Does something when you play it from your hand.

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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
The Darkness
Starts dormant. Battlecry: Shuffle 3 Candles into the enemy deck. When drawn, this awakens.
Neutral Legendary Minion 4 20 20
The Exodar
Battlecry: If you're building a Starship, launch it and choose a protocol!
Neutral Legendary Minion 7 6 8
The Headless Horseman
Battlecry: Destroy the enemy minion with the most Attack! Shuffle my Head into your deck, you must get it back!
Death Knight Legendary Hero 6
The Jailer
Battlecry: Destroy your deck. This minion gains Immune.
Neutral Legendary Minion 10 10 10
The Lurker Below
Battlecry: Deal 3 damage to an enemy minion. If it dies, repeat on one of its neighbors.
Shaman Legendary Minion 6 6 5
The Mistcaller
Battlecry: Give all minions in your hand and deck +1/+1.
Shaman Legendary Minion 6 4 4
The Nameless One
Battlecry: Choose a minion. Become a 4/4 copy of it, then Silence it.  
Priest Legendary Minion 4 4 4
The One-Amalgam Band
Battlecry: Gain a random bonus effect for each minion type you've played this game.
Neutral Legendary Minion 7 6 6
The Purator
Taunt Battlecry: If your deck has no Neutral cards, draw a minion of each minion type.
Paladin Legendary Minion 5 4 6
The Ryecleaver
Battlecry and Deathrattle: Get a Slice of Bread. (Get 2 to Sandwich any minions in between!)
Hunter, Warrior Legendary Weapon 5 4 2
The Scarab Lord
Battlecry: Summon a 0/2 Gong for your opponent. Combo: Gain Rush.
Rogue Legendary Minion 4 3 3
The Stonewright
Battlecry: For the rest of the game, your Totems have +2 Attack.
Shaman Legendary Minion 4 5 4
Theldurin the Lost
Battlecry: If your deck started with no duplicates, gain Immune this turn and attack all enemies.
Hunter Legendary Minion 4 3 4
Theotar, the Mad Duke
Battlecry: Discover a card in each player's hand and swap them.
Neutral Legendary Minion 6 4 4
Thorim, Stormlord
Battlecry: Unlock your Overloaded Mana Crystals. Draw that many cards.
Shaman Legendary Minion 3 3 4
Thornveil Tentacle
Lifesteal Battlecry: Deal 2 damage to a random enemy minion.
Warlock Common Minion 2 2 2
Thrall, Deathseer
Battlecry: Transform your minions into random ones that cost (2) more.
Shaman Legendary Hero 5
Thunder Bluff Valiant
Battlecry and Inspire: Give your Totems +2 Attack.
Shaman Rare Minion 5 3 6
Thunder Lizard
Battlecry: If you played an Elemental Last turn, Adapt.
Neutral Common Minion 3 3 3
Tickatus
Battlecry: Remove the top 5 cards from your deck. Corrupt: Your opponent's deck instead.
Warlock Legendary Minion 6 8 8
Tidal Revenant
Battlecry: Deal 5 damage. Gain 8 Armor.
Warrior Common Minion 8 5 8
Tidelost Burrower
Battlecry: Dredge.  If it's a Murloc, summon a 2/2 copy of it.
Shaman Common Minion 4 4 4
Tidepool Pupil
Battlecry: If you've cast 3 spells while holding this, Discover one of them.
Neutral Common Minion 2 2 2
Time-Lost Raptor
Echo Battlecry: Adapt your Time-Lost Raptors.
Hunter Rare Minion 2 1 1
Timeline Accelerator
Battlecry: Draw a Mech. It costs (2) less.
Neutral Common Minion 3 2 2
Timewarden
Battlecry: Until the end of your next turn, Dragons you summon gain Taunt and Divine Shield.
Paladin Epic Minion 3 3 4
Timewinder Zarimi
Battlecry: Once per game, if you've summoned 8 other Dragons, take an extra turn.
Priest Legendary Minion 5 4 6
Tinkertown Technician
Battlecry: If you have a Mech, gain +1/+1 and add a Spare Part to your hand.
Neutral Common Minion 3 3 3
Tinkmaster Overspark
Battlecry: Transform another random minion into a 5/5 Devilsaur or a 1/1 Squirrel.
Neutral Legendary Minion 3 3 3
Tiny Worldbreaker
Battlecry: If you control another Mech, deal 4 damage.
Rogue Common Minion 4 4 4
Toad of the Wilds
Taunt Battlecry: If you're ho lding a Nature spell, gain +2 Health.
Neutral Common Minion 2 2 2
Toki, Time-Tinker
Battlecry: Add a random Legendary minion from the past to your hand.
Mage Legendary Minion 6 5 5
Tol'vir Stoneshaper
Battlecry: If you played an Elemental last turn, gain Taunt and Divine Shield.
Neutral Rare Minion 4 3 6
Tol'vir Warden
Battlecry: Draw two 1-Cost minions from your deck.
Hunter Rare Minion 4 3 4
Tomb Lurker
Battlecry: Add a random Deathrattle minion that died this game to your hand.
Neutral Epic Minion 5 5 3
Tomb Spider
Battlecry: Discover a Beast.
Neutral Common Minion 4 3 3
Tomb Traitor
Battlecry: Destroy a Plague in your opponent's deck to deal 3 damage to all enemy minions.
Death Knight Rare Minion 4 4 3
Tomb Warden
Taunt Battlecry: Summon a copy of this minion.
Warrior Rare Minion 8 3 6
Topior the Shrubbagazzor
Battlecry: For the rest of the game, after you cast a Nature spell, summon a 3/3 Whelp with Rush.
Druid Legendary Minion 7 5 5
Torghast Custodian
Battlecry: For each enemy minion, randomly gain RushDivine Shield, or Windfury.
Shaman Rare Minion 8 6 10
Tortollan Forager
Battlecry: Add a random minion with 5 or more Attack to your hand.
Druid Common Minion 2 2 2
Tortollan Pilgrim
Battlecry: Discover a a spell in your deck and cast it with random targets.
Mage Epic Minion 8 5 5
Tortollan Primalist
Battlecry: Discover a spell and cast it with random targets.
Neutral Epic Minion 8 5 5
Toshley
Battlecry and Deathrattle: Add a Spare Part card to your hand.
Neutral Legendary Minion 6 5 7
Totem Cruncher
Taunt Battlecry: Destroy your totems. Gain +2/+2 for each destroyed.
Shaman Epic Minion 4 2 3
Tour Guide
Battlecry: Your next Hero Power costs (0).
Neutral Common Minion 1 1 1
Tower Sergeant
Battlecry: If you control at least 2 other minions, gain +2/+2.
Neutral Common Minion 4 4 4
Town Crier
Battlecry: Draw a Rush minion from your deck.
Warrior Epic Minion 1 1 2