Does something when you play it from your hand.

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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Kiri, Chosen of Elune
Battlecry: Add a Solar Eclipse and Lunar Eclipse to your hand.
Druid Legendary Minion 3 2 2
Kirin Tor Mage
Battlecry: The next Secret you play this turn costs (0).
Mage Rare Minion 3 4 3
Klaxxi Amber-Weaver
Taunt Battlecry: If your C'Thun has at least 10 Attack, gain +5 Health.
Druid Rare Minion 4 4 5
Knife Vendor
Battlecry: Deal 4 damage to each hero.
Neutral Common Minion 4 3 4
Knight-Captain
Battlecry: Deal 3 damage. Honorable Kill: Gain +3/+3.
Neutral Common Minion 5 3 3
Knight of Anointment
Battlecry: Draw a Holy spell.
Paladin Common Minion 1 1 1
Knight of the Dead
Battlecry: Deal 5 damage to your hero. Manathirst (7): Restore 5 Health to your hero instead.
Paladin Common Minion 3 5 5
Kobold Apprentice
Battlecry: Deal 3 damage randomly split among all enemies.
Neutral Common Minion 3 2 1
Kobold Hermit
Battlecry: Choose a basic Totem. Summon it.
Shaman Common Minion 2 1 1
Kobold Librarian
Battlecry: Draw a card. Deal 2 damage to your hero.
Warlock Common Minion 1 2 1
Kobold Miner
Battlecry: Excavate a treasure.
Neutral Common Minion 2 1 1
Kobold Stickyfinger
Battlecry: Steal your opponent's weapon.
Neutral Epic Minion 5 4 4
Kobold Taskmaster
Battlecry: Add 2 Armor Scraps to your hand that give +2 Health to a minion.
Neutral Rare Minion 3 2 4
Kooky Chemist
Battlecry: Swap the Attack and Health of a minion.
Neutral Common Minion 4 4 4
Krag'wa, the Frog
Battlecry: Return all spells you played last turn to your hand.
Shaman Legendary Minion 6 4 6
Kronx Dragonhoof
Battlecry: Draw Galakrond. If you're already Galakrond, unleash a Devastation.
Neutral Legendary Minion 6 6 6
Krul the Unshackled
Battlecry: If your deck has no duplicates, summon all Demons from your hand.
Warlock Legendary Minion 9 9 9
Kryxis the Voracious
Battlecry: Discard your hand. Deathrattle: Draw 3 cards.
Demon Hunter Legendary Minion 4 7 7
K'thir Ritualist
Taunt Battlecry: Add a random 4-Cost minion to your opponent's hand.
Neutral Rare Minion 3 4 4
Kul Tiran Chaplain
Battlecry: Give a friendly minion +2 Health.
Priest Rare Minion 2 2 3
Kurtrus Ashfallen
Battlecry: Attack the left and righ-most enemy minions. Outcast: Immune this turn.
Demon Hunter Legendary Minion 4 3 4
Kurtrus, Demon-Render
Battlecry: Summon two 1/4 Demons with Rush. (Improved by your hero attacks this game.)
Demon Hunter Legendary Hero 6
Lab Recruiter
Battlecry: Shuffle 3 copies of a friendly minion into your deck.
Rogue Common Minion 2 3 2
Lady Ashvane
Battlecry: Give all weapons in your hand, deck, and battlefield +1/+1.
Warrior Legendary Minion 5 5 5
Lady Darkvein
Battlecry: Summon two 2/1 Shades. Each gains a Deathrattle to cast your last Shadow spell.
Warlock Legendary Minion 5 3 6
Lady in White
Battlecry: Cast 'Inner Fire' on every minion in your deck (set Attack equal to Health).
Priest Legendary Minion 6 5 5
Lady Liadrin
Battlecry: Add a copy of each spell you cast on friendly characters this game to your hand.
Paladin Legendary Minion 7 4 6
Lady Naz'jar
While in your hand, this transforms after you cast a Fire, Frost, or Arcane spell.
Mage Legendary Minion 5 5 5
Lady Prestor
Battlecry: Transform minions in your deck into random Dragons. (They keep their original stats and Cost.)
Neutral Legendary Minion 6 6 7
Lakkari Felhound
Taunt Battlecry: Discard your two lowest-Cost cards.
Warlock Common Minion 4 3 8
Lamplighter
Battlecry: Deal 1 damage (improved by each turn in a row you've played an Elemental).
Neutral Common Minion 4 4 4
Lance Carrier
Battlecry: Give a friendly minion +2 Attack.
Neutral Common Minion 2 1 2
Lawful Longarm
Rush, Lifesteal Battlecry: Gain +1 Attack for each card in your hand.
Paladin Common Minion 5 1 5
Leatherclad Hogleader
Battlecry: If your opponent has 6 or more cards in hand, gain Charge.
Neutral Epic Minion 6 6 6
Leeroy Jenkins
Charge. Battlecry: Summon two 1/1 Whelps for your opponent.
Neutral Legendary Minion 5 6 2
Leyline Manipulator
Battlecry: If you're holding any cards that didn't start in your deck, reduce their Cost by (2).
Mage Rare Minion 4 4 5
Licensed Adventurer
Battlecry: If you control a Quest, add a Coin to your hand.
Neutral Rare Minion 2 3 2
Lifedrinker
Battlecry: Deal 3 damage to the enemy hero. Restore 3 Health to your hero.
Neutral Rare Minion 4 3 3
Lifeguard
Taunt Battlecry: The next spell you cast has Lifesteal.
Mage, Paladin Rare Minion 4 2 7
Lightforged Cariel
Battlecry: Deal 2 damage to all enemies. Equip a 2/5 Immovable Object.
Paladin Legendary Hero 8
Lightforged Crusader
Battlecry: If your deck has no Neutral cards, add 5 random Paladin cards to your hand.
Paladin Epic Minion 7 7 7
Lightforged Zealot
Battlecry: If your deck has no Neutral cards, equip a 4/2 Truesilver Champion.
Paladin Rare Minion 4 4 2
Lightfused Stegodon
Battlecry: Adapt your Silver Hand Recruits.
Paladin Rare Minion 3 3 3
Lightmaw Netherdrake
Battlecry: If you're holding a Holy and a Shadow spell, deal 3 damage to all other minions.
Priest Rare Minion 4 4 4
Light's Champion
Battlecry: Silence a Demon.
Neutral Rare Minion 3 4 3
Lil' Exorcist
Taunt. Battlecry: Gain +1/+1 for each enemy Deathrattle minion.
Neutral Rare Minion 3 2 3
Lilian Voss
Battlecry: Replace spells in your hand with random spells (from your opponent's class).
Rogue Legendary Minion 4 4 5
Lilypad Lurker
Battlecry: If you played an Elemental last turn, transform an enemy minion into a 0/1 Frog with Taunt.
Shaman Epic Minion 5 5 6