Rush Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Fleethoof Pearltusk Rush Corrupt: Gain +4/+4. |
Neutral | Common | Minion | 5 | 4 | 4 | |
Flipper Friends Choose One - Summon a 6/6 Orca with Taunt; or six 1/1 Otters with Rush. |
Druid | Common | Spell | 5 | |||
Forge of Wills Choose a friendly minion. Summon a Giant with its stats and Rush. |
Warlock | Rare | Location | 4 | |||
Forsaken Lieutenant Stealth. After you play a Deathrattle minion, become a 2/2 copy of it with Rush. |
Rogue | Epic | Minion | 2 | 2 | 2 | |
Frantic Hippogryph Rush. Honorable Kill: Gain Windfury. |
Neutral | Common | Minion | 5 | 3 | 7 | |
Furious Felfin Battlecry: If your hero attacked this turn, gain +1 Attack and Rush. |
Demon Hunter | Rare | Minion | 2 | 3 | 2 | |
Fye, the Setting Sun Rush, Lifesteal, Taunt Costs (1) less for each Dragon you've summoned this game. |
Druid | Legendary | Minion | 9 | 4 | 12 | |
Gangplank Diver Dormant for 1 turn. Rush. Immune while attacking. |
Neutral | Common | Minion | 5 | 6 | 4 | |
General Vezax Rush Battlecry: Gain 4 Armor. Deathrattle: Lose 4 Armor to resummon this. |
Warrior | Legendary | Minion | 7 | 7 | 6 | |
Ghostly Charger Divine Shield Rush |
Paladin | Common | Minion | 5 | 3 | 4 | |
Gilnean Royal Guard Divine Shield, Rush Each turn this is in your hand, swap its Attack and Health. |
Neutral | Rare | Minion | 8 | 3 | 8 | |
Gnomelia, S.A.F.E. Pilot Rush. Also damages minions next to whomever this attacks. Deathrattle: Deal 2 damage to all enemies. |
Neutral | Legendary | Minion | 6 | 4 | 2 | |
Goblin Prank Give a friendly minion +3/+3 and Rush. It dies at end of turn. |
Hunter | Epic | Spell | 2 | |||
Goldshire Gnoll Rush Costs (1) less for each other card in your hand. |
Neutral | Rare | Minion | 10 | 5 | 4 | |
Goldwing Rush Battlecry: If you're holding a Mech, gain Windfury. |
Paladin | Rare | Minion | 4 | 3 | 5 | |
Guardian Animals Summon two Beasts that cost (5) or less from your deck. Give them Rush. |
Druid, Hunter | Epic | Spell | 7 | |||
Gyrocopter Rush Windfury |
Neutral | Common | Minion | 6 | 4 | 5 | |
Habeas Corpses Discover a friendly minion to resurrect and give it Rush. It dies at the end of turn. |
Warlock | Rare | Spell | 3 | |||
Halazzi, the Lynx Battlecry: Fill your hand with 1/1 Lynxes that have Rush. |
Hunter | Legendary | Minion | 5 | 3 | 2 | |
Halveria Darkraven Rush After a friendly Rush minion attacks, give your minions +1 Attack. |
Demon Hunter | Legendary | Minion | 4 | 4 | 3 | |
Hench-Clan Hogsteed Rush Deathrattle: Summon a 1/1 Murloc. |
Neutral | Common | Minion | 2 | 2 | 1 | |
Herald of Chaos Lifesteal Battlecry: If you've cast a Fel spell while holding this, gain Rush. |
Demon Hunter | Common | Minion | 3 | 3 | 4 | |
High Exarch Yrel Battlecry: If your deck has no Neutral cards, gain Rush, Lifesteal, Taunt and Divine Shield. |
Paladin | Legendary | Minion | 8 | 7 | 5 | |
Hippogryph Rush Taunt |
Neutral | Common | Minion | 4 | 2 | 6 | |
