Rush Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Redgill Razorjaw Rush |
Neutral | Common | Minion | 2 | 3 | 1 | |
Relentless Worg Rush After this attacks and kills a minion, restore this to full Health. |
Neutral | Common | Minion | 3 | 2 | 4 | |
Remixed Musician Rush Gains extra effect in your hand that changes each turn. |
Neutral | Common | Minion | 3 | 3 | 3 | |
Remornia, Living Blade Rush After this attacks, equip it. |
Warrior | Legendary | Minion | 7 | 5 | 10 | |
Renowned Performer Rush Deathrattle: Summon two 1/1 Assistants with Taunt. |
Demon Hunter | Common | Minion | 4 | 3 | 3 | |
Reska, the Pit Boss Rush. Costs (1) less for each minion that died this game. Deathrattle: Take control of a random enemy minion. |
Death Knight | Legendary | Minion | 20 | 6 | 3 | |
Restless Mummy Rush Reborn |
Warrior | Common | Minion | 4 | 3 | 2 | |
Rhyme Spinner Rush Combo: Gain +1/+1 for each other Combo card you've played this game. |
Rogue | Rare | Minion | 3 | 1 | 3 | |
Rhythmdancer Risa Rush After your hero attacks, return this to your hand and set its Cost to (1) |
Demon Hunter, Rogue | Legendary | Minion | 4 | 3 | 5 | |
Rocket Augmerchant Battlecry: Deal 1 damage to a minion and give it Rush. |
Neutral | Common | Minion | 1 | 2 | 1 | |
Rocket Boots Give a minion Rush. Draw a card. |
Warrior | Common | Spell | 2 | |||
Rocket Hopper Rush Overload: (4) |
Shaman | Common | Minion | 5 | 10 | 10 | |
Rokara Rush After friendly minion attacks and survives, give it +1/+1. |
Warrior | Legendary | Minion | 3 | 2 | 3 | |
Rolling Stone Rush Battlecry: If the last card you played costs (1), gain +1/+1. |
Neutral | Common | Minion | 2 | 2 | 2 | |
Runic Carvings Choose One - Summon four 2/2 Treant Totems; or Overload: (2) to summon them with Rush. |
Druid, Shaman | Epic | Spell | 6 | |||
Rush the Stage Draw two Rush minions. They costs (1) less. |
Demon Hunter | Rare | Spell | 3 | |||
Ruststeed Raider Taunt, Rush Battlecry: Gain =4 Attack thi sturn. |
Neutral | Common | Minion | 5 | 1 | 8 | |
Safety Expert Rush. Deathrattle: Shuffle three Bombs into your opponent's deck. |
Warrior | Rare | Minion | 10 | 8 | 8 | |
Saidan the Scarlet Rush. Whenever this minion gains Attack or Health, double that amount (wherever this is). |
Paladin | Legendary | Minion | 3 | 2 | 2 | |
Sanc'Azel Rush After this attacks, turn into a location. |
Mage, Paladin | Legendary | Minion | 5 | 3 | 8 | |
Savage Ymirjar Rush Battlecry: Discard 2 cards. |
Warlock | Rare | Minion | 5 | 7 | 7 | |
Scale of Onyxia Fill your board with 2/1 Whelps with Rush. |
Druid | Common | Spell | 7 | |||
Scaleworm Battlecry: If you're holding a Dragon, gain +1 Attack and Rush. |
Neutral | Rare | Minion | 4 | 4 | 4 | |
Scion of Ruin Rush. Battlecry: If you've Invoked twice, summon 2 copies of this. |
Warrior | Epic | Minion | 3 | 3 | 2 | |
Scribbling Stenographer Rush. Costs (1) less for each card you've played this turn. |
Rogue | Rare | Minion | 6 | 4 | 4 | |
SECURITY!! Summon two 1/1 Illidari with Rush. Outcast: Summon one more. |
Demon Hunter | Common | Spell | 2 | |||
Serrated Tooth Deathrattle: Give your minions Rush. |
Rogue | Common | Weapon | 1 | 1 | 3 | |
Shadehound Whenever this attacks, give your other Beasts +2/+2. Infuse (3 Beasts): Gain Rush. |
Hunter | Rare | Minion | 5 | 6 | 5 | |
Shadestone Skulker Rush. Battlecry: Take your weapon and gain its stats. Deathrattle: Give it back. |
Demon Hunter, Rogue | Rare | Minion | 1 | 1 | 1 | |
Shambling Chow Rush Deathrattle: Deal 4 damage to your hero. |
Demon Hunter | Common | Minion | 1 | 2 | 3 | |
Shattershard Turret Rush, Windfury Starship Piece |
Demon Hunter | Common | Minion | 3 | 2 | 4 | |
Shirvallah, the Tiger |
Paladin | Legendary | Minion | 25 | 7 | 5 | |
Shoulder Check Tradeable Give a minion +2/+1 and Rush. |
Warrior | Rare | Spell | 1 | |||
Showdown! Both players summon three 3/3 Outlaws. Give yours Rush. |
Paladin | Epic | Spell | 3 | |||
SI:7 Operative Rush After this attacks a minion, gain Stealth. |
Rogue | Common | Minion | 3 | 2 | 4 | |
Siamat Battlecry: Gain 2 of Rush, Taunt, Divine Shield or Windfury (your choice). |
Neutral | Legendary | Minion | 7 | 7 | 7 | |
Sightless Ranger Rush Overkill: Summon two 1/1 Bats. |
Neutral | Common | Minion | 5 | 3 | 4 | |
Silver Serpent Rush, Poisonous Quickdraw: Gain Immune this turn. |
Hunter | Common | Minion | 3 | 2 | 3 | |
Silverfury Stalwart Taunt, Rush Can't be targeted by spells or Hero Powers. |
Warrior | Common | Minion | 6 | 4 | 8 | |
Silvermoon Armorer Rush Manathirst (7): Gain +2/+2. |
Neutral | Common | Minion | 4 | 4 | 4 | |
Sin'dorei Scentfinder Frenzy: Summon four 1/1 Hyenas with Rush. |
Hunter | Common | Minion | 4 | 1 | 6 | |
Skaterbot Magnetic Rush |
Neutral | Common | Minion | 1 | 1 | 1 | |
Slagmaw the Slumbering Rush, Taunt Dormant for 6 turns. (Excavate to awaken 2 turns sooner!) |
Warrior | Legendary | Minion | 4 | 16 | 16 | |
Slimescale Diver Dormant for 1 turn. Rush, Poisonous |
Neutral | Common | Minion | 3 | 2 | 4 | |
Sludge on Wheels Rush. Whenever this takes damage, get a Barrel of Sluge and add one to the bottom of your deck. |
Warlock | Rare | Minion | 3 | 2 | 4 | |
Snakebite Rush Battlecry: Gain +1/+1 for each minion that died this turn. |
Demon Hunter | Rare | Minion | 2 | 1 | 1 | |
Spark Drill Rush Deathrattle: Add two 1/1 Sparks with Rush to your hand. |
Neutral | Rare | Minion | 6 | 5 | 1 | |
Spark Engine Battlecry: Add a 1/1 Spark with Rush to your hand. |
Neutral | Rare | Minion | 2 | 2 | 1 |