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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Ambush
Secret: After your opponent plays a minion, summon a 2/3 Ambusher with Poisonous.
Rogue Rare Spell 2
Ancient Mysteries
Draw a Secret from your deck. It costs (0).
Mage Common Spell 2
Anonymous Informant
Battlecry: The next Secret you play costs (0).
Neutral Common Minion 2 2 3
Apexis Smuggler
After you play a SecretDiscover a spell.
Mage Epic Minion 2 2 3
Arcane Flakmage
After you play a Secret, deal 2 damage to all enemy minions.
Mage Rare Minion 2 3 2
Arcanologist
Battlecry: Draw a Secret.
Mage Common Minion 2 2 3
Autodefense Matrix
Secret: When one of your minions is attacked, give it Divine Shield.
Paladin Common Spell 1
Avenge
Secret: When one of your minions dies, give a friendly minion +3/+2.
Paladin Common Spell 1
Azerite Vein
Secret: When the enemy plays a card on the turn that it entered their hand, get a copy that costs (0).
Mage Epic Spell 3
Bait and Switch
Secret: When a friendly minion is attacked, give it +3/+3.
Hunter Common Spell 2
Bamboozle
Secret: When one of your minions is attacked, transform it into a random one that costs (3) more.
Rogue Epic Spell 2
Bargain Bin
Secret: After your opponent plays a minion, spell, or weapon, draw a card of other 2 types.
Hunter Common Spell 2
Bear Trap
Secret: After your hero is attacked, summon a 3/3 Bear with Taunt.
Hunter Common Spell 2
Beaststalker Tavish
Battlecry: Discover and cast 2 Improved Secrets.
Hunter Legendary Hero 6
Bellringer Sentry
Battlecry and Deathrattle: Put a Secret from your deck into the battlefield.
Paladin Rare Minion 4 3 4
Blackjack Stunner
Battlecry: If you control a Secret, return a minion to its owner's hand. It costs (2) more.
Rogue Rare Minion 1 1 2
Cannonmaster Smythe
Battlecry: Transform your Secrets into 3/3 Soldiers. They transform back when they die.
Paladin Legendary Minion 5 4 4
Cat Trick
Secret: After your opponent casts a spell, summon a 4/2 Panther with Stealth.
Hunter Rare Spell 2
Chatty Bartender
At the end of your turn, if you control a Secret, deal 2 damage to all enemies.
Mage Common Minion 4 4 4
Cheat Death
Secret: When a friendly minion dies, return it to your hand. It costs (2) less.
Rogue Common Spell 2
Cloaked Huntress
Your Secrets cost (0).
Hunter Common Minion 3 3 4
Cloud Prince
Battlecry: If you control a Secret, deal 6 damage.
Mage Common Minion 5 4 4
Commander Rhyssa
Your Secrets trigger twice.
Paladin Legendary Minion 3 4 3
Competitive Spirit
Secret: When your turn starts, give your minions +1/+1.
Paladin Rare Spell 1
Contract Conjurer
Costs (3) less for each Secret you control.
Mage Common Minion 6 6 6
Costumed Singer
At the end of your turn, draw a Secret.
Hunter, Mage Common Minion 1 1 1
Counterspell
Secret: When your opponent casts a spell, Counter it.
Mage Rare Spell 3
Dart Trap
Secret: When your opponent uses their Hero Power, deal 5 damage to a random enemy.
Hunter Common Spell 2
Desperate Measures
Twinspell Cast a random Paladin Secret
Paladin Rare Spell 1
Dirty Tricks
Secret: After your opponent casts a spell, draw 2 cards.
Rogue Common Spell 2
Disco at the End of Time
Cast 5 random Secrets from the past. Att he start of your turn, destroy them.
Mage Epic Spell 6
Double Cross
Secret: When your opponent spends all their Mana, draw two cards.
Rogue Common Spell 2
Dun Baldar Bunker
At the end of your turn, draw a Secret and set its Cost to (1). Lasts 3 turns.
Hunter Rare Spell 2
Duplicate
Secret: When a friendly minion dies, put 2 copies of it into your hand.
Mage Common Spell 3
Eaglehorn Bow
Whenever a Secret is revealed, gain +1 Durability.
Hunter Rare Weapon 3 3 2
Effigy
Secret: When a friendly minion dies, summon a random minion with the same Cost.
Mage Rare Spell 3
Emergency Maneuvers
Secret: When a friendly minion dies, summon a copy of it. It's Dormant for 1 turn.
Hunter Epic Spell 2
Evasion
Secret: After your hero takes damage, become Immune this turn.
Rogue Epic Spell 2
Explosive Runes
Secret: After your opponent plays a minion, deal 6 damage to it and any excess to their hero.
Mage Rare Spell 3
Explosive Trap
Secret: When your hero is attacked, deal 2 damage to all enemies.
Hunter Common Spell 2
Eye for an Eye
Secret: When your hero takes damage, deal that much damage to the enemy hero.
Paladin Common Spell 1
Flame Ward
Secret: After a minion attacks your hero, deal 3 damage to all enemy minions.
Mage Common Spell 3
Freezing Trap
Secret: When an enemy minion attacks, return it to its owner's hand and it costs (2) more.
Hunter Common Spell 2
Frozen Clone
Secret: After your opponent plays a minion, put 2 copies of it into your hand.
Mage Common Spell 3
Galloping Savior
Secret: After your opponent plays three cards in a turn, summon a 3/4 Steed with Taunt.
Paladin Common Spell 1
Game Master
The first Secret you play each turn costs (1).
Mage Common Minion 2 2 3
Getaway Kodo
Secret: When a friendly minion dies, return it to your hand.
Paladin Rare Spell 1
Ghastly Gravedigger
Battlecry: If you control a Secret, choose a card in your opponent's hand to shuffle into their deck.
Rogue Epic Minion 3 4 3