Does something when you play it from your hand.

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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Spawn of Deathwing
Battlecry: Destroy a random enemy minion. Discard a card.
Warlock Common Minion 5 6 6
Spawn of Shadows
Battlecry and Inspire: Deal 4 damage to each hero.
Priest Rare Minion 5 5 5
Speaker Stomper
Tradeable Battlecry: Enemy spells costs (2) more next turn.
Neutral Rare Minion 4 4 4
Spellbook Binder
Battlecry: If you have Spell Damage, draw a card.
Neutral Common Minion 2 3 2
Spellbreaker
Battlecry: Silence a minion.
Neutral Common Minion 4 4 3
Spellcoiler
Battlecry: If you've cast a spell while holding this, Discover a spell.
Mage Common Minion 2 2 3
Spellslinger
Battlecry: Both players get a random spell. Yours costs (2) less.
Mage Common Minion 3 3 4
Spellward Jeweler
Battlecry: Your hero can't be targeted by spells or Hero Powers until your next turn.
Neutral Rare Minion 3 3 4
Spice Bread Baker
Battlecry: Restore Health to your hero equal to your hand size.
Neutral Common Minion 4 3 2
Spiked Hogrider
Battlecry: If an enemy minion has Taunt, gain Charge.
Neutral Rare Minion 5 5 5
Spinetail Drake
Battlecry: If you're holding a Dragon, deal 5 damage to an enemy minion.
Druid Common Minion 4 5 4
Spirit Jailer
Battlecry: Shuffle 2 Soul Fragments into your deck.
Demon Hunter, Warlock Common Minion 1 1 3
Spirit of the Badlands
Battlecry: If your deck started with no duplicates, get a permanent Mirage.
Paladin Legendary Minion 3 3 4
Spirit Poacher
Battlecry: Summon a random Dormant Wildseed.
Hunter Rare Minion 2 2 2
Spiteful Summoner
Battlecry: Reveal a spell from your deck. Summon a random minion with the same Cost.
Neutral Epic Minion 6 4 4
Splintergraft
Battlecry: Choose a friendly minion. Add a 10/10 copy to your hand that costs (10).
Druid Legendary Minion 8 8 8
Splish-Splash Whelp
Battlecry: If you're holding a Dragon, gain an empty Mana Crystal.
Druid Rare Minion 3 3 2
Splitting Axe
Battlecry: Summon copies of your Totems.
Shaman Epic Weapon 4 3 2
Spring Rocket
Battlecry: Deal 2 damage.
Neutral Common Minion 3 2 1
Springpaw
Rush Battlecry: Add a 1/1 Lynx with Rush to your hand.
Hunter Common Minion 1 1 1
Spurfang
Battlecry and Deathrattle: Summon a random Beast with Cost equal to this minion's Attack.
Hunter Legendary Minion 5 2 5
Squashling
Echo Battlecry: Restore 2 Health.
Priest Common Minion 2 2 1
Stablemaster
Battlecry: Give a friendly Beast Immune this turn.
Hunter Epic Minion 3 4 2
Stage Hand
Battlecry: Give a random minion in your hand +1/+1.
Warrior Common Minion 2 3 2
Stampeding Kodo
Battlecry: Destroy a random enemy minion with 2 or less Attack.
Neutral Rare Minion 5 3 5
Star Aligner
Battlecry: If you control 3 minions with 7 Health, deal 7 damage to all enemies.
Neutral Epic Minion 7 7 7
Star Vulpera
Tradeable Battlecry: Destroy an enemy Starship or Starship Piece.
Neutral Epic Minion 5 4 5
Starlight Wanderer
Battlecry: The next Draenei you play gains +2/+1.
Neutral Common Minion 1 2 1
Starlight Whelp
Battlecry: Get a random card from your starting hand.
Neutral Rare Minion 3 4 3
Steam Guardian
Battlecry: Draw a spell. Reduce the Cost of a Fire spell in your hand by (1).
Warrior Common Minion 3 3 3
Steam Surger
Battlecry: If you played an Elemental last turn, add a 'Flame Geyeser' to your hand.
Mage Rare Minion 4 5 4
Steamcleaner
Battlecry: Destroy ALL cards in both players' decks that didn't start there.
Neutral Rare Minion 5 5 5
Steel Beetle
Battlecry: If you're holding a spell that costs (5) or more, gain 5 Armor.
Druid Rare Minion 2 2 3
Steeldancer
Battlecry: Summon a random minion with Cost equal to your weapon's Attack.
Rogue, Warrior Epic Minion 4 4 4
Steward of Scrolls
Spell Damage +1 Batlecry: Discover a spell.
Neutral Common Minion 5 4 4
Stiltstepper
Battlecry: Draw a card. If you play it this turn, give your hero +4 Attack this turn.
Demon Hunter Epic Minion 3 4 1
Stitched Tracker
Battlecry: Discover a copy of a minion in your deck.
Hunter Common Minion 3 2 2
Stockades Guard
Battlecry: Give a friendly minion Taunt.
Neutral Common Minion 1 1 3
Stone Sentinel
Battlecry: If you played an Elemental last turn, summon two 2/3 Elementals with Taunt.
Shaman Epic Minion 5 4 4
Stoneborn Accuser
Infuse (5): Gain "Battlecry: Deal 5 damage."
Neutral Common Minion 5 5 5
Stonehearth Vindicator
Battlecry: Draw a spell that costs (3) or less. It costs (0) this turn.
Paladin Epic Minion 3 3 1
Stonehill Defender
Taunt Battlecry: Discover a Taunt minion.
Neutral Rare Minion 3 1 5
Stoneskin Armorer
Battlecry: If your Armor changed this turn, draw 2 cards.
Warrior Rare Minion 2 2 2
Storm Chaser
Battlecry: Draw a spell from your deck that costs (5) or more.
Shaman Rare Minion 4 3 4
Stormpike Commando
Battlecry: Deal 2 damage.
Neutral Free Minion 5 4 2
Stormwind Freebooter
Battlecry: Give your hero +2 Attack this turn.
Warrior Common Minion 3 3 4
Stormwind Guard
Taunt Battlecry: Give adjacent minions +1/+1.
Neutral Common Minion 5 4 5
Stowaway
Battlecry: If there are cards in your deck that didn’t start there, draw 2 of them.
Rogue Rare Minion 5 4 4