 | |
Direhorn Hatchling Taunt Deathrattle: Shuffle an 8/12 Direhorn with Taunt into your deck. |
Warrior | Rare | Minion | 5 | 4 | 6 | |
Dirty Rat Taunt Battlecry: Your opponent summons a random minion from their hand. |
Neutral | Epic | Minion | 2 | 2 | 6 | |
Disciple of Argus Deathrattle: Summon two 2/2 Elementals with Taunt. |
Demon Hunter | Common | Minion | 3 | 2 | 2 | |
Disciple of Sargeras Battlecry: Discard a spell to summon two 3/2 Imps. Forge: Give them +2 Health and Taunt. |
Warlock | Rare | Minion | 4 | 3 | 3 | |
Dozing Dragon Dormant for 2 turns. While Dormant, summon a 3/5 Dragon with Taunt at the end of your turn. |
Druid, Warrior | Rare | Minion | 5 | 3 | 5 | |
Dragon Golem Taunt Battlecry: Summon a copy of this for each Dragon in your hand. |
Druid | Epic | Minion | 7 | 3 | 4 | |
Drakkari Defender Taunt Overload: (3) |
Shaman | Common | Minion | 3 | 2 | 8 | |
Dread Corsair Taunt Costs (1) less per Attack of your weapon. |
Neutral | Common | Minion | 4 | 3 | 3 | |
Dreaming Drake Taunt Corrupt: Gain +2/+2. |
Druid | Common | Minion | 3 | 3 | 4 | |
Druid of the Claw Choose One - Transform into a 7/6 with Rush; or a 4/9 with Taunt. |
Druid | Common | Minion | 6 | 4 | 6 | |
Druid of the Plains Rush Frenzy: Transform into a 6/7 Kodo with Taunt. |
Druid | Epic | Minion | 7 | 7 | 6 | |
Druid of the Reef Choose One - Transform into a 3/1 Shark with Rush; or a 1/3 Turtle with Taunt. |
Druid | Common | Minion | 1 | 1 | 1 | |
Druid of the Scythe Choose One: Transform into a 4/2 with Rush or a 2/4 with Taunt. |
Druid | Common | Minion | 3 | 2 | 2 | |
Druid of the Swarm Choose One - Transform into a 1/2 with Poisonous; or a 1/5 with Taunt. |
Druid | Rare | Minion | 2 | 1 | 2 | |
Drum Circle Choose One - Summon five 2/2 Treants or Give your minions +2/+4 and Taunt. |
Druid | Rare | Spell | 7 | |||
Drum Soloist Taunt Battlecry: If you control no other minions, gain +2/+2 and Rush. |
Warrior | Common | Minion | 5 | 5 | 5 | |
Earth Elemental Taunt. Overload: (3) |
Shaman | Epic | Minion | 5 | 7 | 8 | |
Earth Revenant Taunt Battlecry: Deal 1 damage to all enemy minions. |
Shaman | Rare | Minion | 4 | 2 | 6 | |
Elekk Mount Give a minion +4/+7 and Taunt. When it dies, summon an Elekk. |
Priest | Rare | Spell | 7 | |||
Elitist Snob Battlecry: For each Paladin card in your hand, randomly gain Divine Shield, Lifesteal, Rush, or Taunt. |
Paladin | Epic | Minion | 5 | 3 | 4 |