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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Overwhelm
Deal 2 damage to a minion. Deal one more damage for each Beast you control.
Hunter Rare Spell 1
Pen Flinger
Battlecry: Deal 1 damage to a minion. Spellburst: Return this minion to your hand.
Neutral Common Minion 1 1 1
Penance
Lifesteal Deal 3 damage to a minion.
Priest Common Spell 2
Piercing Shot
Deal 6 damage to a minion. Excess damage hits the enemy hero.
Hunter Common Spell 4
Plague Strike
Deal 3 damage to a minion. If that kills it, summon a 2/2 Zombie with Rush.
Death Knight Common Spell 2
Powershot
Deal 2 damage to a minion and the minions next to it.
Hunter Rare Spell 3
Pressure Points
Deal 3 damage to a minion. Reduce the Cost of Combo cards in your hand by (1)
Rogue Rare Spell 3
Prize Plunderer
Combo: Deal 1 damage to a minion for each other card you've played this turn.
Rogue Rare Minion 1 2 1
Rake
Give your hero +2 Attack this turn. Deal damage equal to your hero's Attack to a minion.
Druid Rare Spell 2
Ransack
Deal 1 damage to a minion. If you've played a card from another class this turn, deal 4 instead.
Rogue Common Spell 0
Ray of Frost
Twinspell Freeze a minion. If it's already Frozen, deal 2 damage to it.
Mage Common Spell 1
Relentless Wrathguard
Battlecry: Deal 2 damage to an enemy minion. If it dies, Discover a Demon.
Neutral Rare Minion 3 4 2
Relic of Extinction
Deal 1 damage to a random enemy minion twice. Improve your future Relics.
Demon Hunter Common Spell 1
Rocket Augmerchant
Battlecry: Deal 1 damage to a minion and give it Rush.
Neutral Common Minion 1 2 1
Rolling Fireball
Deal 8 damage to a minion. Any excess damage continues to the left or right.
Mage Epic Spell 5
Runaway Blackwing
At the end of your turn, deal 9 damage to a random enemy minion.
Neutral Rare Minion 9 9 9
Sanguine Depths
Deal 1 damage to a minion and give it +2 Attack.
Warrior Rare Location 1
Savage Striker
Battlecry: Deal damage to an enemy minion equal to your hero's Attack.
Druid Common Minion 2 2 3
Savagery
Deal damage equal to your hero's Attack to a minion.
Druid Rare Spell 1
Scorch
Deal 4 damage to a minion. If you played an Elemental last turn, this costs (1).
Mage Rare Spell 4
Seaweed Strike
Deal 4 damage to a minion. If you played a Naga while holding this, also give your hero +4 Attack this turn.
Druid Epic Spell 3
Serrated Bone Spike
Deal 3 damage to a minion. If it dies, your next card this turn costs (2) less.
Rogue Rare Spell 2
Shadow Bolt
Deal 4 damage to a minion.
Warlock Free Spell 3
Shadowblade Slinger
Battlecry: If you've taken damage this turn, deal that much to an enemy minion.
Warlock Common Minion 1 2 1
Shield Slam
Deal 1 damage to a minion for each Armor you have.
Warrior Epic Spell 1
Shiver Their Timbers!
Deal 2 damage to a minion. If you control a Pirate, deal 5 damage instead.
Warrior Rare Spell 1
Shooting Star
Deal 1 damage to a minion and the minions next to it.
Mage Common Spell 1
Slam
Deal 2 damage to a minion. If it survives, draw a card.
Warrior Common Spell 1
Smokestack
Deal 1 damage to a minion. If it dies, Excavate a treasure.
Warlock Epic Spell 1
Snipe
Secret: After your opponent plays a minion, deal 6 damage to it.
Hunter Common Spell 2
Snowball Fight!
Deal 1 damage to a minion and Freeze it. If it survives, repeat this on another minion!
Shaman Epic Spell 3
Soul Shear
Deal 3 damage to a minion. Shuffle 2 Soul Fragments into your deck.
Demon Hunter, Warlock Rare Spell 2
Spectral Pillager
Combo: Deal damage equal to the number of other cards you've played this turn.
Rogue Epic Minion 6 5 5
Spinetail Drake
Battlecry: If you're holding a Dragon, deal 5 damage to an enemy minion.
Druid Common Minion 4 5 4
Spirit Bomb
Deal 4 damage to a minion and your hero.
Warlock Common Spell 1
Spitting Camel
At the end of your turn, deal 1 damage to another friendly minion.
Neutral Common Minion 2 2 4
Spring the Trap
Deal 3 damage to a minion and cast a Secret from your deck. Honorable Kill: Cast 2.
Hunter Epic Spell 4
Star Power
Deal 5 damage to a random enemy minion. Repeat this with 1 less damage.
Hunter, Mage Rare Spell 5
Starfall
Choose One - Deal 5 damage to a minion; or 2 damage to all enemy minions.
Druid Rare Spell 5
Stormcrack
Deal 4 damage to a minion. Overload: (1)
Shaman Common Spell 2
Stormstrike
Deal 3 damage to a minion. Give your hero +3 Attack this turn.
Shaman Common Spell 3
Sword and Board
Deal 2 damage to a minion. Gain 2 Armor.
Warrior Common Spell 1
Taste of Chaos
Deal 2 damage to a minion. Finale: Discover a Fel spell.
Demon Hunter Common Spell 1
The Light! It Burns!
Deal damage to a minion equal to its Attack.
Priest Common Spell 1
Thornveil Tentacle
Lifesteal Battlecry: Deal 2 damage to a random enemy minion.
Warlock Common Minion 2 2 2
Throw Glaive
Deal 2 damage to a minion. If it dies, add a temporary copy of this card to your hand.
Demon Hunter Rare Spell 1
Tidal Surge
Lifesteal Deal 5 damage to a minion.
Shaman Common Spell 3
Torrent
Deal 8 damage to a minion. If you played a spell last turn, this costs (3) less.
Shaman Rare Spell 4