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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Cabaret Headliner
Battlecry: Reduce the Cost of a spell of each school in your hand by (2).
Death Knight, Shaman Rare Minion 4 3 3
Candle Breath
Draw 3 cards. Costs (3) less while you're holding a Dragon.
Rogue Common Spell 6
Captain's Log
Draw 2 cards. Costs (1) less for each Draenei you control.
Warrior Common Spell 4
Cariel Roame
Rush, Divine Shield Whenever this attacks, reduce the Cost of Holy spells in your hand by (1).
Paladin Legendary Minion 4 4 3
Carrion Studies
DiscoverDeathrattle minion. Your next one costs (1) less.
Hunter Common Spell 1
Celestial Alignment
Set your Mana Crystals to 0. Set the Cost of cards in your hand and deck to (1).
Druid Epic Spell 8
Celestial Ink Set
After you spend 5 Mana on spells, reduce the cost of a spell in your hand by (5). Lose 1 Durability.
Mage Rare Weapon 2 0 2
Cera'thine Fleetrunner
Rogue Legendary Minion 5 5 5
Chained Guardian
Rush, Reborn Costs (1) less for each Plague shuffled into the enemy deck this game.
Death Knight Epic Minion 11 8 5
Champions of Azeroth
Choose Alliance or Horde. Get 2 of their Legendary Champions and reduce their Costs by (2).
Neutral Epic Spell 4
Clash of the Colossals
Add a random Colossal minion to both players' hands. Yours costs (2) less.
Warrior Rare Spell 3
Clearance Promoter
Deathrattle: Reduce the Cost of two spells in your hand by (1).
Neutral Common Minion 3 3 2
Clockwork Giant
Costs (1) less for each card in your opponent's hand.
Neutral Epic Minion 12 8 8
Clownfish
Battlecry: Your next two Murlocs cost (2) less.
Shaman Common Minion 3 3 2
Cold Feet
Enemy minions cost (5) more next turn.
Death Knight, Paladin Rare Spell 2
Commander Ulthok
Battlecry: Your opponent's cards cost Health instead of Mana next turn.
Warlock Legendary Minion 5 7 7
Concierge
Your cards from another class cost (1) less.
Neutral Common Minion 4 3 4
Contract Conjurer
Costs (3) less for each Secret you control.
Mage Common Minion 6 6 6
Convert
Put a copy of an enemy minion into your hand. It costs (1).
Priest Rare Spell 3
Cosmonaut
Battlecry: Discover a spell from your deck. Reduce its Cost by (5).
Shaman Common Minion 7 5 5
Crash of Thunder
Deal 3 damage to all enemies. Costs (1) less for each Nature spell you've cast this turn.
Shaman Common Spell 6
Crypt Keeper
Taunt. Costs (1) less for each Armor you have.
Druid Common Minion 8 4 6
Cult Neophyte
Battlecry: Your opponent's spells cost (1) more next turn.
Neutral Rare Minion 2 3 2
Cultivation
Give your minions +2/+2. Costs (1) less for each Treant you've summoned this game.
Druid Common Spell 8
Curse of Flesh
Enemy minions cost Health instead of Mana next turn.
Warlock Rare Spell 1
Customs Enforcer
Enemy cards that didn't start in their deck cost (2) more.
Neutral Rare Minion 3 2 5
Cutting Class
Draw 2 cards. Costs (1) less per Attack of your weapon.
Rogue, Warrior Common Spell 5
Dark Inquisitor Xanesh
Battlecry: Reduce the Cost of all Corrupt and Corrupted cards in your hand and deck by (2).
Priest Legendary Minion 5 3 5
Death Metal Knight
Taunt Costs Health instead of Mana if your hero was healed this turn.
Death Knight Rare Minion 3 3 4
Deathbringer Saurfang
Taunt Deathrattle: Return this to your hand. It costs Health instead of Mana.
Death Knight Legendary Minion 5 3 6
Deck of Chaos
Swap the Cost and Attack of all minions in your deck.
Warlock Legendary Spell 5
Deep Space Curator
Spellburst: Get a random minion of the spell's Cost. Set its Cost to (0).
Neutral Common Minion 3 2 4
Deeprun Engineer
Battlecry: Discover a Mech. It costs (1) less.
Neutral Common Minion 2 1 2
Demonic Studies
Discover a Demon. Your next one costs (1) less.
Warlock Common Spell 1
Detailed Notes
Discover a Beast that costs (5) or more. Reduce its Cost by (2).
Hunter Common Spell 2
Devout Dungeoneer
Battlecry: Draw a spell. If it's a Holy spell, reduce its Cost by (2).
Priest Rare Minion 3 2 3
Devout Pupil
Divine Shield, Taunt Costs (1) less for each spell you've cast on friendly characters this game.
Paladin, Priest Epic Minion 6 4 5
Disarming Elemental
Battlecry: Dredge for your opponent. Set its Cost to (6).
Priest Rare Minion 4 4 4
Disciple of Golganneth
At the end of your turn, reduce the cost of an Overload card in your hand by (1).
Shaman Common Minion 2 2 3
DJ Manastorm
Battlecry: Set the Cost of spells in your hand to (0). After you cast one, the others cost (1) more.
Mage Legendary Minion 9 8 8
Draconic Studies
Discover a Dragon. Your next one costs (1) less.
Priest Common Spell 1
Dragoncaster
Battlecry: If you're holding a Dragon, your next spell this turn costs (0).
Mage Rare Minion 6 4 4
Dragonqueen Alexstrasza
Battlecry: If your deck has no duplicates, add 2 random Dragons to your hand. They cost (0).
Neutral Legendary Minion 9 8 8
Dread Corsair
Taunt Costs (1) less per Attack of your weapon.
Neutral Common Minion 4 3 3
Dreampetal Florist
At the end of your turn, reduce the Cost of a random minion in your hand by (7).
Druid Epic Minion 7 4 4
Dun Baldar Bunker
At the end of your turn, draw a Secret and set its Cost to (1). Lasts 3 turns.
Hunter Rare Spell 2
Dwarven Archaeologist
After you Discover a card, reduce it cost by (1).
Neutral Epic Minion 3 3 3
Ebon Dragonsmith
Battlecry: Reduce the Cost of a random weapon in your hand by (2).
Neutral Rare Minion 4 3 4