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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Kargath Bladefist
Rush Deathrattle: Shuffle 'Kargath Prime' into your deck.
Warrior Legendary Minion 4 4 4
Khaz'goroth
Titan After this uses an ability, gain Immune this turn and attack a random enemy minon.
Warrior Legendary Minion 6 4 5
King Mosh
Battlecry: Destroy all damaged minions.
Warrior Legendary Minion 7 9 7
King's Defender
Battlecry: If you have a minion with Taunt, gain +1 durability.
Warrior Rare Weapon 3 3 2
Kobold Barbarian
At the start of your turn, attack a random enemy.
Warrior Rare Minion 3 4 4
Kodohide Drumkit
Deathrattle: Deal 2 damage to all minions. (Gain Armor while equipped to improve!)
Warrior Rare Weapon 4 3 2
Kor'kron Elite
Charge
Warrior Free Minion 4 4 3
Kresh, Lord of Turtling
Frenzy: Gain 8 Armor. Deathrattle: Equip a 2/5 Turtle Spike.
Warrior Legendary Minion 6 3 9
Lab Patron
The first time you  gain Armor each turn, summon another Lab Patron.
Warrior Rare Minion 4 3 3
Lady Ashvane
Battlecry: Give all weapons in your hand, deck, and battlefield +1/+1.
Warrior Legendary Minion 5 5 5
Last Stand
Draw a Taunt minion. Manathirst (7): Double its stats.
Warrior Rare Spell 1
Lesser Mithril Spellstone
Summon one 5/5 Mithril Golem. (Equip a weapon to upgrade.)
Warrior Rare Spell 7
Light of the Phoenix
Draw 2 cards. Costs (1) less for each damaged friendly character.
Warrior Common Spell 4
Line Cook
Tradeable Taunt. When you draw this, get a copy of it.
Hunter, Warrior Common Minion 3 2 4
Livewire Lance
After your Hero attacks, add a Lackey to your hand.
Warrior Epic Weapon 3 2 2
Lord Barov
Battlecry: Set the Health of all other minions to 1. Deathrattle: Deal 1 damage to all minions.
Paladin, Warrior Legendary Minion 3 3 2
Lothar
At the end of your turn, attack a random enemy minion. If it dies, gain +3/+3.
Warrior Legendary Minion 7 7 7
Magnataur Alpha
Also damage the minions next to whomever he attacks.
Warrior Epic Minion 4 5 3
Malkorok
Battlecry: Equip a random weapon.
Warrior Legendary Minion 7 6 5
Man-at-Arms
Battlecry: If you have a weapon equipped, gain +1/+1.
Warrior Common Minion 2 2 3
Man the Cannons
Deal 3 damage to a minion and 1 damage to all other minions.
Warrior Common Spell 2
Mawsworn Bailiff
Taunt. Battlecry: If you have 4 or more Armor, gain +4/+4.
Warrior Common Minion 5 4 4
Militia Commander
Rush Battlecry: Gain +3 Attack this turn.
Warrior Rare Minion 4 2 5
Minefield
Deal 5 damage randomly split among all minions.
Warrior Common Spell 2
Minotauren
Rush Whenever this minion deals damage, gain that much Armor.
Warrior Rare Minion 6 5 5
Misfire
Deal 3, 2, and 1 damage to random minions. Quickdraw: Choose the targets.
Warrior Epic Spell 2
Molten Blade
Transforms into a new weapon when in hand that changes each turn.
Warrior Rare Weapon 1 1 1
Molten Breath
Deal 5 damage to a minion. If you're holding a Dragon, gain 5 Armor.
Warrior Rare Spell 4
Mor'shan Elite
Taunt. Battlecry: If your hero attacked this turn, summon a copy of this.
Warrior Epic Minion 5 4 4
Mortal Strike
Deal 4 damage. If you have 12 or less Health, deal 6 instead.
Warrior Rare Spell 4
Mountainfire Armor
Deathrattle: If it's your opponent's turn, gain 6 Armor.
Warrior Rare Minion 3 4 3
Muensterosity
Taunt. At the end of your turn, summon an Elemental with stats equal to this minion's.
Hunter, Warrior Common Minion 9 6 9
Needlerock Totem
At the end of your turn, gain 2 Armor and draw a card.
Shaman, Warrior Common Minion 2 0 2
Nellie, the Great Thresher
Colossal +1 Battlecry: Discover 3 Pirates to crew Nellie's Ship!
Warrior Legendary Minion 7 5 5
New Heights
Increase your maximum Mana by 3 and gain an empty Mana Crystal.
Druid, Warrior Epic Spell 3
Nitroboost Poison
Give a minion +2 Attack. Corrupt: And your weapon.
Rogue, Warrior Common Spell 2
Number Cruncher
Rush, Taunt Choose Thrice - Gain +2 Attack; or +2 Health.
Druid, Warrior Rare Minion 4 2 1
N'Zoth's First Mate
Battlecry: Equip a 1/3 Rusty Hook.
Warrior Common Minion 1 1 1
Obsidian Destroyer
At the end of your turn, summon a 1/1 Scarab with Taunt.
Warrior Common Minion 7 7 7
Obsidiansmith
Battlecry: Dredge. If it's a minion or a weapon, give it +1/+1.
Warrior Rare Minion 2 3 2
Odyn, Prime Designate
Battlecry: For the rest of the game, after your hero gainst Armor, they gain that much Attack for that turn.
Warrior Legendary Minion 9 8 8
Ogre Warmaul
50% chance to attack the wrong enemy.
Warrior Common Weapon 3 4 2
Omega Assembly
Discover a Mech. If you have 10 Mana Crystals, keep all 3 cards.
Warrior Rare Spell 1
Omega Devastator
Battlecry: If you have 10 Mana Crystals, deal 10 damage to a minion.
Warrior Epic Minion 4 4 5
Onyxian Drake
Taunt Battlecry: Deal damage equal to your Armor to an enemy minion.
Warrior Common Minion 4 4 5
Orgrimmar Aspirant
Inspire: Give your weapon +1 Attack.
Warrior Common Minion 3 3 3
Ornery Direhorn
Taunt Battlecry: Adapt.
Warrior Common Minion 6 6 6
Outrider's Axe
After your hero attacks and kills a minion, draw a card.
Warrior Rare Weapon 4 3 3