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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Ancient of Growth
Choose One - Summon three 2/2 Treants; or Transform your Treants into 5/5 Ancients with Taunt.
Druid Epic Minion 7 5 5
Ancient of Lore
Choose One - Draw two cards; or Restore 7 Health.
Druid Epic Minion 7 7 7
Ancient of War
Choose One - +5 Attack; or +5 Health and Taunt.
Druid Epic Minion 7 5 5
Anodized Robo Cub
Taunt. Choose One - +1 Attack; or +1 Health.
Druid Common Minion 2 2 2
Astral Phaser
Choose One - Deal 2 damage to two random enemy minions; or Make one Dormant for 2 turns.
Druid Rare Spell 2
Attorney-at-Maw
Choose One Silence a minion; or Give a minion Immune this turn.
Druid Common Minion 2 1 3
Beetlemancy
Choose One - Gain 12 Armor; or Summon two 3/3 Beetles with Taunt.
Druid Rare Spell 5
Boomkin
Choose One - Restore 8 Health to your hero; or Deal 4 damage.
Druid Rare Minion 5 4 5
Capture Coldtooth Mine
Choose One - Draw your lowest Cost card; or Draw your highest Cost card.
Druid Epic Spell 2
Cenarion Hold
Your next Choose One card this turn has both effects combined.
Druid Epic Location 1
Cenarius
Choose One - Give your other minions +2/+2; or Summon two 2/2 Treants with Taunt.
Druid Legendary Minion 8 5 8
Chia Drake
Miniaturize Choose One - Gain Spell Damage +1; or Draw a spell.
Druid Rare Minion 4 2 4
Crystal Power
Choose One - Deal 2 damage to a minion; or Restore 5 Health.
Druid Common Spell 1
Dark Wispers
Choose One - Summon 5 Wisps; or Give a minion +5/+5 and Taunt.
Druid Epic Spell 6
Disciple of Eonar
Battlecry: Your next Choose One card has both effects combined.
Druid Epic Minion 4 4 4
Dragon Tales
Choose One - Get two random Dragons that cost (5) or less; or Get two that cost more than (5).
Druid Epic Spell 2
Druid of the Claw
Choose One - Transform into a 7/6 with Rush; or a 4/9 with Taunt.
Druid Common Minion 6 4 6
Druid of the Flame
Choose One - Transform into a 5/2 minion; or a 2/5 minion.
Druid Common Minion 3 2 2
Druid of the Reef
Choose One - Transform into a 3/1 Shark with Rush; or a 1/3 Turtle with Taunt.
Druid Common Minion 1 1 1
Druid of the Saber
Choose One - Charge; or +1/+1 and Stealth.
Druid Common Minion 2 2 1
Druid of the Scythe
Choose One: Transform into a 4/2 with Rush or a 2/4 with Taunt.
Druid Common Minion 3 2 2
Druid of the Swarm
Choose One - Transform into a 1/2 with Poisonous; or a 1/5 with Taunt.
Druid Rare Minion 2 1 2
Drum Circle
Choose One - Summon five 2/2 Treants or Give your minions +2/+4 and Taunt.
Druid Rare Spell 7
Embrace of Nature
Draw a Choose One card. Forge: It has both effects combined.
Druid Rare Spell 2
Faire Arborist
Choose One - Draw a card; or Summon a 2/2 Treant. Corrupt: Do both.
Druid Common Minion 3 2 2
Fanboy
Choosee One - Give a friendly minion +2 Attack and Rush; or +2 Health and Lifesteal.
Druid, Priest Common Minion 2 2 2
Fandral Staghelm
Your Choose One cards and powers have both effects combined.
Druid Legendary Minion 4 3 5
Fatespinner
Choose a Deathrattle (Secretly) - Deal 3 damage to all minions; or Give them +2/+2.
Druid Epic Minion 5 5 3
Feral Rage
Choose One - Give your hero +4 Attack this turn; or Gain 8 Armor.
Druid Common Spell 3
Flipper Friends
Choose One - Summon a 6/6 Orca with Taunt; or six 1/1 Otters with Rush.
Druid Common Spell 5
Forbidden Fruit
Spend all your Mana. Choose One - Gain that much Attack this turn; or twice as much Armor.
Druid Rare Spell 0
Freya, Keeper of Nature
Choose One - Duplicate your hand; or Summon copies of all other friendly minions.
Druid Legendary Minion 8 4 6
Gloomstone Guardian
Taunt, Choose One - Discard 2 cards; or Destroy one of your Mana Crystals. Forge: Do NEITHER.
Druid, Warlock Rare Minion 4 6 8
Grove Tender
Choose One - Give each player a Mana Crystal; or Each player draws a card.
Druid Rare Minion 3 2 4
Hidden Oasis
Choose One - Summon a 6/6 Ancient with Taunt; or Restore 12 Health.
Druid Rare Spell 6
Invigorate
Choose One - Gain an empty Mana Crystal; or Draw a card.
Druid Rare Spell 2
Jade Idol
Choose One - Summon a Jade Golem; or Shuffle 3 copies of this card into your deck.
Druid Rare Spell 1
Jerry Rig Carpenter
Battlecry: Draw a Choose One spell and split it.
Druid Rare Minion 2 2 1
Keeper of the Grove
Choose One - Deal 2 damage; or Silence a minion.
Druid Rare Minion 4 2 4
Kun the Forgotten King
Choose One - Gain 10 Armor; or Refresh your Mana Crystals.
Druid Legendary Minion 10 7 7
Lifebinder's Gift
Choose One - Get 2 random Nature spells; or Reduce the Cost of spells in your hand by (1).
Druid Common Spell 2
Living Roots
Choose One - Deal 2 damage; or Summon two 1/1 Saplings.
Druid Common Spell 1
Malfurion the Pestilent
Choose One - Summon 2 Poisonous Spiders; or 2 Scarabs with Taunt.
Druid Legendary Hero 7
Mark of Nature
Choose One - Give a minion +4 Attack; or +4 Health and Taunt.
Druid Common Spell 3
Mark of the Loa
Choose One - Give a minion +2/+4 and Taunt; or Summon two 3/2 Raptors.
Druid Rare Spell 4
Mire Keeper
Choose One - Summon a 2/2 Slime; or gain an empty Mana Crystal.
Druid Rare Minion 4 3 4
Nightshade Bud
Choose One Discover a minion from your deck to summon; or a spell to cast.
Druid Rare Spell 8
Nourish
Choose One - Gain 2 Mana Crystals; or Draw 3 cards.
Druid Rare Spell 5