Shaman Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Tinyfin's Caravan At the start of your turn, draw a Murloc. |
Shaman | Rare | Minion | 2 | 1 | 3 | |
Torghast Custodian Battlecry: For each enemy minion, randomly gain Rush, Divine Shield, or Windfury. |
Shaman | Rare | Minion | 8 | 6 | 10 | |
Torrent Deal 8 damage to a minion. If you played a spell last turn, this costs (3) less. |
Shaman | Rare | Spell | 4 | |||
Totally Totems Summon all FIVE?! basic Totems. Overload: (1) |
Shaman | Epic | Spell | 4 | |||
Totem Cruncher Taunt Battlecry: Destroy your totems. Gain +2/+2 for each destroyed. |
Shaman | Epic | Minion | 4 | 2 | 3 | |
Totem Golem Overload: (1) |
Shaman | Common | Minion | 2 | 3 | 4 | |
Totem Goliath Deathrattle: Summon all four basic Totems. Overload: (1) |
Shaman | Epic | Minion | 5 | 5 | 5 | |
Totemic Evidence Choose a basic Totem and summon it. Infuse (3 Totems): Summon all 4 instead. |
Shaman | Common | Spell | 1 | |||
Totemic Might Give your Totems +2 Health. |
Shaman | Free | Spell | 0 | |||
Totemic Reflection Give a minion +2/+2. If it's a Totem, summon a copy of it. |
Shaman | Common | Spell | 3 | |||
Totemic Smash Deal 2 damage. Overkill: Summon a basic Totem. |
Shaman | Common | Spell | 1 | |||
Totemic Surge Give your Totems +2 Attack. |
Shaman | Common | Spell | 0 | |||
Triangulate Discover a different spell from your deck. Shuffle 3 copies of it into your deck. |
Shaman | Rare | Spell | 2 | |||
Trick Totem At the end of your turn, cast a random spell that costs (3) or less. |
Mage, Shaman | Rare | Minion | 2 | 0 | 3 | |
Trusty Companion Give a minion +2/+3. If it has a minion type, draw one of that type. |
Shaman | Epic | Spell | 2 | |||
Trusty Fishing Rod After your hero attacks, summon a 1-Cost minion from your deck. |
Hunter, Priest, Shaman | Common | Weapon | 3 | 1 | 2 | |
Tunnel Trogg Whenever you Overload gain +1 Attack per locked Mana Crystal. |
Shaman | Common | Minion | 1 | 1 | 3 | |
Turbulus Hunter Tourist. Battlecry: Give +1/+1 to all other Battlecry minions in your hand, deck, and battlefield. |
Shaman | Legendary | Minion | 3 | 3 | 3 | |
Turn the Tides Give your hero +3 Attack this turn. Summon a 3/3 Elemental with Rush. Overload: (1) |
Shaman | Common | Spell | 3 | |||
Tuskarr Totemic Battlecry: Summon a random basic Totem. |
Shaman | Common | Minion | 2 | 3 | 2 | |
Ultraviolet Breaker Battlecry: Deal 3 damage to an enemy minion. Shuffle 3 Asteroids into your deck. |
Shaman | Common | Minion | 3 | 3 | 2 | |
Unbound Elemental After you play a card with Overload, gain +1/+1. |
Shaman | Common | Minion | 3 | 3 | 4 | |
Underbelly Angler After you play a Murloc, add a random Murloc to your hand. |
Shaman | Rare | Minion | 2 | 2 | 3 | |
Unite the Murlocs Quest: Summon 8 Murlocs. Reward: Megafin. |
Shaman | Legendary | Spell | 1 | |||
Unliving Champion Battlecry: If a friendly Undead died after your last turn, summon two 3/2 Zombies. |
Shaman | Common | Minion | 3 | 3 | 2 | |
Unstable Evolution Transform a friendly minion into one that costs (1) more. Repeatable this turn. |
Shaman | Epic | Spell | 1 | |||
Vessina While you're Overloaded, your other minions have +2 Attack. |
Shaman | Legendary | Minion | 4 | 2 | 6 | |
Vitality Totem At the end of your turn, restore 4 Health to your hero. |
Shaman | Rare | Minion | 2 | 0 | 3 | |
Vivid Spores Give your minions "Deathrattle: Resummon this minion." |
Shaman | Rare | Spell | 4 | |||
Volcano Deal 15 damage randomly split among all minions. Overload: (1) |
Shaman | Rare | Spell | 5 | |||
Voltaic Burst Summon two 1/1 Sparks with Rush. Overload: (1) |
Shaman | Rare | Spell | 1 | |||
Voodoo Hexxer Taunt Freeze any character damaged by this minion. |
Shaman | Rare | Minion | 5 | 2 | 7 | |
Wailing Vapor After you play an Elemental, gain +1 Attack. |
Shaman | Common | Minion | 1 | 1 | 3 | |
Walking Fountain Lifesteal, Rush, Windfury |
Shaman | Common | Minion | 8 | 4 | 8 | |
Walking Mountain Rush, Lifesteal, Mega-Windfury Overload: (2) |
Shaman | Epic | Minion | 9 | 4 | 16 | |
Wartbringer Battlecry: If you played 2 spells this turn, deal 2 damage. |
Shaman | Common | Minion | 1 | 2 | 1 | |
Wave of Nostalgia Transform ALL minions into random Legendary ones from the past. |
Shaman | Common | Spell | 5 | |||
Weaponized Wasp Battlecry: If you control a Lackey, deal 3 damage. |
Shaman | Rare | Minion | 3 | 3 | 3 | |
Whack-A-Gnoll Hammer After your hero attacks, give a random friendly minion +1/+1. |
Shaman | Rare | Weapon | 3 | 3 | 2 | |
Whirling Zap-o-matic Windfury |
Shaman | Common | Minion | 2 | 3 | 2 | |
White Eyes Taunt Deathrattle: Shuffle 'The Storm Guardian' into your deck. |
Shaman | Legendary | Minion | 5 | 5 | 5 | |
Wicked Witchdoctor Whenever you cast a spell, summon a random basic Totem. |
Shaman | Common | Minion | 3 | 3 | 4 | |
Wildpaw Cavern At the end of your turn, summon a 3/4 Elemental that Freezes. Lasts 3 turns. |
Shaman | Rare | Spell | 4 | |||
Windchill Freeze a minion. Draw a card. |
Shaman | Common | Spell | 1 | |||
Windfury Give a minion Windfury. |
Shaman | Common | Spell | 2 | |||
Windshear Stormcaller Battlecry: If you control all 4 basic Totems, summon Al'Akir the Windlord. |
Shaman | Epic | Minion | 5 | 5 | 5 | |
Windspeaker Battlecry: Give a friendly minion Windfury. |
Shaman | Free | Minion | 4 | 3 | 3 | |
Wish Upon a Star Give +2/+3 to all minions in your hand, deck, and battlefield. |
Shaman | Rare | Spell | 7 |