Draw Cards Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Devout Dungeoneer Battlecry: Draw a spell. If it's a Holy spell, reduce its Cost by (2). |
Priest | Rare | Minion | 3 | 2 | 3 | |
Dew Process For the rest of the game, players draw an extra card at the start of their turn. |
Druid | Rare | Spell | 4 | |||
Dig for Treasure Draw a minion. If it's a Pirate, get a Coin. |
Rogue | Rare | Spell | 1 | |||
Dirdra, Rebel Captain Rush Battlecry: Shuffle all 8 Crewmates into your deck. Deathrattle: Draw one. |
Demon Hunter | Legendary | Minion | 4 | 5 | 4 | |
Dirty Tricks Secret: After your opponent casts a spell, draw 2 cards. |
Rogue | Common | Spell | 2 | |||
Divine Favor Draw cards until you have as many in hand as your opponent. |
Paladin | Rare | Spell | 3 | |||
Diving Gryphon Rush, Battlecry: Draw a Rush minion from your deck. |
Hunter | Rare | Minion | 3 | 4 | 1 | |
DOOM! Destroy all minions. Draw a card for each. |
Warlock | Epic | Spell | 10 | |||
Doommaiden Battlecry: Draw a card from your opponent's deck. If you don't play it this turn, put it back. |
Neutral | Epic | Minion | 4 | 4 | 4 | |
Door of Shadows Draw a spell. Infuse (2): Add a temporary copy of it to your hand. |
Rogue | Common | Spell | 1 | |||
Double Cross Secret: When your opponent spends all their Mana, draw two cards. |
Rogue | Common | Spell | 2 | |||
Double Jump Draw an Outcast card from your deck. |
Demon Hunter | Common | Spell | 1 | |||
Dreadlich Tamsin Battlecry: Deal 3 damage to all minions. Shuffle 3 Rifts into your deck. Draw 3 cards. |
Warlock | Legendary | Hero | 6 | |||
Dubious Purchase Draw 3 cards. Combo: Destroy a random enemy minion. |
Rogue | Common | Spell | 4 | |||
Dun Baldar Bunker At the end of your turn, draw a Secret and set its Cost to (1). Lasts 3 turns. |
Hunter | Rare | Spell | 2 | |||
Eat! The! Imp! Destroy a friendly minion to draw 3 cards. |
Rogue, Warlock | Common | Spell | 2 | |||
Edwin, Defias Kingpin Battlecry: Draw a card. If you play it this turn, gain +2/+2 and repeat this effect. |
Rogue | Legendary | Minion | 4 | 4 | 4 | |
Elemental Allies Sidequest: Play an Elemental 2 turns in a row. Reward: Draw 3 spells from your deck. |
Mage | Rare | Spell | 1 | |||
Elementary Reaction Draw a card. Copy it if you played an Elemental last turn. |
Shaman | Common | Spell | 2 | |||
Elementium Geode Battlecry and Deathrattle: Draw a card. Deal 2 damage to your hero. |
Warlock | Rare | Minion | 2 | 2 | 1 | |
Elven Minstrel Combo: Draw 2 minions from your deck. |
Rogue | Rare | Minion | 4 | 3 | 3 | |
Embrace of Nature Draw a Choose One card. Forge: It has both effects combined. |
Druid | Rare | Spell | 2 | |||
Eonar, the Life-Binder Titan After this uses an ability, summon a 5/5 Ancient with Taunt. |
Druid | Legendary | Minion | 10 | 5 | 7 | |
Ethereal Oracle Spell Damage +1 Spellburst: Draw 2 Spells. |
Neutral | Common | Minion | 3 | 2 | 3 | |
Faire Arborist Choose One - Draw a card; or Summon a 2/2 Treant. Corrupt: Do both. |
Druid | Common | Minion | 3 | 2 | 2 | |
Fairy Tale Forest Draw a Battlecry minion. It costs (1) less. |
Shaman | Rare | Location | 3 | |||
Famished Fool Battlecry: Draw a card. Infuse (4): Draw 3 instead. |
Neutral | Rare | Minion | 5 | 3 | 5 | |
Fan of Knives Deal 1 damage to all enemy minions. Draw a card. |
Rogue | Common | Spell | 2 | |||
Far Sight Draw a card. That card costs (3) less. |
Shaman | Epic | Spell | 3 | |||
Feast of Souls Draw a card for each friendly minion that died this turn. |
Demon Hunter | Rare | Spell | 1 | |||
Felfire in the Hole! Draw a spell and deal 2 damage to all enemies. If it's a Fel spell, deal 1 more. |
Warlock | Epic | Spell | 5 | |||
Felgorger Battlecry: Draw a Fel spell. Reduce its Cost by (2). |
Demon Hunter | Epic | Minion | 4 | 4 | 3 | |
Ferocious Howl Draw a card. Gain 1 Armor for each card in your hand. |
Druid | Common | Spell | 3 | |||
Fetch! Draw a minion. If it's a Beast, draw a spell. |
Hunter | Common | Spell | 1 | |||
Field Contact After you play a Battlecry or Combo card, draw a card. |
Rogue | Rare | Minion | 3 | 3 | 2 | |
Flare All minions lose Stealth. Destroy all enemy Secrets. Draw a card. |
Hunter | Rare | Spell | 1 | |||
Flash of Light Restore 4 Health. Draw a card. |
Paladin | Common | Spell | 2 | |||
Flash of Lightning Draw a card. Next turn, your Nature spells cost (1) less. |
Shaman | Epic | Spell | 3 | |||
Flesh Behemoth Taunt Deathrattle: Draw another Undead and summon a copy of it. |
Neutral | Rare | Minion | 9 | 4 | 8 | |
Forest Guide At the end of your turn, both players draw a card. |
Druid | Rare | Minion | 4 | 1 | 6 | |
Forge of Souls Draw 2 weapons from your deck. |
Warrior | Common | Spell | 2 | |||
Forged in Flame Destroy your weapon, then draw cards equal to its attack. |
Warrior | Common | Spell | 2 | |||
Fossil Fanatic After your hero attacks, draw a Fel spell. |
Demon Hunter | Common | Minion | 2 | 2 | 2 | |
Fracking Look at the bottom 3 cards of your deck. Draw one and destroy the others. |
Warlock | Rare | Spell | 1 | |||
Free Admission Draw 2 minions. If they're both Demons, reduce their Costs by (2). |
Warlock | Rare | Spell | 3 | |||
Frost Lotus Seedling Draw 1 card. Gain 5 Armor. (Blossoms in 3 turns.) |
Druid | Rare | Spell | 3 | |||
Frostweave Dungeoneer Battlecry: Draw a spell. If it's a Frost spell, also summon two 1/1 Elementals that Freeze. |
Mage | Rare | Minion | 3 | 2 | 3 | |
Frozen Over Both players draw 2 cards. Your opponent can not play them next turn. |
Death Knight | Rare | Spell | 2 |