Warrior Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Screwjank Clunker Battlecry: Give a friendly Mech +2/+2. |
Warrior | Rare | Minion | 4 | 2 | 5 | |
Sea Reaver When you draw this, deal 1 damage to all YOUR minions. |
Warrior | Epic | Minion | 6 | 6 | 7 | |
Security Rover Whenever this minion takes damage, summon a 2/3 Mech with Taunt. |
Warrior | Rare | Minion | 6 | 2 | 6 | |
Shield Block Gain 5 Armor. Draw a card. |
Warrior | Common | Spell | 2 | |||
Shield of Honor Give a damaged minion +3 Attack and Divine Shield. |
Paladin, Warrior | Common | Spell | 1 | |||
Shield Shatter Deal 5 damage to all minions. Costs (1) less for each Armor you have. |
Warrior | Rare | Spell | 10 | |||
Shield Slam Deal 1 damage to a minion for each Armor you have. |
Warrior | Epic | Spell | 1 | |||
Shieldmaiden Battlecry: Gain 5 Armor. |
Warrior | Rare | Minion | 5 | 5 | 5 | |
Shiver Their Timbers! Deal 2 damage to a minion. If you control a Pirate, deal 5 damage instead. |
Warrior | Rare | Spell | 1 | |||
Shoulder Check Tradeable Give a minion +2/+1 and Rush. |
Warrior | Rare | Spell | 1 | |||
Siege Engine Whenever you gain Armor, give this minion +1 Attack. |
Warrior | Rare | Minion | 5 | 5 | 5 | |
Silverfury Stalwart Taunt, Rush Can't be targeted by spells or Hero Powers. |
Warrior | Common | Minion | 6 | 4 | 8 | |
Sky Raider Battlecry: Add a random Pirate to your hand. |
Warrior | Common | Minion | 1 | 1 | 2 | |
Skybarge After you summon a Pirate, deal 2 damage to a random enemy. |
Warrior | Rare | Minion | 3 | 2 | 5 | |
Slagmaw the Slumbering Rush, Taunt Dormant for 6 turns. (Excavate to awaken 2 turns sooner!) |
Warrior | Legendary | Minion | 4 | 16 | 16 | |
Slam Deal 2 damage to a minion. If it survives, draw a card. |
Warrior | Common | Spell | 1 | |||
Sleep Under the Stars Choose Thrice - Draw 2 cards; Gain 5 Armor; Refresh 3 Mana Crystals. |
Druid, Warrior | Epic | Spell | 7 | |||
Sleep with the Fishes Deal 3 damage to all damaged minions. |
Warrior | Epic | Spell | 2 | |||
Smelt Give a random minion in your hand +3/+3. Lose 3 Armor to do it again. |
Warrior | Rare | Spell | 2 | |||
Smolderthorn Lancer Battlecry: If you're holding a Dragon, destroy a damaged enemy minion. |
Warrior | Epic | Minion | 3 | 3 | 2 | |
Snowed In Destroy a damaged minion. Freeze all other minions. |
Warrior | Epic | Spell | 3 | |||
Sparring Partner Taunt Battlecry: Give a minion Taunt. |
Warrior | Rare | Minion | 2 | 3 | 2 | |
Spiked Wheel Has +3 Attack while your hero has Armor. |
Warrior | Common | Weapon | 1 | 0 | 2 | |
Spirit of the Rhino Stelath for 1 turn. Your Rush minions are Immune the turn they're summoned. |
Warrior | Rare | Minion | 1 | 0 | 3 | |
Spore Empress Moldara Start of Game: Shuffle 7 Replicating Spores into your deck. |
Warrior | Legendary | Minion | 6 | 6 | 7 | |
Stage Dive Draw a Rush minion. Corrupt: Give it +2/+1. |
Warrior | Rare | Spell | 1 | |||
Stage Hand Battlecry: Give a random minion in your hand +1/+1. |
Warrior | Common | Minion | 2 | 3 | 2 | |
Stalwart Avenger Immune while attacking. At the end of EACH turn, swap this minion's Attack and Health. |
Warrior | Epic | Minion | 4 | 7 | 2 | |
Standardized Pack Add 5 random Taunt minions to your hand. At the end of your turn, discard them. |
Warrior | Rare | Spell | 1 | |||
Steam Guardian Battlecry: Draw a spell. Reduce the Cost of a Fire spell in your hand by (1). |
Warrior | Common | Minion | 3 | 3 | 3 | |
Steeldancer Battlecry: Summon a random minion with Cost equal to your weapon's Attack. |
Rogue, Warrior | Epic | Minion | 4 | 4 | 4 | |
Stolen Goods Draw a Taunt minion. Give it +2/+2. |
Warrior | Rare | Spell | 2 | |||
Stonemaul Anchorman Rush Frenzy: Draw a card. |
Warrior | Common | Minion | 5 | 4 | 6 | |
Stoneskin Armorer Battlecry: If your Armor changed this turn, draw 2 cards. |
Warrior | Rare | Minion | 2 | 2 | 2 | |
Stormwind Freebooter Battlecry: Give your hero +2 Attack this turn. |
Warrior | Common | Minion | 3 | 3 | 4 | |
Sudden Genesis Summon copies of your damaged minions. |
Warrior | Epic | Spell | 4 | |||
Sul'thraze Overkill: You may attack again. |
Warrior | Epic | Weapon | 6 | 4 | 4 | |
Sunfire Smithing Equip a 4/2 Sword. Give a random minion in your hand +4/+2. |
Warrior | Rare | Spell | 4 | |||
Sunfury Champion After you cast a Fire spell, deal 1 damage to all minions. |
Warrior | Epic | Minion | 1 | 1 | 3 | |
Supercollider After you attack a minion, force it to attack one of its neighbors. |
Warrior | Epic | Weapon | 5 | 1 | 3 | |
Suspicious Pirate Battlecry: Discover a weapon. If your opponent guesses your choice, they get a copy. |
Warrior | Rare | Minion | 3 | 3 | 4 | |
Sweeping Strikes Give a minion "Also damages minions next to whomever it attacks." |
Warrior | Rare | Spell | 2 | |||
Sword and Board Deal 2 damage to a minion. Gain 2 Armor. |
Warrior | Common | Spell | 1 | |||
Sword Eater Taunt Battlecry: Equip a 3/2 Sword. |
Warrior | Common | Minion | 4 | 2 | 5 | |
Tar Lord Taunt Has +4 Attack during your opponent's turn. |
Warrior | Common | Minion | 6 | 1 | 11 | |
Tent Trasher Rush. Costs (1) less for each friendly minion with unique minion type. |
Warrior | Epic | Minion | 5 | 5 | 5 | |
Tentacles for Arms Deathrattle: Return this to your hand. |
Warrior | Epic | Weapon | 5 | 2 | 2 | |
Testing Dummy Taunt Deathrattle: Deal 8 damage randomly split among all enemies. |
Warrior | Common | Minion | 6 | 4 | 8 |