Search

Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Planetary Navigator
Battlecry: The next Draenei you play costs (2) less, but has Overload: (2).
Shaman Rare Minion 2 3 2
Planted Evidence
Discover a spell. It costs (2) less this turn.
Druid Common Spell 1
Playhouse Giant
Costs (1) less for each card you've drawn this game.
Neutral Epic Minion 20 8 8
Pocket Sand
Deal 3 damage. Quickdraw: Your opponent's next card costs (1) more.
Demon Hunter Common Spell 2
Pop'gar the Putrid
Your Fel spells cost (2) less and have Lifesteal. Battlecry: Get two Barrels of Sludge.
Warlock Legendary Minion 4 2 6
Popular Pixie
Choose One - Refresh your Hero Power; or Your next one costs (0).
Druid Common Minion 2 2 3
Portalmancer Skyla
Rogue Tourist Battlecry: Swap the Costs of the lowest and highest Cost spells in your hand.
Mage Legendary Minion 6 4 5
Potion of Illusion
Add 1/1 copies of your minions to your hand. They cost (1).
Mage, Rogue Epic Spell 4
Power Word: Fortitude
Give a minion +3/+5. Costs (1) less for each spell in your hand.
Priest Common Spell 8
Predation
Deal 2 damage. Costs (0) if you played Naga while holding this.
Demon Hunter Rare Spell 2
Preparation
The next spell you cast this turn costs (2) less.
Rogue Epic Spell 0
Pressure Points
Deal 3 damage to a minion. Reduce the Cost of Combo cards in your hand by (1)
Rogue Rare Spell 3
Pride Seeker
Battlecry: Your next Choose One card costs (2) less.
Druid Rare Minion 3 2 4
Primordial Glyph
Discover a spell. Reduce its Cost by (2).
Mage Epic Spell 2
Primordial Studies
Discover Spell Damage minion. Your next one costs (1) less.
Mage, Shaman Common Spell 1
Prismatic Beam
Deal 3 damage to all enemy minions. Costs (1) less for each enemy minion.
Paladin Common Spell 8
Prismatic Elemental
Battlecry: Discover a spell from any class. It costs (1) less.
Mage Epic Minion 2 1 3
Quasar
Shuffle your hand into your deck. Reduce the Cost of cards in your deck by (3).
Rogue Epic Spell 6
Radiance of Azshara
Fire Spell Damage +2 Your Nature spells cost (1) less. After you cast a Frost spell, gain 3 Armor.
Shaman Legendary Minion 3 3 4
Radiant Elemental
Your spells cost (1) less (but not less than (1).
Priest Common Minion 2 2 3
Raging Felscreamer
Battlecry: The next Demon you play costs (2) less.
Demon Hunter Rare Minion 4 4 4
Razormane Battleguard
The first Taunt minion you play each turn costs (2) less.
Druid Rare Minion 2 2 3
Razorscale
Cards can't cost less than (2).
Neutral Epic Minion 3 2 4
Reconnaissance
Discover Deathrattle minion from another class. It costs (2) less.
Rogue Common Spell 2
Red Giant
Costs (1) less for each adjacent card played while in hand.
Neutral Epic Minion 8 8 8
Relic of Dimensions
Draw two cards and reduce their Cost by (1).
Demon Hunter Epic Spell 5
Reserved Spot
Give a random minion in your hand +4/+4. If it's the only one there, reduce its Cost by (2).
Hunter, Warrior Rare Spell 3
Resistance Aura
Your opponent's spells cost (1) more. Lasts 3 turns.
Paladin Common Spell 2
Reska, the Pit Boss
Rush. Costs (1) less for each minion that died this game. Deathrattle: Take control of a random enemy minion.
Death Knight Legendary Minion 20 6 3
Rhythmdancer Risa
Rush After your hero attacks, return this to your hand and set its Cost to (1)
Demon Hunter, Rogue Legendary Minion 4 3 5
Rimefang Sword
After your hero attacks, reduce the Cost of a spell in your hand by (1).
Death Knight Rare Weapon 3 2 3
Rotten Rodent
Battlecry: Reduce the Cost of all Deathrattle cards in your deck by (1).
Rogue Common Minion 2 2 1
Runed Mithril Rod
After you draw 4 cards, reduce the Cost of cards in your hand by (1). Lose 1 Durability.
Warlock Rare Weapon 5 0 2
Runeforging
Draw a weapon. Spend a Corpse to reduce its Cost by (1).
Death Knight Rare Spell 1
Rush the Stage
Draw two Rush minions. They costs (1) less.
Demon Hunter Rare Spell 3
Safety Goggles
Gain 6 Armor. Costs (0) if you don't have any Armor.
Warrior Common Minion 2 0 0
Sandbox Scoundrel
Miniaturize Battlecry: Your next card this turn costs (3) less.
Rogue Rare Minion 5 4 3
Sauna Regular
Taunt Costs (1) less for each time your hero has taken damage on your turn.
Demon Hunter, Priest Rare Minion 5 5 5
Scabbs Cutterbutter
Combo: The next two cards you play this turn cost (3) less.
Rogue Legendary Minion 4 3 3
Scargil
Your Murlocs cost (1).
Shaman Legendary Minion 5 4 4
Scarlet Webweaver
Battlecry: Reduce the Cost of a random Beast in your hand by (5).
Hunter Epic Minion 6 5 5
Scourge Illusionist
Deathrattle: Add a 4/4 copy of another Deathrattle minion in your deck to your hand. It costs (4) less.
Rogue Epic Minion 4 4 4
Scribbling Stenographer
Rush. Costs (1) less for each card you've played this turn.
Rogue Rare Minion 6 4 4
Sea Giant
Costs (1) less for each other minion on the battlefield.
Neutral Epic Minion 10 8 8
Sea Shanty
Summon three 5/5 Pirates. Costs (1) less for each spell you've cast on characters this game.
Mage, Paladin Epic Spell 10
Sea Shill
Battlecry: The next card you play from a non-Rogue class costs (2) less.
Mage, Paladin, Rogue Common Minion 3 3 2
Seafloor Gateway
Draw a Mech. Reduce the Cost of Mechs in your hand by (1).
Mage Rare Spell 3
Seaside Giant
Costs (2) less for each time you've used a location this game.
Neutral Epic Minion 10 8 8