Does something when you play it from your hand.

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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Ivus, the Forest Lord
Battlecry: Spend the rest of your Mana and gain +2/+2, RushDivine Shield, or Taunt at random for each.
Neutral Legendary Minion 1 1 1
Jace Darkweaver
Battlecry: Cast all Fel spells you've played this game (targets enemies if possible).
Demon Hunter Legendary Minion 8 7 5
Jade Behemoth
Taunt Battlecry: Summon a Jade Golem.
Druid Common Minion 5 3 6
Jade Chieftain
Battlecry: Summon a Jade Golem. Give it Taunt.
Shaman Common Minion 6 5 5
Jade Claws
Battlecry: Summon a Jade Golem. Overload: (1)
Shaman Rare Weapon 2 2 2
Jade Spirit
Battlecry: Summon a Jade Golem.
Druid, Rogue, Shaman Common Minion 4 3 3
Jan'alai, the Dragonhawk
Battlecry: If your Hero Power dealt 8 damage this game, summon Ragnaros the Firelord.
Mage Legendary Minion 7 4 4
Jandice Barov
Battlecry: Summon two random 5-Cost minions. Secretly pick one that dies when it takes damage.
Mage, Rogue Legendary Minion 5 2 1
Jepetto Joybuzz
Battlecry: Draw 2 minions from your deck. Set their Attack, Health, and Cost to 1.
Neutral Legendary Minion 8 6 6
Jerry Rig Carpenter
Battlecry: Draw a Choose One spell and split it.
Druid Rare Minion 2 2 1
Jeweled Macaw
Battlecry: Add a random Beast to your hand.
Hunter Common Minion 1 1 2
Jeweled Scarab
Battlecry: Discover a (3)-Cost card.
Neutral Common Minion 2 1 1
Jinyu Waterspeaker
Battlecry: Restore 6 health. Overload: (1)
Shaman Rare Minion 4 4 6
Job Shadower
Battlecry: If your hero took damage this turn, summon a copy of this.
Demon Hunter, Priest Common Minion 3 4 3
Jotun, the Eternal
Battlecry: For the rest of the game, cast a copy of the first spell you draw each turn at enemies.
Demon Hunter Legendary Minion 5 4 5
Joymancer Jepetto
Battlecry: Get copies of every 1-Attack or 1-Health minion you've played this game.
Neutral Legendary Minion 8 6 6
Justicar Trueheart
Battlecry: Replace your starting Hero Power with a better one.
Neutral Legendary Minion 5 6 4
K9-0tron
Battlecry: Dredge. If it's a 1-C0st minion, summon it.
Hunter Common Minion 2 2 3
Kabal Chemist
Battlecry: Add a random Potion to your hand.
Mage, Priest, Warlock Common Minion 4 3 3
Kabal Courier
Battlecry: Discover a Mage, Priest, or Warlock card.
Mage, Priest, Warlock Rare Minion 2 2 2
Kabal Lackey
Battlecry: The next Secret you play this turn costs (1).
Mage Common Minion 1 2 1
Kabal Outfitter
Battlecry and Deathrattle: Give another random friendly minion +1/+1.
Warlock Common Minion 3 3 3
Kabal Songstealer
Battlecry: Silence a minion.
Priest Common Minion 5 5 5
Kabal Talonpriest
Battlecry: Give a friendly minion +3 Health.
Priest Common Minion 3 3 4
Kaja'mite Creation
Battlecry: Discover a spell from another class that costs (3) or less.
Rogue Rare Minion 2 3 2
Kalecgos
Your first spell each turn costs (0). Battlecry: Discover a spell.
Mage Legendary Minion 8 4 12
Kalimos, Primal Lord
Battlecry: If you played an Elemental last turn, cast an Elemental Invocation.
Shaman Legendary Minion 7 7 7
Kargal Battlescar
Battlecry: Summon a 5/5 Lookout for each Watch Post you've summoned this game.
Neutral Legendary Minion 7 5 5
Kathrena Winterwisp
Battlecry and Deathrattle: Recruit a Beast.
Hunter Legendary Minion 8 6 6
Kazakus
Battlecry: If your deck has no duplicates, create a custom spell.
Mage, Priest, Warlock Legendary Minion 4 3 3
Kazakus, Golem Shaper
Battlecry: If your deck has no 4-Cost cards, build a custom Golem.
Neutral Legendary Minion 4 3 3
Kazakusan
Battlecry: If you played 4 Dragons this game, craft a custom deck of Treasures.
Neutral Legendary Minion 8 8 8
Keeper of Uldaman
Battlecry: Set a minion's Attack and Health to 3.
Paladin Common Minion 3 3 4
Keli'dan the Breaker
Battlecry: Destroy a minion. If drawn this turn, instead destroy all minions except this one.
Warlock Legendary Minion 6 3 3
Kel'Thuzad, the Inevitable
Battlecry: Resurrect your Volatile Skeletons. Any that can't fit on the battlefield instantly explode!
Mage Legendary Minion 8 6 8
Keyboard Soloist
Battlecry: If you control no other minions, summon two 1/2 Amps with Spell Damage +1.
Mage Common Minion 4 2 4
Keywarden Ivory
Battlecry: Discover a dual-class spell from any class. Spellburst: Get another copy.
Mage, Rogue Legendary Minion 5 4 5
Kezan Mystic
Battlecry: Take control of a random enemy Secret.
Neutral Rare Minion 4 4 3
Kil'jaeden
Battlecry: Replace your deck with an endless portal of Demons. Each turn, they gain an additional +7/+7.
Neutral Legendary Minion 7 7 7
Kindling Elemental
Battlecry: The next Elemental you play costs (1) less.
Neutral Common Minion 1 1 2
King Mosh
Battlecry: Destroy all damaged minions.
Warrior Legendary Minion 7 9 7
King Mukla
Battlecry: Give your opponent 2 Bananas.
Neutral Legendary Minion 3 5 5
King Phaoris
Battlecry: For each spell in your hand, summon a random minion of the same Cost.
Neutral Legendary Minion 10 5 5
King Plush
Charge Battlecry: Return all minions with less Attack than this to their owner's decks.
Hunter Legendary Minion 9 6 6
King Tide
Battlecry: Both players' spells cost (5) until the end of your turn.
Druid, Mage Legendary Minion 4 4 4
Kingpin Pud
Battlecry: Resurrect your Ogre-Gang. Give them Windfury.
Neutral Legendary Minion 6 6 7
King's Defender
Battlecry: If you have a minion with Taunt, gain +1 durability.
Warrior Rare Weapon 3 3 2
King's Elekk
Battlecry: Reveal a minion in each deck. If yours costs more, draw it.
Hunter Common Minion 2 3 2