Draw Cards Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Tracking Discover a card from your deck. |
Hunter | Rare | Spell | 1 | |||
Tram Operator Battlecry: Draw a Mech. The next Mech you play costs (2) less. |
Neutral | Common | Minion | 5 | 4 | 4 | |
Treasure Guard Taunt Deathrattle: Draw a card. |
Neutral | Common | Minion | 3 | 1 | 5 | |
Trench Surveyor Battlecry: Dredge. If it's a Mech, draw it. |
Mage | Rare | Minion | 1 | 2 | 1 | |
Trinket Artist Battlecry: Draw a Divine Shield minion and an Aura. |
Paladin | Rare | Minion | 3 | 2 | 3 | |
Trinket Tracker Battlecry: Draw a 1-Cost spell. |
Hunter | Common | Minion | 1 | 1 | 1 | |
Triple Sevens Deal 7 damage to a minion. Draw 7 cards. |
Rogue | Common | Spell | 7 | |||
Troubled Mechanic Divine Shield Spellburst: Draw a Draenei. |
Neutral | Common | Minion | 2 | 2 | 1 | |
Trusty Companion Give a minion +2/+3. If it has a minion type, draw one of that type. |
Shaman | Epic | Spell | 2 | |||
Tuskpiercer Deathrattle: Draw a Deathrattle minion. |
Demon Hunter | Rare | Weapon | 1 | 1 | 2 | |
Twilight Deceptor Battlecry: If any hero took damage this turn, draw a Shadow spell. |
Priest | Common | Minion | 2 | 2 | 3 | |
Twilight Runner Stealth Whenever this attacks, draw 2 cards. |
Druid | Rare | Minion | 5 | 5 | 4 | |
Ultimate Infestation Deal 5 damage. Draw 5 cards. Gain 5 Armor. Summon a 5/5 Ghoul. |
Druid | Epic | Spell | 10 | |||
Umpire's Grasp Deathrattle: Draw a Demon and reduce its Cost by (2). |
Demon Hunter | Common | Weapon | 4 | 3 | 2 | |
Unchained Gladiator Battlecry: Draw a card. Repeat for each Elemental you played last turn. |
Mage | Rare | Minion | 4 | 4 | 4 | |
Under the Sea Draw a different spell. Summon a random minion of that spell's Cost. |
Druid, Mage | Rare | Spell | 6 | |||
Un'Goro Brochure Draw two minions. Give them +2/+2. (Flips each turn.) |
Druid, Warrior | Common | Spell | 4 | |||
Ursatron Deathrattle: Draw a Mech from your deck. |
Hunter | Common | Minion | 3 | 3 | 3 | |
Utgarde Grapplesniper Battlecry: Both players draw a card. If it's a Dragon, summon it. |
Neutral | Rare | Minion | 6 | 5 | 5 | |
V-07-TR-0N Prime T1T4N This minion's abilities repeat on another random friendly minion. |
Rogue | Legendary | Minion | 6 | 3 | 5 | |
Vacation Planning Restore 4 Health. Summon 3 Silver Hand Recruits. Draw 2 cards. |
Mage, Paladin | Common | Spell | 4 | |||
Valdris Felgorge Battlecry: Increase your maximum hand size to 12. Draw 4 cards. |
Warlock | Legendary | Minion | 7 | 4 | 4 | |
Vampiric Blood Give your hero +5 Health. Spend 3 Corpses to gain 5 more and draw a card. |
Death Knight | Rare | Spell | 2 | |||
Varian, King of Stormwind Battlecry: Draw a Rush minion to gain Rush. Repeat for Taunt and Divine Shield. |
Neutral | Legendary | Minion | 8 | 7 | 7 | |
Varian Wrynn Battlecry: Draw 3 cards. Put any minions you drew directly into the battlefield. |
Warrior | Legendary | Minion | 10 | 7 | 7 | |
Veiled Worshipper Battlecry: If you've Invoked twice, draw 3 cards. |
Warlock | Epic | Minion | 4 | 5 | 4 | |
Vengeful Spirit Outcast: Draw 2 Deathrattle minions. |
Demon Hunter | Epic | Minion | 4 | 4 | 4 | |
Vitality Surge Draw a minion. Restore Health to your hero equal to its Cost. |
Paladin | Common | Spell | 2 | |||
Volume Up Draw 3 spells. Finale: Discover a copy of one. |
Mage | Epic | Spell | 4 | |||
Voracious Reader At the end of your turn, draw until you have 3 cards. |
Neutral | Rare | Minion | 3 | 1 | 3 | |
Warp Drive Draw 2 cards. If you're building a Starship, they cost (2) less. |
Demon Hunter | Rare | Spell | 3 | |||
Watercolor Artist Battlecry: Draw a Frost spell. At the start of your turns, reduce its Cost by (1). |
Mage | Epic | Minion | 3 | 3 | 3 | |
Weapons Expert Battlecry: If you have a weapon equipped, give it +1/+1. Otherwise, draw a weapon. |
Warrior | Rare | Minion | 3 | 3 | 2 | |
Weight of the World Draw 2 cards. Forge: Draw cards until you have as many in hand as your opponent first. |
Demon Hunter | Rare | Spell | 3 | |||
Whelp Bonker Frenzy and Honorable Kill: Draw a card. |
Neutral | Epic | Minion | 3 | 1 | 5 | |
Widowbloom Seedsman Battlecry: Draw a Nature spell. Gain an empty Mana Crystal. |
Druid | Epic | Minion | 4 | 3 | 2 | |
Wildheart Guff Battlecry: Set your maximum Mana to 20. Gain an empty Mana Crystal. Draw a card. |
Druid | Legendary | Hero | 5 | |||
Windchill Freeze a minion. Draw a card. |
Shaman | Common | Spell | 1 | |||
Wisdom of Norgannon Draw 2 cards. Costs (1) less for each different spell school you've cast this game. |
Mage | Epic | Spell | 5 | |||
Witchwood Piper Battlecry: Draw the lowest cost minion in your deck. |
Neutral | Rare | Minion | 4 | 3 | 3 | |
Workshop Janitor Battlecry: If you control a location, draw 2 cards. |
Neutral | Common | Minion | 5 | 5 | 5 | |
Wrath Choose One - Deal 3 damage to a minion; or 1 damage and draw a card. |
Druid | Common | Spell | 2 |