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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Devout Dungeoneer
Battlecry: Draw a spell. If it's a Holy spell, reduce its Cost by (2).
Priest Rare Minion 3 2 3
Dew Process
For the rest of the game, players draw an extra card at the start of their turn.
Druid Rare Spell 4
Dig for Treasure
Draw a minion. If it's a Pirate, get a Coin.
Rogue Rare Spell 1
Dirdra, Rebel Captain
Rush Battlecry: Shuffle all 8 Crewmates into your deck. Deathrattle: Draw one.
Demon Hunter Legendary Minion 4 5 4
Dirty Tricks
Secret: After your opponent casts a spell, draw 2 cards.
Rogue Common Spell 2
Divine Favor
Draw cards until you have as many in hand as your opponent.
Paladin Rare Spell 3
Diving Gryphon
Rush, Battlecry: Draw a Rush minion from your deck.
Hunter Rare Minion 3 4 1
DOOM!
Destroy all minions. Draw a card for each.
Warlock Epic Spell 10
Doommaiden
Battlecry: Draw a card from your opponent's deck. If you don't play it this turn, put it back.
Neutral Epic Minion 4 4 4
Door of Shadows
Draw a spell. Infuse (2): Add a temporary copy of it to your hand.
Rogue Common Spell 1
Double Cross
Secret: When your opponent spends all their Mana, draw two cards.
Rogue Common Spell 2
Double Jump
Draw an Outcast card from your deck.
Demon Hunter Common Spell 1
Dreadlich Tamsin
Battlecry: Deal 3 damage to all minions. Shuffle 3 Rifts into your deck. Draw 3 cards.
Warlock Legendary Hero 6
Dubious Purchase
Draw 3 cards. Combo: Destroy a random enemy minion.
Rogue Common Spell 4
Dun Baldar Bunker
At the end of your turn, draw a Secret and set its Cost to (1). Lasts 3 turns.
Hunter Rare Spell 2
Eat! The! Imp!
Destroy a friendly minion to draw 3 cards.
Rogue, Warlock Common Spell 2
Edwin, Defias Kingpin
Battlecry: Draw a card. If you play it this turn, gain +2/+2 and repeat this effect.
Rogue Legendary Minion 4 4 4
Elemental Allies
Sidequest: Play an Elemental 2 turns in a row. Reward: Draw 3 spells from your deck.
Mage Rare Spell 1
Elementary Reaction
Draw a card. Copy it if you played an Elemental last turn.
Shaman Common Spell 2
Elementium Geode
Battlecry and Deathrattle: Draw a card. Deal 2 damage to your hero.
Warlock Rare Minion 2 2 1
Elven Minstrel
Combo: Draw 2 minions from your deck.
Rogue Rare Minion 4 3 3
Embrace of Nature
Draw a Choose One card. Forge: It has both effects combined.
Druid Rare Spell 2
Eonar, the Life-Binder
Titan After this uses an ability, summon a 5/5 Ancient with Taunt.
Druid Legendary Minion 10 5 7
Ethereal Oracle
Spell Damage +1 Spellburst: Draw 2 Spells.
Neutral Common Minion 3 2 3
Faire Arborist
Choose One - Draw a card; or Summon a 2/2 Treant. Corrupt: Do both.
Druid Common Minion 3 2 2
Fairy Tale Forest
Draw a Battlecry minion. It costs (1) less.
Shaman Rare Location 3
Famished Fool
Battlecry: Draw a card. Infuse (4): Draw 3 instead.
Neutral Rare Minion 5 3 5
Fan of Knives
Deal 1 damage to all enemy minions. Draw a card.
Rogue Common Spell 2
Far Sight
Draw a card. That card costs (3) less.
Shaman Epic Spell 3
Feast of Souls
Draw a card for each friendly minion that died this turn.
Demon Hunter Rare Spell 1
Felfire in the Hole!
Draw a spell and deal 2 damage to all enemies. If it's a Fel spell, deal 1 more.
Warlock Epic Spell 5
Felgorger
Battlecry: Draw a Fel spell. Reduce its Cost by (2).
Demon Hunter Epic Minion 4 4 3
Ferocious Howl
Draw a card. Gain 1 Armor for each card in your hand.
Druid Common Spell 3
Fetch!
Draw a minion. If it's a Beast, draw a spell.
Hunter Common Spell 1
Field Contact
After you play a Battlecry or Combo card, draw a card.
Rogue Rare Minion 3 3 2
Flare
All minions lose Stealth. Destroy all enemy Secrets. Draw a card.
Hunter Rare Spell 1
Flash of Light
Restore 4 Health. Draw a card.
Paladin Common Spell 2
Flash of Lightning
Draw a card. Next turn, your Nature spells cost (1) less.
Shaman Epic Spell 3
Flesh Behemoth
Taunt Deathrattle: Draw another Undead and summon a copy of it.
Neutral Rare Minion 9 4 8
Forest Guide
At the end of your turn, both players draw a card.
Druid Rare Minion 4 1 6
Forge of Souls
Draw 2 weapons from your deck.
Warrior Common Spell 2
Forged in Flame
Destroy your weapon, then draw cards equal to its attack.
Warrior Common Spell 2
Fossil Fanatic
After your hero attacks, draw a Fel spell.
Demon Hunter Common Minion 2 2 2
Fracking
Look at the bottom 3 cards of your deck. Draw one and destroy the others.
Warlock Rare Spell 1
Free Admission
Draw 2 minions. If they're both Demons, reduce their Costs by (2).
Warlock Rare Spell 3
Frost Lotus Seedling
Draw 1 card. Gain 5 Armor. (Blossoms in 3 turns.)
Druid Rare Spell 3
Frostweave Dungeoneer
Battlecry: Draw a spell. If it's a Frost spell, also summon two 1/1  Elementals that Freeze.
Mage Rare Minion 3 2 3
Frozen Over
Both players draw 2 cards. Your opponent can not play them next turn.
Death Knight Rare Spell 2