Gain Armor Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Khaz'goroth Titan After this uses an ability, gain Immune this turn and attack a random enemy minon. |
Warrior | Legendary | Minion | 6 | 4 | 5 | |
Kresh, Lord of Turtling Frenzy: Gain 8 Armor. Deathrattle: Equip a 2/5 Turtle Spike. |
Warrior | Legendary | Minion | 6 | 3 | 9 | |
Kurtrus, Demon-Render Battlecry: Summon two 1/4 Demons with Rush. (Improved by your hero attacks this game.) |
Demon Hunter | Legendary | Hero | 6 | |||
Lady Naz'jar While in your hand, this transforms after you cast a Fire, Frost, or Arcane spell. |
Mage | Legendary | Minion | 5 | 5 | 5 | |
Lightforged Cariel Battlecry: Deal 2 damage to all enemies. Equip a 2/5 Immovable Object. |
Paladin | Legendary | Hero | 8 | |||
Lord Jaraxxus Battlecry: Equip a 3/8 Blood Fury. |
Warlock | Legendary | Hero | 8 | |||
Lost in the Park Questline: Gain 4 Attack with your hero. Reward: Gain 5 Armor. |
Druid | Legendary | Spell | 1 | |||
Magister Dawngrasp Battlecry: Recast a spell from each spell school you've cast this game. |
Mage | Legendary | Hero | 7 | |||
Minotauren Rush Whenever this minion deals damage, gain that much Armor. |
Warrior | Rare | Minion | 6 | 5 | 5 | |
Mo'arg Forgefiend Taunt Deathrattle: Gain 8 Armor. |
Neutral | Common | Minion | 8 | 8 | 8 | |
Molten Breath Deal 5 damage to a minion. If you're holding a Dragon, gain 5 Armor. |
Warrior | Rare | Spell | 4 | |||
Moontouched Amulet Give your hero +4 Attack this turn. Corrupt: And gain 6 Armor. |
Druid | Rare | Spell | 3 | |||
Mountainfire Armor Deathrattle: If it's your opponent's turn, gain 6 Armor. |
Warrior | Rare | Minion | 3 | 4 | 3 | |
Needlerock Totem At the end of your turn, gain 2 Armor and draw a card. |
Shaman, Warrior | Common | Minion | 2 | 0 | 2 | |
Oaken Summons Gain 6 Armour. Summon a minion that costs (4) or less from your deck. |
Druid | Common | Spell | 4 | |||
Plated Beetle Deathrattle: Gain 3 Armor. |
Neutral | Common | Minion | 2 | 2 | 3 | |
Radiance of Azshara Fire Spell Damage +2 Your Nature spells cost (1) less. After you cast a Frost spell, gain 3 Armor. |
Shaman | Legendary | Minion | 3 | 3 | 4 | |
Rancor Deal 2 damage to all minions. Gain 2 Armor for each destroyed. |
Warrior | Epic | Spell | 4 | |||
Razorfen Rockstar After you gain Armor, gain 2 more. |
Warrior | Common | Minion | 1 | 1 | 3 | |
Reinforced Plating Gain 6 Armor. Excavate a treasure. |
Warrior | Common | Spell | 3 | |||
Remixed Tuning Fork Gains extra effect in your hand that changes each turn. |
Warrior | Rare | Weapon | 2 | 2 | 2 | |
Rokara, the Valorous Battlecry: Equip a 5/2 Unstoppable Force. |
Warrior | Legendary | Hero | 7 | |||
Safety Goggles Gain 6 Armor. Costs (0) if you don't have any Armor. |
Warrior | Common | Minion | 2 | 0 | 0 | |
Sanitize Deal damage equal to your Armor to all minions. Forge: Gain 4 Armor first. |
Warrior | Common | Spell | 6 | |||
Scrap Golem Taunt. Deathrattle: Gain Armor equal to this minion's Attack. |
Warrior | Rare | Minion | 5 | 4 | 5 | |
Shadowcrafter Scabbs Battlecry: Return all minions to their owner's hands. Summon two 4/2 Shadows with Stealth. |
Rogue | Legendary | Hero | 8 | |||
Shield Block Gain 5 Armor. Draw a card. |
Warrior | Common | Spell | 2 | |||
Shieldmaiden Battlecry: Gain 5 Armor. |
Warrior | Rare | Minion | 5 | 5 | 5 | |
Sleep Under the Stars Choose Thrice - Draw 2 cards; Gain 5 Armor; Refresh 3 Mana Crystals. |
Druid, Warrior | Epic | Spell | 7 | |||
Sleet Skater Miniaturize Battlecry: Freeze an enemy minion. Gain Armor equal to its Attack. |
Mage | Rare | Minion | 5 | 3 | 4 | |
Snowblind Harpy Battlecry: If you're holding a Forst spell, gain 5 Armor. |
Neutral | Rare | Minion | 3 | 3 | 4 | |
Star Grazer Elusive, Taunt Spellburst: Give your hero +8 Attack this turn and gain 8 Armor. |
Druid | Rare | Minion | 8 | 8 | 8 | |
Steel Beetle Battlecry: If you're holding a spell that costs (5) or more, gain 5 Armor. |
Druid | Rare | Minion | 2 | 2 | 3 | |
Sword and Board Deal 2 damage to a minion. Gain 2 Armor. |
Warrior | Common | Spell | 1 | |||
The Exodar Battlecry: If you're building a Starship, launch it and choose a protocol! |
Neutral | Legendary | Minion | 8 | 6 | 10 | |
Thickhide Kodo Taunt Deathrattle: Gain 5 Armor. |
Druid | Common | Minion | 4 | 3 | 5 | |
Tidal Revenant Battlecry: Deal 5 damage. Gain 8 Armor. |
Warrior | Common | Minion | 8 | 5 | 8 | |
Ultimate Infestation Deal 5 damage. Draw 5 cards. Gain 5 Armor. Summon a 5/5 Ghoul. |
Druid | Epic | Spell | 10 | |||
Underking Rush Battlecry and Deathrattle: Gain 6 Armor. |
Druid | Epic | Minion | 7 | 6 | 6 | |
Unidentified Shield Gain 5 Armor. Gains a bonus effect in your hand. |
Warrior | Common | Spell | 6 | |||
Verse Riff Give your hero +2 Attack this turn. Gain 2 Armor. Finale: Play your last Riff. |
Warrior | Common | Spell | 1 | |||
Vicious Scraphound Whenever this minion deals damage, gain that much Armor. |
Warrior | Common | Minion | 2 | 2 | 2 | |
Weapons Project Each player equips a 2/3 Weapon and gains 6 Armor. |
Warrior | Common | Spell | 2 | |||
Wildheart Guff Battlecry: Set your maximum Mana to 20. Gain an empty Mana Crystal. Draw a card. |
Druid | Legendary | Hero | 5 | |||
XB-931 Housekeeper After you use a location, gain 3 Armor. |
Neutral | Common | Minion | 2 | 2 | 3 | |
Xyrella, the Devout Battlecry: Trigger the Deathrattle of every friendly minion that died this game. |
Priest | Legendary | Hero | 8 |