Handbuff Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
A Light in the Darkness Discover a Paladin minion. Give it +2/+2. |
Paladin | Common | Spell | 2 | |||
Alliance Bannerman Battlecry: Draw a minion. Give minions in your hand +1/+1. |
Paladin | Common | Minion | 3 | 2 | 2 | |
Amateur Puppeteer Miniaturize, Taunt Deathrattle: Give Undead in your hand +2/+2. |
Death Knight | Rare | Minion | 5 | 2 | 6 | |
Anima Extractor Whenever a friendly minion takes damage, give a random minion in your hand +1/+1. |
Warrior | Common | Minion | 2 | 1 | 4 | |
Anubisath Warbringer Deathrattle: Give all minions in your hand +3/+3. |
Neutral | Common | Minion | 9 | 9 | 6 | |
Arena Fanatic Battlecry: Give all minions in your hand +1/+1. |
Neutral | Common | Minion | 4 | 2 | 3 | |
Armagedillo Taunt At the end of your turn, give all Taunt minions in your hand +2/+2. |
Warrior | Legendary | Minion | 6 | 4 | 8 | |
Azsharan Gardens Give all minions in your hand +1/+1. Put a 'Sunken Gardens' on the bottom of your deck. |
Druid | Common | Spell | 1 | |||
Bestial Madness Give +1 Attack to all minions in your hand, deck, and battlefield. |
Hunter | Rare | Spell | 2 | |||
Birdwatching Discover a minion from your deck. Give all copies of it +2/+1 (wherever they are). |
Hunter, Priest, Shaman | Rare | Spell | 2 | |||
Blood Herald Whenever a friendly minion dies while this is in your hand, gain +1/+1. |
Demon Hunter, Hunter | Common | Minion | 5 | 1 | 1 | |
Blood Tap Give all minions in your hand +1/+1. Spend 2 Corpses to give them +1/+1 more. |
Death Knight | Rare | Spell | 2 | |||
Bolvar Fordragon Whenever a friendly minion dies while this is in your hand, gain +1 Attack. |
Paladin | Legendary | Minion | 5 | 1 | 7 | |
Brass Knuckles After your hero attacks, give a random minion in your hand +1/+1. |
Warrior | Epic | Weapon | 3 | 2 | 3 | |
Bulk Up Give a random Taunt minion in your hand +1/+1 and copy it. |
Warrior | Common | Spell | 2 | |||
Carousel Gryphon Divine Shield Corrupt: Gain +3/+3 and Taunt. |
Paladin | Common | Minion | 5 | 5 | 5 | |
Char Deal 7 damage to a minion. Give a minion in your hand stats equal to the excess damage. |
Hunter, Warrior | Rare | Spell | 4 | |||
Chorus Riff Draw a minion. Give it +3/+3. Finale: Play your last Riff. |
Warrior | Rare | Spell | 3 | |||
Chum Bucket Give all Murlocs in your hand +1/+1. Repeat for each Murloc you control. |
Warlock | Epic | Spell | 2 | |||
Click-Clocker Divine Shield. Battlecry: Give a random Mech in your hand +1/+1. |
Neutral | Common | Minion | 1 | 1 | 1 | |
Conditioning (Rank 1) Give all minions in your hand +1/+1. (Upgrades at 5 mana.) |
Warrior | Rare | Spell | 2 | |||
Costumed Entertainer Battlecry: Give a random minion in your hand +2/+2. |
Neutral | Common | Minion | 2 | 1 | 2 | |
Crimson Commander Battlecry and Deathrattle: Give all Draenei in your hand +1/+1. |
Neutral | Common | Minion | 3 | 4 | 3 | |
Crystalline Greatmace After your hero attacks, give all Draenei in your hand +2 Attack. |
Warrior | Rare | Weapon | 2 | 2 | 2 | |
Cup o' Muscle Give a minion in your hand +2/+1. (3 Drinks left!) |
Hunter, Warrior | Common | Spell | 1 | |||
Darkfallen Neophyte Battlecry: Spend 2 Corpses to give all minions in your hand +2 Attack. |
Death Knight | Common | Minion | 3 | 2 | 5 | |
Deathaxe Punisher Battlecry: Give a random Lifesteal minion in your hand +2/+2. |
Neutral | Epic | Minion | 4 | 3 | 3 | |
Demonic Dynamics Discover 2 Demons. Finale: Give them +1/+2. |
Warlock | Rare | Spell | 2 | |||
Detonation Juggernaut Taunt. Battlecry: Give Taunt minions in your hand +2/+2. |
Warrior | Common | Minion | 4 | 3 | 4 | |
Divine Star Deal 3 damage to a minion. Give a random minion in your hand +3 Health. |
Priest | Common | Minion | 2 | 0 | 0 | |
Don Han'Cho Battlecry: Give a random minion in your hand +5/+5. |
Hunter, Paladin, Warrior | Legendary | Minion | 5 | 5 | 5 | |
Don't Feed the Animals Give all Beasts in your hand +1/+1. Corrupt: Give them +2/+2 instead. |
Hunter | Epic | Spell | 2 | |||
Dragon Speaker Battlecry: Give all Dragons in your hand +3/+3. |
Paladin | Epic | Minion | 5 | 3 | 5 | |
Dragonrider Talritha Deathrattle: Give a Dragon in your hand +3/+3 and this Deathrattle. |
Paladin | Legendary | Minion | 3 | 3 | 3 | |
Dreaming Drake Taunt Corrupt: Gain +2/+2. |
Druid | Common | Minion | 3 | 3 | 4 | |
Dredger Staff Battlecry: Give minions in your hand +1 Health. |
Neutral | Common | Minion | 1 | 1 | 2 | |
Emeriss Battlecry: Double the Attack and Health of all minions in your hand. |
Hunter | Legendary | Minion | 10 | 8 | 8 | |
Fairground Fool Taunt Corrupt: Gain +4 Health. |
Priest | Common | Minion | 3 | 4 | 3 | |
Farraki Battleaxe Overkill: Give a minion in your hand +2/+2. |
Paladin | Rare | Weapon | 5 | 3 | 3 | |
Feat of Strength Give a random Taunt minion in your hand +5/+5. |
Warrior | Rare | Spell | 3 | |||
Felosophy Copy the lowest Cost Demon in your hand. Outcast: Give both +1/+1. |
Demon Hunter, Warlock | Epic | Spell | 1 | |||
Future Emissary Battlecry: Reduce the Cost of all Dragons in your hand by (1). Give them +1/+1. |
Neutral | Common | Minion | 4 | 4 | 4 | |
Giftwrapped Whelp Battlecry: If you're holding a Dragon, give it and this minion +1/+1. |
Neutral | Common | Minion | 1 | 2 | 1 | |
Glowstone Technician Battlecry: Give all minions in your hand +2/+2. |
Paladin | Epic | Minion | 5 | 3 | 4 | |
Grand Totem Eys'or At the end of your turn, give +1/+1 to all other Totems in your hand, deck and battlefield. |
Shaman | Legendary | Minion | 3 | 0 | 4 | |
Grimestreet Enforcer At the end of your turn, give all minions in your hand +1/+1. |
Paladin | Rare | Minion | 4 | 4 | 4 | |
Grimestreet Outfitter Battlecry: Give all minions in your hand +1/+1. |
Paladin | Common | Minion | 2 | 2 | 2 | |
Grimestreet Pawnbroker Battlecry: Give a random weapon in your hand +1/+1. |
Warrior | Rare | Minion | 3 | 3 | 3 |