Buff Minion Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Soul Infusion Give the left-most minion in your hand +2/+2. |
Warlock | Rare | Spell | 1 | |||
Soul of the Murloc Give your minions "Deathrattle: Summon a 1/1 Murloc." |
Shaman | Common | Spell | 2 | |||
Sow the Soil Choose One - Give your minions +1 Attack; or Summon a 2/2 Treant. |
Druid | Common | Spell | 1 | |||
Speaker Gidra Rush, Windfury Spellburst: Gain Attack and Health equal to the spell's Cost. |
Druid, Shaman | Legendary | Minion | 3 | 1 | 4 | |
Spikeridged Steed Give a minion +2/+6 and Taunt. When it dies, summon a Stegodon. |
Paladin | Rare | Spell | 6 | |||
Spirit Healer After you cast a Holy spell, give a random friendly minion +2 Health. |
Neutral | Epic | Minion | 4 | 3 | 6 | |
Spirit Mount Give a minion +1/+2 and Spell Damage +1. When it dies, summon a Spirit Raptor. |
Shaman | Common | Spell | 2 | |||
Spirit of the Lynx Stealth for 1 turn. Whenever you summon a Beast, give it +1/+1. |
Hunter | Rare | Minion | 3 | 0 | 3 | |
Spirit of the Tides If you have any unspent Mana at the end of your turn, gain +1/+2. |
Druid | Rare | Minion | 2 | 2 | 2 | |
Starlight Wanderer Battlecry: The next Draenei you play gains +2/+1. |
Neutral | Common | Minion | 1 | 2 | 1 | |
Steward of Darkshire Whenever you summon a 1-Health minion, give it Divine Shield. |
Paladin | Rare | Minion | 3 | 4 | 3 | |
Stewart the Steward Deathrattle: Give the next Silver Hand Recruit you summon +3/+3 and this Deathrattle. |
Paladin | Legendary | Minion | 3 | 3 | 3 | |
Stormpike Aid Station At the end of your turn, give your minions +2 Health. Lasts 3 turns. |
Priest | Rare | Spell | 3 | |||
Storm's Wrath Give your minions +1/+1. Overload: (1) |
Shaman | Rare | Spell | 1 | |||
Stormwind Avenger After you cast a spell on this minion, it gains +2 Attack. |
Paladin | Common | Minion | 3 | 1 | 5 | |
Stormwind Guard Taunt Battlecry: Give adjacent minions +1/+1. |
Neutral | Common | Minion | 5 | 4 | 5 | |
Stormwind Piper After this minion attacks, give your Beasts +1/+1. |
Hunter | Common | Minion | 3 | 1 | 6 | |
Stranded Spaceman Battlecry: The next Draenei you play gains +2 Health and Rush. |
Neutral | Common | Minion | 2 | 2 | 3 | |
Student of the Stars Deathrattle: Shuffle a copy of this into your deck with permanent +3/+3. |
Priest | Common | Minion | 3 | 4 | 3 | |
Surrender to Madness Destroy 3 of your Mana Crystals. Give all minions in your deck +2/+2. |
Priest | Epic | Spell | 3 | |||
Survival of the Fittest Give +4/+4 to all minions in your hand, deck, and battlefield. |
Druid | Epic | Spell | 10 | |||
Sweeping Strikes Give a minion "Also damages minions next to whomever it attacks." |
Warrior | Rare | Spell | 2 | |||
Swordfish Battlecry: Dredge. If it's a Pirate, give this weapon and the Pirate +2 Attack. |
Rogue | Rare | Weapon | 3 | 2 | 3 | |
Tabletop Roleplayer Miniaturize Battlecry: Give a friendly Demon +2 Attack and Immune this turn. |
Warlock | Common | Minion | 4 | 4 | 3 | |
Ten Gallon Hat Draw a minion. Give it +1/+1 and "Deathrattle: Get a Ten Gallon Hat." |
Hunter | Rare | Spell | 2 | |||
Tending Tauren Choose One - Give your other minions +1/+1; or Summon two 2/2 Treants. |
Druid | Rare | Minion | 6 | 3 | 4 | |
Teron Gorefiend Battlecry: Destroy all friendly minions. Deathrattle: Resummon them with +1/+1. |
Neutral | Legendary | Minion | 3 | 3 | 4 | |
The Beast Within Give a friendly Beast +1/+1, then it attacks a random enemy minion. |
Hunter | Epic | Spell | 1 | |||
The Garden's Grace Give a minion +4/+4 and Divine Shield. Costs (1) less for each Mana you've spent on Holy spells this game. |
Paladin | Epic | Spell | 10 | |||
The Primus Titan After this uses an ability, Discover a card with that Rune. |
Death Knight | Legendary | Minion | 8 | 7 | 9 | |
The Stonewright Battlecry: For the rest of the game, your Totems have +2 Attack. |
Shaman | Legendary | Minion | 4 | 5 | 4 | |
Therazane Taunt Deathrattle: Dobule the stats of all Elementals in your hand and deck. |
Neutral | Legendary | Minion | 7 | 7 | 5 | |
Thornmantle Musician Finale: The next Beast you summon gets +1/+1. |
Hunter | Common | Minion | 1 | 1 | 3 | |
Through Fel and Flames Give a minion Rush. Finale: And +1/+1. |
Demon Hunter, Warrior | Rare | Spell | 0 | |||
Thunder Bluff Valiant Battlecry and Inspire: Give your Totems +2 Attack. |
Shaman | Rare | Minion | 5 | 3 | 6 | |
Timewarden Battlecry: Until the end of your next turn, Dragons you summon gain Taunt and Divine Shield. |
Paladin | Epic | Minion | 3 | 3 | 4 | |
Tinker's Sharpsword Oil Give your weapon +3 Attack. Combo: Give a random friendly minion +3 Attack. |
Rogue | Common | Spell | 4 | |||
Tiny Knight of Evil Whenever you discard a card, gain +2/+1. |
Warlock | Rare | Minion | 2 | 3 | 2 | |
Toad of the Wilds Taunt Battlecry: If you're ho lding a Nature spell, gain +2 Health. |
Neutral | Common | Minion | 2 | 2 | 2 | |
Totemic Reflection Give a minion +2/+2. If it's a Totem, summon a copy of it. |
Shaman | Common | Spell | 3 | |||
Totemic Surge Give your Totems +2 Attack. |
Shaman | Common | Spell | 0 | |||
Tower Sergeant Battlecry: If you control at least 2 other minions, gain +2/+2. |
Neutral | Common | Minion | 4 | 4 | 4 | |
Toxfin Battlecry: Give a friendly Murloc Poisonous. |
Neutral | Common | Minion | 1 | 1 | 2 | |
Toyrantus Taunt, Elusive Battlecry: If you have 10 Mana Crystals, gain +7/+7. |
Druid | Legendary | Minion | 6 | 7 | 7 | |
Traveling Merchant Tradeable Battlecry: Gain +1/+1 for each other friendly minion you control. |
Neutral | Common | Minion | 3 | 2 | 3 | |
Treasure Distributor After you summon a Pirate, give it +1 Attack. |
Neutral | Common | Minion | 1 | 1 | 2 | |
Treenforcements Choose One - Give a minion +2 Health and Taunt; or Summon a 2/2 Treant. |
Druid | Rare | Spell | 1 | |||
Trial by Fire Summon five 1/1 Val'kyr with Rush. When one dies, give the others +1/+1. |
Warrior | Epic | Spell | 7 |