Hog Rancher Battlecry: Summon a 2/1 Hog with Rush. |
Neutral | Common | Minion | 3 | 3 | 2 | |
Hollow Hound Lifesteal, Rush Also damages minions next to whomever this attacks. |
Death Knight, Hunter | Common | Minion | 6 | 3 | 4 | |
Horn of Wrathion Draw a minion. If it's a Dragon, summon two 2/1 Whelps with Rush. |
Priest | Common | Spell | 3 | |||
Houndmaster Shaw Your other minions have Rush. |
Hunter | Legendary | Minion | 4 | 3 | 6 | |
Hulking Overfiend Rush. After this attacks and kills a minion, it may attack again. |
Demon Hunter | Rare | Minion | 8 | 5 | 10 | |
Hunting Mastiff Echo Rush |
Hunter | Common | Minion | 2 | 2 | 1 | |
Hydralodon Colossal +2 Battlecry: Give your Hydralodom Heads Rush. |
Hunter | Legendary | Minion | 7 | 5 | 5 | |
Illidari Felblade Rush Outcast: Gain Immune this turn. |
Demon Hunter | Rare | Minion | 4 | 5 | 3 | |
Illidari Inquisitor Rush. After your hero attacks an enemy, this attacks it too. |
Demon Hunter | Rare | Minion | 8 | 8 | 8 | |
Impatient Shopkeep Tradeable Rush |
Neutral | Common | Minion | 3 | 3 | 3 | |
Imprisoned Vilefiend Dormant for 2 turns. Rush |
Neutral | Common | Minion | 2 | 3 | 5 | |
Ini Stormcoil Battlecry: Choose a friendly Mech. Summon a copy of it with Rush, Windfury and Divine Shield. |
Neutral | Legendary | Minion | 5 | 4 | 4 | |
Ivus, the Forest Lord Battlecry: Spend the rest of your Mana and gain +2/+2, Rush, Divine Shield, or Taunt at random for each. |
Neutral | Legendary | Minion | 1 | 1 | 1 | |
Kargath Bladefist Rush Deathrattle: Shuffle 'Kargath Prime' into your deck. |
Warrior | Legendary | Minion | 4 | 4 | 4 | |
Kolkar Pack Runner After you cast a spell, summon a 1/1 Hyena with Rush. |
Hunter | Epic | Minion | 2 | 2 | 3 | |
Kologarn Rush. Whenever this attacks a minion, put it in your hand. Deathrattle: Move any in your hand to your opponent's. |
Neutral | Legendary | Minion | 8 | 6 | 10 | |
Kurtrus, Demon-Render Battlecry: Summon two 1/4 Demons with Rush. (Improved by your hero attacks this game.) |
Demon Hunter | Legendary | Hero | 6 | |||
Lawful Longarm Rush, Lifesteal Battlecry: Gain +1 Attack for each card in your hand. |
Paladin | Common | Minion | 5 | 1 | 5 | |
Libram of Faith Summon three 3/3 Draenei with Divine Shield. If this costs (0), give them Rush. |
Paladin | Rare | Spell | 6 | |||
Lightfused Manasaber Rush Spellburst: Gain Divine Shield. |
Neutral | Common | Minion | 6 | 6 | 6 | |
Lightspeed Give a minion +1/+2 and Rush. Repeatable this turn. |
Priest | Common | Spell | 2 | |||
Living Prairie Battlecry: If you played an Elemental last turn, summon two 3/3 Cows with Rush. |
Shaman | Common | Minion | 5 | 5 | 4 | |
Lokholar the Ice Lord Rush, Windfury Costs (5) less if you have 15 Health or less. |
Neutral | Legendary | Minion | 10 | 8 | 8 | |
Lord Marrowgar Battlecry: Raise ALL of your Corpses as 1/1 Risen Golems with Rush. For each that can't fit, give one +2/+2. |
Death Knight | Legendary | Minion | 8 | 9 | 7 |