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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Headhunt
Deal 2 damage. Get a 4/4 Crewmate with a random bonus effect.
Demon Hunter Rare Spell 1
Hemet, Foam Marksman
After a friendly Beast dies, get a random Legendary Beast from the past. It costs (2) less.
Hunter Legendary Minion 5 3 6
Hologram Operator
Battlecry: Get 3 random Temporary Draenei.
Neutral Common Minion 2 3 2
Holy Springwater
Restore 8 Health to a damaged character. Save any excess in a 1-Cost Bottle.
Priest Common Spell 2
Howdyfin
Whenever your hand has less than 3 cards in it, get a random Murloc.
Neutral Epic Minion 2 2 3
Hunter's Pack
Add a random Hunter Beast, Secret, and weapon to your hand.
Hunter Common Spell 3
Identity Theft
Discover a copy of a card from your opponent's hand and deck.
Priest Common Spell 3
Ignis, the Eternal Flame
Battlecry: If you've Forged a card this game, craft a custom weapon.
Neutral Legendary Minion 4 2 4
Improve Morale
Deal 1 damage to a minion. If it survives, add a Lackey to your hand.
Warrior Common Spell 1
In Formation!
Add 2 random Taunt minions to your hand.
Warrior Common Spell 2
Infested Goblin
Taunt Deathrattle: Add two 1/1 Scarabs with Taunt to your hand.
Neutral Rare Minion 3 2 3
Infested Watcher
Taunt Deathrattle: Get two 1/1 Chaotic Tendrils.
Shaman Common Minion 4 4 4
Invasive Shadeleaf
Deal 10 damage to an enemy minion. Save any excess in a 1-Cost Bottle.
Priest Rare Spell 4
Invitation Courier
After a card is added to your hand from another class, copy it.
Neutral Rare Minion 3 3 4
Jackpot!
Add two random spells from other classes that cost (5) or more to your hand.
Rogue Common Spell 2
Joymancer Jepetto
Battlecry: Get copies of every 1-Attack or 1-Health minion you've played this game.
Neutral Legendary Minion 8 6 6
Kazakus, Golem Shaper
Battlecry: If your deck has no 4-Cost cards, build a custom Golem.
Neutral Legendary Minion 4 3 3
Keeper Stalladris
After you cast a Choose One spell, add copies of both choices to your hand.
Druid Legendary Minion 2 2 3
Keymaster Alabaster
Whenever your opponent draws a card, add a copy to your hand that costs (1).
Neutral Legendary Minion 7 6 8
Kiri, Chosen of Elune
Battlecry: Add a Solar Eclipse and Lunar Eclipse to your hand.
Druid Legendary Minion 3 2 2
Kobold Taskmaster
Battlecry: Add 2 Armor Scraps to your hand that give +2 Health to a minion.
Neutral Rare Minion 3 2 4
K'thir Ritualist
Taunt Battlecry: Add a random 4-Cost minion to your opponent's hand.
Neutral Rare Minion 3 4 4
Lady Deathwhisper
Deathrattle: Copy all Frost spells in your hand.
Death Knight Legendary Minion 4 4 3
Lady Liadrin
Battlecry: Add a copy of each spell you cast on friendly characters this game to your hand.
Paladin Legendary Minion 7 4 6
Libram of Divinity
Give a minion +3/+3. If this costs (0), return this to your hand at the end of your turn.
Paladin Epic Spell 4
Libram of Wisdom
Give a minion +1/+1 and "Deathrattle: Add a 'Libram of Wisdom' spell to your hand."
Paladin Rare Spell 2
Licensed Adventurer
Battlecry: If you control a Quest, add a Coin to your hand.
Neutral Rare Minion 2 3 2
Lifebinder's Gift
Choose One - Get 2 random Nature spells; or Reduce the Cost of spells in your hand by (1).
Druid Common Spell 2
Lifesaving Aura
At the end of your turn, get a 1-Cost Sunscreen that gives +1/+2. Lasts 3 turns.
Mage, Paladin Rare Spell 1
Lifeweaver
Whenever you restore Health, add a random Druid spell to your hand.
Druid Rare Minion 3 2 5
Lightforged Crusader
Battlecry: If your deck has no Neutral cards, add 5 random Paladin cards to your hand.
Paladin Epic Minion 7 7 7
Loan Shark
Battlecry: Give your opponent a Coin. Deathrattle: You get two.
Rogue Common Minion 3 3 4
Lock and Load
Each time you cast a spell this turn, get a random Hunter card.
Hunter Epic Spell 0
Maestra, Mask Merchant
Warlock Tourist Battlecry: Discover a Hero card from the past (from another class).
Rogue Legendary Minion 5 6 5
Magatha, Bane of Music
Battlecry: Draw 5 cards. Give any spells drawn to your opponent.
Neutral Legendary Minion 5 5 5
Magicfin
After a friendly Murloc dies, add a random Legendary card to your hand.
Shaman Epic Minion 3 3 4
Mailbox Dancer
Battlecry: Add a Coin to your hand. Deathrattle: Give your opponent one.
Neutral Rare Minion 2 3 2
Mana Cyclone
Battlecry: For each spell you've cast this turn, add a random Mage spell to your hand.
Mage Epic Minion 2 2 2
Marin the Manager
Battlecry: Choose a fantastic treasure. Shuffle the other 3 into your deck.
Neutral Legendary 7
Marsh Hydra
Rush After this attacks, add a random 8-Cost minion to your hand.
Druid Epic Minion 7 7 7
Maruut Stonebinder
Battlecry: If your deck started with no duplicates, Discover an Elemental to summon. Add the others to your hand.
Neutral Legendary Minion 7 5 6
Meeting Stone
At the end of your turn, add a 2/2 Adventurer with a random bonus effect to your hand.
Neutral Common Minion 1 0 2
Melomania
Each time you play a minion this turn, add a random Shaman spell to your hand.
Shaman Epic Spell 0
Melted Maker
After you Forge a card, get a copy of it.
Neutral Common Minion 3 3 3
Menacing Nimbus
Battlecry: Add a random Elemental to your hand.
Shaman Common Minion 2 2 3
Metal Detector
After your hero attacks and kills a minion, get a Coin.
Mage, Paladin, Rogue Rare Weapon 3 3 2
Mind Eater
Deathrattle: Add a copy of a card in your opponent's deck to your hand.
Priest Common 2
Miracle Salesman
Deathrattle: Get a Tradeable Snake Oil.
Neutral Common Minion 1 2 2