Change Cost Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Gear Grubber Taunt. If you end your turn with any unspent mana, reduce this card's Cost by (1). |
Neutral | Rare | Minion | 4 | 4 | 5 | |
Ghoulish Alchemist Battlecry: Your next Concoction costs (0). |
Rogue | Rare | Minion | 2 | 3 | 2 | |
G'huun the Blood God Battlecry: Draw 2 cards. They cost Health instead of Mana. |
Priest | Legendary | Minion | 8 | 8 | 8 | |
Gigantotem Cots (1) less for each Totem you've summoned this game. |
Shaman | Epic | Minion | 10 | 8 | 8 | |
Glacial Advance Deal 4 damage. Your next spell this turn costs (2) less. |
Death Knight | Common | Spell | 3 | |||
Goldshire Gnoll Rush Costs (1) less for each other card in your hand. |
Neutral | Rare | Minion | 10 | 5 | 4 | |
Golganneth, the Thunderer Titan Your first spell each turn costs (3) less. |
Shaman | Legendary | Minion | 6 | 5 | 7 | |
Granite Forgeborn Battlecry: Reduce the cost of Elementals in your hand and deck by (1). |
Shaman | Rare | Minion | 4 | 4 | 5 | |
Grave Horror Taunt Costs (1) less for each spell you've cast this game. |
Priest | Rare | Minion | 12 | 7 | 8 | |
Happy Ghoul Costs (0) if your Hero was healed this turn. |
Neutral | Rare | Minion | 3 | 3 | 3 | |
Harpoon Gun After your hero attacks, Dredge. If it's a Beast, reduce its Cost by (2). |
Hunter | Rare | Weapon | 3 | 3 | 2 | |
Harrowing Ox Taunt Battlecry: If you've Excavated twice, your next card this turn costs (7) less. |
Death Knight | Epic | Minion | 7 | 7 | 7 | |
Hemet, Foam Marksman After a friendly Beast dies, get a random Legendary Beast from the past. It costs (2) less. |
Hunter | Legendary | Minion | 5 | 3 | 6 | |
Hidden Objects Discover a Secret. Set its Cost to (1). |
Mage | Common | Spell | 2 | |||
Holy Cowboy Battlecry: Your next Holy spell costs (2) less. |
Paladin | Common | Minion | 3 | 4 | 3 | |
Holy Glowsticks Lifesteal Deal 4 damage. Costs (1) if you've cast a Holy spell this turn. |
Paladin | Common | Spell | 4 | |||
Hot Streak Your next Fire spell this turn costs (2) less. |
Mage | Common | Spell | 0 | |||
Ice Trap Secret: When your opponent casts a spell, return it to their hand instead. It costs (1) more. |
Hunter | Epic | Spell | 2 | |||
Idol's Adoration Your Hero Power costs (0). After you use it, lose 1 Durability. |
Priest | Common | Weapon | 1 | 0 | 2 | |
Illidari Studies Discover an Outcast card. your next one costs (1) less. |
Demon Hunter | Common | Spell | 1 | |||
Illuminate Dredge. If it's a spell, reduce its cost by (3). |
Priest | Common | Spell | 0 | |||
Imprisoned Horror Costs (1) less for each damage you've taken on your turn this game. |
Warlock | Epic | Minion | 9 | 4 | 4 | |
Imprisoned Satyr Dormant for 2 turns. When this awakens, reduce the Cost of a random minion in your hand by (5). |
Druid | Common | Minion | 3 | 3 | 3 | |
Incanter's Flow Reduce the Cost of spells in your deck by (1). |
Mage | Common | Spell | 4 | |||
Infernal Stratagem Give a minion +3/+3. If it's a Demon, your next one costs (2) less. |
Warlock | Rare | Spell | 3 | |||
Infinitize the Maxitude Discover a spell. Reduce its Cost by (1). Finale: Return this to your hand at end of turn. |
Mage | Legendary | Spell | 2 | |||
Insight Draw a minion. Corrupt: Reduce its Cost by (2). |
Priest | Common | Spell | 2 | |||
Interstellar Starslicer Battlecry and Deathrattle: Reduce the Cost of your Librams by (1) this game. |
Paladin | Rare | Weapon | 3 | 2 | 3 | |
Interstellar Wayfarer Divine Shield Battlecry: Reduce the Cost of your Librams by (1) this game. |
Paladin | Common | Minion | 4 | 4 | 2 | |
Inventor's Aura Your Mechs cost (1) less. Lasts 2 turns. |
Paladin | Common | Spell | 2 | |||
Inzah Battlecry: For the rest of the game, your Overload cards cost (1) less. |
Shaman | Legendary | Minion | 5 | 5 | 5 | |
Irebound Brute Taunt Costs (1) less for each card drawn this turn. |
Demon Hunter | Common | Minion | 7 | 6 | 7 | |
Ironbark Give a minion +1/+3 and Taunt. Costs (0) if you have at least 7 Mana Crystals. |
Druid | Rare | Spell | 2 | |||
Jazz Bass Deathrattle: Your next spell costs (1) less. (Overload while equipped to improve!) |
Shaman | Rare | Weapon | 3 | 3 | 2 | |
Jepetto Joybuzz Battlecry: Draw 2 minions from your deck. Set their Attack, Health, and Cost to 1. |
Neutral | Legendary | Minion | 8 | 6 | 6 | |
Jumbo Imp Costs (1) less whenever a friendly Demon dies while this is in your hand. |
Warlock | Epic | Minion | 10 | 8 | 8 | |
Kabal Crystal Runner Costs (2) less for each Secret you've played this game. |
Mage | Rare | Minion | 6 | 6 | 5 | |
Kabal Lackey Battlecry: The next Secret you play this turn costs (1). |
Mage | Common | Minion | 1 | 2 | 1 | |
Kael'thas Sinstrider Every third minion you play each turn costs (0). |
Neutral | Legendary | Minion | 8 | 4 | 7 | |
Kael'thas Sunstrider Every third spell you cast each turn costs (1). |
Neutral | Legendary | Minion | 6 | 4 | 7 | |
Kanrethad Ebonlocke Your Demons cost (1) less. Deathrattle: Shuffle 'Kanrethad Prime' into your deck. |
Warlock | Legendary | Minion | 2 | 3 | 2 | |
Kindling Elemental Battlecry: The next Elemental you play costs (1) less. |
Neutral | Common | Minion | 1 | 1 | 2 | |
King Tide Battlecry: Both players' spells cost (5) until the end of your turn. |
Druid, Mage | Legendary | Minion | 4 | 4 | 4 | |
Kirin Tor Tricaster Spell Damage +3 Your spells cost (1) more. |
Mage | Rare | Minion | 4 | 3 | 3 | |
Knight of the Wild Costs (1) less for each Beast you've summoned this game. |
Druid | Rare | Minion | 7 | 6 | 6 | |
Lady Anacondra Your Nature spells cost (2) less. |
Druid | Legendary | Minion | 6 | 3 | 7 | |
Lady Naz'jar While in your hand, this transforms after you cast a Fire, Frost, or Arcane spell. |
Mage | Legendary | Minion | 5 | 5 | 5 | |
Life From Death Draw 3 cards. Infuse (6): This costs (1). |
Druid | Rare | Spell | 6 |