Secret Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Ambush Secret: After your opponent plays a minion, summon a 2/3 Ambusher with Poisonous. |
Rogue | Rare | Spell | 2 | |||
Ancient Mysteries Draw a Secret from your deck. It costs (0). |
Mage | Common | Spell | 2 | |||
Anonymous Informant Battlecry: The next Secret you play costs (0). |
Neutral | Common | Minion | 2 | 2 | 3 | |
Apexis Smuggler After you play a Secret, Discover a spell. |
Mage | Epic | Minion | 2 | 2 | 3 | |
Arcane Flakmage After you play a Secret, deal 2 damage to all enemy minions. |
Mage | Rare | Minion | 2 | 3 | 2 | |
Arcanologist Battlecry: Draw a Secret. |
Mage | Common | Minion | 2 | 2 | 3 | |
Autodefense Matrix Secret: When one of your minions is attacked, give it Divine Shield. |
Paladin | Common | Spell | 1 | |||
Avenge Secret: When one of your minions dies, give a friendly minion +3/+2. |
Paladin | Common | Spell | 1 | |||
Azerite Vein Secret: When the enemy plays a card on the turn that it entered their hand, get a copy that costs (0). |
Mage | Epic | Spell | 3 | |||
Bait and Switch Secret: When a friendly minion is attacked, give it +3/+3. |
Hunter | Common | Spell | 2 | |||
Bamboozle Secret: When one of your minions is attacked, transform it into a random one that costs (3) more. |
Rogue | Epic | Spell | 2 | |||
Bargain Bin Secret: After your opponent plays a minion, spell, or weapon, draw a card of other 2 types. |
Hunter | Common | Spell | 2 | |||
Bear Trap Secret: After your hero is attacked, summon a 3/3 Bear with Taunt. |
Hunter | Common | Spell | 2 | |||
Beaststalker Tavish Battlecry: Discover and cast 2 Improved Secrets. |
Hunter | Legendary | Hero | 6 | |||
Bellringer Sentry Battlecry and Deathrattle: Put a Secret from your deck into the battlefield. |
Paladin | Rare | Minion | 4 | 3 | 4 | |
Blackjack Stunner Battlecry: If you control a Secret, return a minion to its owner's hand. It costs (2) more. |
Rogue | Rare | Minion | 1 | 1 | 2 | |
Cannonmaster Smythe Battlecry: Transform your Secrets into 3/3 Soldiers. They transform back when they die. |
Paladin | Legendary | Minion | 5 | 4 | 4 | |
Cat Trick Secret: After your opponent casts a spell, summon a 4/2 Panther with Stealth. |
Hunter | Rare | Spell | 2 | |||
Chatty Bartender At the end of your turn, if you control a Secret, deal 2 damage to all enemies. |
Mage | Common | Minion | 4 | 4 | 4 | |
Cheat Death Secret: When a friendly minion dies, return it to your hand. It costs (2) less. |
Rogue | Common | Spell | 2 | |||
Cloaked Huntress Your Secrets cost (0). |
Hunter | Common | Minion | 3 | 3 | 4 | |
Cloud Prince Battlecry: If you control a Secret, deal 6 damage. |
Mage | Common | Minion | 5 | 4 | 4 | |
Commander Rhyssa Your Secrets trigger twice. |
Paladin | Legendary | Minion | 3 | 4 | 3 | |
Competitive Spirit Secret: When your turn starts, give your minions +1/+1. |
Paladin | Rare | Spell | 1 | |||
Contract Conjurer Costs (3) less for each Secret you control. |
Mage | Common | Minion | 6 | 6 | 6 | |
Costumed Singer At the end of your turn, draw a Secret. |
Hunter, Mage | Common | Minion | 1 | 1 | 1 | |
Counterspell Secret: When your opponent casts a spell, Counter it. |
Mage | Rare | Spell | 3 | |||
Dart Trap Secret: When your opponent uses their Hero Power, deal 5 damage to a random enemy. |
Hunter | Common | Spell | 2 | |||
Desperate Measures Twinspell Cast a random Paladin Secret |
Paladin | Rare | Spell | 1 | |||
Dirty Tricks Secret: After your opponent casts a spell, draw 2 cards. |
Rogue | Common | Spell | 2 | |||
Disco at the End of Time Cast 5 random Secrets from the past. Att he start of your turn, destroy them. |
Mage | Epic | Spell | 6 | |||
Double Cross Secret: When your opponent spends all their Mana, draw two cards. |
Rogue | Common | Spell | 2 | |||
Dun Baldar Bunker At the end of your turn, draw a Secret and set its Cost to (1). Lasts 3 turns. |
Hunter | Rare | Spell | 2 | |||
Duplicate Secret: When a friendly minion dies, put 2 copies of it into your hand. |
Mage | Common | Spell | 3 | |||
Eaglehorn Bow Whenever a Secret is revealed, gain +1 Durability. |
Hunter | Rare | Weapon | 3 | 3 | 2 | |
Effigy Secret: When a friendly minion dies, summon a random minion with the same Cost. |
Mage | Rare | Spell | 3 | |||
Emergency Maneuvers Secret: When a friendly minion dies, summon a copy of it. It's Dormant for 1 turn. |
Hunter | Epic | Spell | 2 | |||
Evasion Secret: After your hero takes damage, become Immune this turn. |
Rogue | Epic | Spell | 2 | |||
Explosive Runes Secret: After your opponent plays a minion, deal 6 damage to it and any excess to their hero. |
Mage | Rare | Spell | 3 | |||
Explosive Trap Secret: When your hero is attacked, deal 2 damage to all enemies. |
Hunter | Common | Spell | 2 | |||
Eye for an Eye Secret: When your hero takes damage, deal that much damage to the enemy hero. |
Paladin | Common | Spell | 1 | |||
Flame Ward Secret: After a minion attacks your hero, deal 3 damage to all enemy minions. |
Mage | Common | Spell | 3 | |||
Freezing Trap Secret: When an enemy minion attacks, return it to its owner's hand and it costs (2) more. |
Hunter | Common | Spell | 2 | |||
Frozen Clone Secret: After your opponent plays a minion, put 2 copies of it into your hand. |
Mage | Common | Spell | 3 | |||
Galloping Savior Secret: After your opponent plays three cards in a turn, summon a 3/4 Steed with Taunt. |
Paladin | Common | Spell | 1 | |||
Game Master The first Secret you play each turn costs (1). |
Mage | Common | Minion | 2 | 2 | 3 | |
Getaway Kodo Secret: When a friendly minion dies, return it to your hand. |
Paladin | Rare | Spell | 1 | |||
Ghastly Gravedigger Battlecry: If you control a Secret, choose a card in your opponent's hand to shuffle into their deck. |
Rogue | Epic | Minion | 3 | 4 | 3 |