Does something when you play it from your hand.

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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Gyreworm
Battlecry: If you played an Elemental last turn, deal 3 damage.
Neutral Common Minion 3 3 2
Hagatha the Fabled
Battlecry: Draw 2 spells that cost (5) or more. Transform them into Slimes that cast the spell.
Shaman Legendary Minion 4 4 3
Hagatha the Witch
Battlecry: Deal 3 damage to all minions.
Shaman Legendary Hero 8
Hailbringer
Battlecry: Summon two 1/1 Ice Shards that Freeze.
Neutral Common Minion 5 3 4
Halazzi, the Lynx
Battlecry: Fill your hand with 1/1 Lynxes that have Rush.
Hunter Legendary Minion 5 3 2
Halduron Brightwing
Battlecry: Give all Arcane spells in your hand and deck Spell Damage +1.
Hunter Legendary Minion 3 3 4
Hammer of the Naaru
Battlecry: Summon a 6/6 Holy Elemental with Taunt.
Paladin Epic Weapon 6 3 3
Handmaiden
Battlecry: If you've cast three spells while holding this, draw 3 cards.
Priest Rare Minion 3 3 2
Harbor Scamp
Battlecry: Draw a Pirate.
Warrior Common Minion 2 2 2
Hardcore Cultist
Battlecry: Deal 2 damage. Finale: To all enemies.
Death Knight Common Minion 3 2 1
Harmonica Soloist
Battlecry: If you control no other minions, Discover and cast a Secret.
Hunter Epic Minion 3 4 2
Harrison Jones
Battlecry: Destroy your opponent's weapon and draw cards equal to its Durability.
Neutral Legendary Minion 5 5 4
Harrowing Ox
Taunt Battlecry: If you've Excavated twice, your next card this turn costs (7) less.
Death Knight Epic Minion 7 7 7
Harth Stonebrew
Battlecry: Replace your hand with an iconic one from Hearthstone's past. (Once per game)
Neutral Legendary Minion 6 5 5
Headhunter's Hatchet
Battlecry: If you control a Beast, gain +1 Durability.
Hunter Common Weapon 2 2 2
Heartbreaker Hedanis
Battlecry: Deal 4 damage to this minion. Overheal: Deal 5 damage to a random enemy.
Priest Legendary Minion 4 4 8
Hecklebot
Taunt Battlecry: Your opponent summons a minion from their deck.
Neutral Rare Minion 4 3 8
Hecklefang Hyena
Battlecry: Deal 3 damage to your hero.
Neutral Rare Minion 2 2 4
Hedra the Heretic
Battlecry: For each spell you've cast while holding this, summon a minion of that spell's Cost.
Druid Legendary Minion 7 4 5
Heistbaron Togwaggle
Battlecry: If you control a Lackey, choose a fantastic treasure.
Rogue Legendary Minion 6 5 5
Helya
Battlecry: Shuffle all three Plagues into your opponent's deck. Plagues they draw this game are unending.
Death Knight Legendary Minion 4 4 4
Hematurge
Battlecry: Spend a Corpse to Discover a Blood Rune card.
Death Knight Rare Minion 2 2 3
Hemet, Jungle Hunter
Battlecry: Destroy all cards in your deck that cost (3) or less.
Neutral Legendary Minion 6 6 6
Hemet Nesingwary
Battlecry: Destroy a Beast.
Neutral Legendary Minion 5 6 3
Hench-Clan Burglar
Battlecry: Discover a spell from another class.
Rogue Common Minion 4 4 4
Hench-Clan Hag
Battlecry: Summon two 1/1 Amalgams with all minion types.
Neutral Epic Minion 4 3 3
Herald of Chaos
Lifesteal Battlecry: If you've cast a Fel spell while holding this, gain Rush.
Demon Hunter Common Minion 3 3 4
Herald of Light
Battlecry: If you've cast a Holy spell while holding this, restore 6 Health to all friendly characters.
Priest Common Minion 3 3 4
Herald of Lokholar
Battlecry: Draw a Frost spell.
Neutral Common Minion 4 3 5
Herald of Nature
Battlecry: If you've cast a Nature spell while holding this, give other minions +1/+1.
Druid Common Minion 3 3 3
Herald of Shadows
Battlecry: If you've cast a Shadow spell while holding this, steal 2 Health from a minion.
Warlock Common Minion 3 4 2
Herald Volazj
Battlecry: Summon a 1/1 copy of each of your other minions.
Priest Legendary Minion 6 5 5
Heroic Innkeeper
Taunt. Battlecry: Gain +2/+2 for each other friendly minion.
Neutral Common Minion 8 4 4
Hex Lord Malacrass
Battlecry: Add a copy of your opening hand to your hand (except this card).
Mage Legendary Minion 8 5 5
High Cultist Basaleph
Battlecry: Resurrect all friendly Undead that died after your last turn.
Priest Legendary Minion 4 3 5
High Exarch Yrel
Battlecry: If your deck has no Neutral cards, gain Rush, Lifesteal, Taunt and Divine Shield.
Paladin Legendary Minion 8 7 5
High Inquisitor Whitemane
Battlecry: Summon all friendly minions that died this turn.
Neutral Legendary Minion 6 5 7
High Priest Thekal
Battlecry: Convert all but 1 of your Hero's Health into Armor.
Paladin Legendary Minion 3 3 4
Hipster
Battlecry: Discover a spell from your opponent's class that isn't in their deck.
Neutral Common Minion 2 1 3
Hir'eek, the Bat
Battlecry: Fill your board with copies of this minion.
Warlock Legendary Minion 8 1 1
Hoard Pillager
Battlecry: Equip one of your destroyed weapons.
Neutral Rare Minion 4 4 2
Hobart Grapplehammer
Battlecry: Give all weapons in your hand and deck +1 Attack.
Warrior Legendary Minion 4 2 2
Hodir, Father of Giants
Battlecry: Set the stats of the next three minions you play to 8/8.
Hunter Legendary Minion 8 8 8
Hog Rancher
Battlecry: Summon a 2/1 Hog with Rush.
Neutral Common Minion 3 3 2
Hollow Abomination
Battlecry: Deal 1 damage to all enemy minions. Honorable Kill: Gain the minion's Attack.
Warlock Common Minion 5 2 8
Hologram Operator
Battlecry: Get 3 random Temporary Draenei.
Neutral Common Minion 2 3 2
Holy Cowboy
Battlecry: Your next Holy spell costs (2) less.
Paladin Common Minion 3 4 3
Hooked Reaver
Battlecry: If you have 15 or less Health, gain +3/+3 and Taunt.
Warlock Rare Minion 4 4 4