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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Carefree Cookie
Demon Hunter Tourist After a friendly minion dies, summon a random minion that costs (1) more.
Shaman Legendary Minion 3 2 2
Carress, Cabaret Star
While in your hand, play two different spell schools to transform.
Death Knight, Shaman Legendary Minion 5 5 5
Carving Chisel
After your hero attacks, summon a random basic Totem.
Shaman Common Weapon 2 1 3
Cash Cow
Taunt Whenever this takes damage, get a Coin.
Hunter, Priest, Shaman Common Minion 5 3 7
Catch of the Day
Rush Battlecry: Summon a 2/1 Worm for your opponent.
Hunter, Priest, Shaman Common Minion 1 3 3
Chain Lightning (Rank 1)
Deal 2 damage to a minion and a random adjacent one. (Upgrades when you have 5 mana.)
Shaman Epic Spell 2
Champion of Storms
After you cast a Nature spell, summon a 4/2 Elemental. Forge: With Rush.
Shaman Epic Minion 4 3 5
Charged Call
Discover a 1-Cost minion and summon it. (Upgrades for each Overload card you played this game!)
Shaman Rare Spell 3
Charged Hammer
Deathrattle: Your Hero Power becomes 'Deal 2 damage.'
Shaman Epic Weapon 3 2 3
Chatty Macaw
Battlecry: Repeat the last spell you cast at an enemy (at a random enemy).
Hunter, Priest, Shaman Epic Minion 3 3 3
Cheaty Snobold
After an enemy is Frozen, deal 3 damage to it.
Shaman Epic Minion 3 3 4
Chill Vibes
Restore 8 Health. Finale: Summon a 3/3 Elemental with Taunt.
Shaman Common Spell 3
Cliff Dive
Summon 2 minions from your deck and give them Rush. They go back at the end of your turn.
Demon Hunter, Shaman Epic Spell 6
Climbing Hook
Doesn't lose Durability while you control a minion with 5 or more Attack.
Demon Hunter, Shaman Epic Weapon 6 5 2
Clownfish
Battlecry: Your next two Murlocs cost (2) less.
Shaman Common Minion 3 3 2
Cold Storage
Freeze a minion. Add a copy of it to your hand.
Shaman Rare Spell 1
Command of Neptulon
Summon two 5/4 Elementals with Rush. Overload: (1)
Shaman Rare Spell 5
Command the Elements
Questline: Play 3 cards with Overload. Reward: Unlock your Overloaded Mana Crystals.
Shaman Legendary Spell 1
Conductivity
The next spell you cast this turn also targets adjacent minions.
Shaman Rare Spell 2
Convincing Disguise
Transform a friendly minion into one that costs (2) more. Infuse (4): Transform all friendly minions instead.
Shaman Rare Spell 1
Cookie the Cook
Lifesteal Deathrattle: Equip a 2/3 Stirring Rod with Lifesteal.
Shaman Legendary Minion 3 2 3
Coral Keeper
Battlecry: Summon a 3/3 Elemental for each spell school you've cast this game.
Shaman Rare Minion 5 3 4
Corrupt Elementalist
Battlecry: Invoke Galakrond twice.
Shaman Rare Minion 5 3 3
Corrupt the Waters
Quest: Play 6 Battlecry cards. Reward: Heart of Vir'naal.
Shaman Legendary Spell 1
Cosmonaut
Battlecry: Discover a spell from your deck. Reduce its Cost by (5).
Shaman Common Minion 7 5 5
Crackle
Deal 3-6 damage. Overload: (1)
Shaman Common Spell 2
Crash of Thunder
Deal 3 damage to all enemies. Costs (1) less for each Nature spell you've cast this turn.
Shaman Common Spell 6
Criminal Lineup
Choose a friendly minion. Summon 3 copies of it. Overload: (2)
Shaman Common Minion 8 0 0
Crud Caretaker
Battlecry: Summon a 3/5 Elemental with Taunt.
Shaman Common Minion 4 1 1
Crushing Hand
Deal 8 damage to a minion. Overload: (3)
Shaman Common Spell 2
Cryostasis
Give a minion +3/+3 and Freeze it.
Shaman Epic Spell 2
Cumulo-Maximus
Battlecry: If you have Overloaded Mana Crystals, deal 5 damage.
Shaman Epic Minion 5 5 5
Dangerous Cliffside
Summon two 1/1 Pirates with Charge. After your hero attacks, reopen this.
Demon Hunter, Shaman Rare Location 4
Death Roll
Destroy an enemy minion. Deal damage equal to its Attack randomly split among all enemies.
Hunter, Priest, Shaman Epic Spell 5
Deathmatch Pavilion
Summon a 3/2 Duelist. If your hero attacked this turn, summon another.
Shaman Epic Spell 2
Deathweaver Aura
Give a minion "Deathrattle: Summon two 3/2 Zombies." Overload: (1)
Shaman Common Spell 2
Dehydrate
Lifesteal. Deal 4 damage to a minion. Quickdraw: Costs (1).
Shaman Common Spell 3
Demonic Deal
Lifesteal. Deal 4 damage to a minion. Put a random Demon that costs (5) or more on top of your deck.
Demon Hunter, Shaman Rare Spell 2
Devolve
Transform all enemy minions into random ones that cost (1) less.
Shaman Rare Spell 2
Devolving Missiles
Shoot three random missiles at random enemy minions that transform them into ones that cost (1) less.
Mage, Shaman Epic Spell 1
Digging Straight Down
Deal 8 damage to a minion. Excavate a treasure.
Shaman Common Spell 4
Diligent Notetaker
Spellburst: Return the spell to your hand.
Shaman Rare Minion 2 2 3
Disciple of Golganneth
At the end of your turn, reduce the cost of an Overload card in your hand by (1).
Shaman Common Minion 2 2 3
Doctor Holli'dae
Battlecry: If your deck started with no duplicates, equip the Staff of the Nine Frogs.
Shaman Legendary Minion 5 4 5
Don't Stand in the Fire!
Deal 10 damage randomly split among all enemy minions. Overload: (1)
Shaman Rare Spell 5
Doomhammer
Windfury, Overload: (2)
Shaman Epic Weapon 5 2 8
Draenei Totemcarver
Battlecry: Gain +1/+1 for each friendly Totem.
Shaman Rare Minion 4 4 5
Dragon's Pack
Summon two 2/3 Spirit Wolves with Taunt. If you've Invoked twice, give them +3/+3.
Shaman Epic Spell 5