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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Aegwynn, the Guardian
Spell Damage +2 Deathrattle: The next minion you draw inherits these powers.
Mage Legendary Minion 5 5 5
Arcane Blast
Deal 2 damage to a minion. This spell gets double bonus from Spell Damage.
Mage Epic Spell 1
Arcane Quiver
Discover a spell from your deck. If it's Arcane, give it Spell Damage +1.
Hunter Epic Spell 2
Archmage
Spell Damage +1
Neutral Free Minion 6 4 7
Astromancer Solarian
Spell Damage +1 Deathrattle: Shuffle 'Solarian Prime' into your deck.
Mage Legendary Minion 2 3 2
Azerite Elemental
At the start of your turn, gain Spell Damage +2.
Neutral Epic Minion 5 2 7
Azure Drake
Spell Damage +1. Battlecry: Draw a card.
Neutral Rare Minion 5 4 5
Azure Explorer
Spell Damage +2 Battlecry: Discover a Dragon.
Mage Common Minion 4 2 3
Bioluminescence
Give your minions Spell Damage +1.
Shaman Epic Spell 4
Black Cat
Spell Damage +1 Battlecry: If your deck has only odd-Cost cards, draw a card.
Mage Common Minion 3 3 3
Black Morass Imposter
Each turn this is in your hand, transform it into a random 2-Cost minion that gains Spell Damage +1.
Mage Rare Minion 2 2 2
Bloodmage Thalnos
Spell Damage +1. Deathrattle: Draw a card.
Neutral Legendary Minion 2 1 1
Bottomless Toy Chest
Discover a card from your deck. If you have Spell Damage, copy it.
Druid Common Minion 2 0 0
Bru'kan
Nature Spell Damage +3
Shaman Legendary Minion 4 5 4
Celestial Emissary
Battlecry: Your next spell this turn has Spell Damage +2.
Mage Rare Minion 2 2 1
Celestial Shot
Deal 3 damage. Your next spell has Spell Damage +2.
Hunter Common Spell 3
Chia Drake
Miniaturize Choose One - Gain Spell Damage +1; or Draw a spell.
Druid Rare Minion 4 2 4
Cosmic Anomaly
Spell Damage +2
Mage Common Minion 4 4 3
Cram Session
Draw 1 card (improved by Spell Damage).
Mage Rare Spell 2
Cult Sorcerer
Spell Damage +1 After you cast a spell, give your C'Thun +1/+1 (wherever it is).
Mage Rare Minion 2 3 2
Dalaran Aspirant
Spell Damage +1 Inspire: Gain Spell Damage +1.
Mage Common Minion 4 3 5
Dalaran Mage
Spell Damage +1
Neutral Free Minion 3 1 4
Darkmire Moonkin
Spell Damage +2
Neutral Common Minion 7 2 8
Ethereal Augmerchant
Battlecry: Deal 1 damage to a minion and give it Spell Damage +1.
Neutral Common Minion 1 2 1
Ethereal Oracle
Spell Damage +1 Spellburst: Draw 2 Spells.
Neutral Common Minion 3 2 3
Eversong Portal
Summon 1 4/4 Lynx with Rush (improved by Spell Damage).
Hunter Rare Spell 4
Evolved Kobold
Spell Damage +2
Neutral Common Minion 4 2 2
Frigid Snobold
Spell Damage +1
Neutral Common Minion 4 2 6
Go with the Flow
Choose a minion. If it's an enemy, Freeze it. If it's friendly, give it Spell Damage +1.
Druid, Mage Epic Spell 1
Guild Trader
Tradeable Spell Damage +2
Neutral Common Minion 4 3 4
Halduron Brightwing
Battlecry: Give all Arcane spells in your hand and deck Spell Damage +1.
Hunter Legendary Minion 3 3 4
Hallazeal the Ascended
Spell Damage +1 Your spells have Lifesteal.
Shaman Legendary Minion 5 4 6
Imprisoned Phoenix
Dormant for 2 turns. Spell Damage +2
Mage, Shaman Common Minion 2 2 3
Jungle Moonkin
Both players have Spell Damage +2.
Druid Rare Minion 4 4 4
Keyboard Soloist
Battlecry: If you control no other minions, summon two 1/2 Amps with Spell Damage +1.
Mage Common Minion 4 2 4
Kirin Tor Tricaster
Spell Damage +3 Your spells cost (1) more.
Mage Rare Minion 4 3 3
Kobold Geomancer
Spell Damage +1
Neutral Common Minion 2 2 2
Lab Partner
Spell Damage +1
Mage Common Minion 1 1 3
Lady Vashj
Spell Damage +1 Deathrattle: Shuffle 'Vashj Prime' into your deck.
Shaman Legendary Minion 3 4 3
Magical Dollhouse
Gaing Spell Damage +1 this turn only.
Druid Common Location 1
Malygos
Spell Damage +5
Neutral Legendary Minion 9 4 12
Mana Reservoir
Spell Damage +1
Neutral Common Minion 2 0 6
Master of Ceremonies
Battlecry: If you have a minion with Spell Damage, gain +2/+2.
Neutral Epic Minion 3 4 2
Mini-Mage
Stealth Spell Damage +1
Neutral Epic Minion 3 3 1
Mozaki, Master Duelist
After you cast a spell, gain Spell Damage +1.
Mage Legendary Minion 5 3 8
Novice Zapper
Spell Damage +1 Overload: (1)
Shaman Common Minion 1 3 2
Ogre Magi
Spell Damage +1
Neutral Free Minion 4 4 4
Owlonius
Spell Damage +1 Your spells get double bonus from Spell Damage. 
Druid Legendary Minion 7 6 6