Priest Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Plague of Death Silence and destroy all minions. |
Priest | Epic | Spell | 9 | |||
Posse Possession Summon a 4/4 copy of a random minion in your opponent's hand. |
Priest | Epic | Spell | 4 | |||
Potion of Madness Gain control of an enemy minion with 2 or less Attack until end of turn. |
Priest | Common | Spell | 1 | |||
Power Chord: Synchronize Choose a minion. Add a copy of it to your hand. Finale: Give both +1/+2. |
Priest | Common | Spell | 2 | |||
Power Infusion Give a minion +2/+6. |
Priest | Common | Spell | 4 | |||
Power Word: Feast Give a minion +2/+2. Restore it to full Health at the end of this turn. |
Priest | Rare | Spell | 2 | |||
Power Word: Fortitude Give a minion +3/+5. Costs (1) less for each spell in your hand. |
Priest | Common | Spell | 8 | |||
Power Word: Glory Choose a minion. Whenever it attacks, restore 4 Health to your hero. |
Priest | Common | Spell | 1 | |||
Power Word: Replicate Choose a friendly minion. Summon a 5/5 copy of it. |
Priest | Epic | Spell | 5 | |||
Power Word: Shield Give a minion +2 Health. Draw a card. |
Priest | Free | Spell | 1 | |||
Power Word: Tentacles Give a minion +2/+6. |
Priest | Common | Spell | 5 | |||
Priest of An'she Taunt. Battlecry: If you've restored Health this turn, gain +3/+3. |
Priest | Epic | Minion | 5 | 5 | 5 | |
Priest of the Feast Whenever you cast a spell, restore 3 Health to your hero. |
Priest | Common | Minion | 4 | 3 | 6 | |
Priestess Valishj Battlecry: Refresh an empty Mana Crystal for each spell you've cast this turn. |
Priest | Legendary | Minion | 1 | 1 | 1 | |
Princess Talanji Battlecry: Summon all minions from your hand that didn't start in your deck. |
Priest | Legendary | Minion | 8 | 7 | 5 | |
Prophet Velen Double the damage and healing of your spells and Hero Power. |
Priest | Legendary | Minion | 7 | 7 | 7 | |
Psionic Probe Copy a spell in your opponent's deck and add it to your hand. |
Priest | Common | Spell | 1 | |||
Psyche Split Give a minion +1/+2. Summon a copy of it. |
Priest | Rare | Spell | 5 | |||
Psychic Conjurer Battlecry: Copy a card in your opponent's deck and add it to your hand. |
Priest | Common | Minion | 1 | 1 | 2 | |
Psychic Scream Shuffle all minions into your opponent's deck. |
Priest | Epic | Spell | 7 | |||
Psychopomp Battlecry: Summon a random friendly minion that died this game. Give it Reborn. |
Priest | Epic | Minion | 4 | 3 | 1 | |
Psyfiend After you cast a Shadow spell, deal 2 damage to each Hero. |
Priest | Rare | Minion | 3 | 3 | 4 | |
Puppet Theatre Choose an enemy minion. Get a 1/1 copy of it that costs (1). |
Priest | Common | Location | 4 | |||
Purify Silence a friendly minion. Draw a card. |
Priest | Common | Spell | 2 | |||
Purifying Power Silence all friendly minions, then give them +1/+2. |
Priest | Common | Spell | 2 | |||
Quartz Elemental Can't attack while damaged. |
Priest | Common | Minion | 5 | 5 | 8 | |
Queensguard Battlecry: Gain +1/+1 for each spell you've cast this turn. |
Priest | Common | Minion | 2 | 2 | 3 | |
Ra-den Taunt. Deathrattle: Summon each other minon you've played this game that didn't start in your deck. |
Priest | Legendary | Minion | 6 | 5 | 5 | |
Radiance Restore 5 Health to your hero. |
Priest | Free | Spell | 1 | |||
Radiant Elemental Your spells cost (1) less (but not less than (1). |
Priest | Common | Minion | 2 | 2 | 3 | |
Raise Dead Deal 3 damage to your hero. Return two friendly minions that died this game to your hand. |
Priest, Warlock | Common | Spell | 0 | |||
Rally! Resurrect a friendly 1-Cost, 2-Cost, and 3-Cost minion. |
Paladin, Priest | Rare | Spell | 4 | |||
Raza the Chained Battlecry: If your deck has no duplicates, your Hero Power costs (0) this game. |
Priest | Legendary | Minion | 5 | 5 | 5 | |
Raza the Resealed Battlecry: For the rest of the game, your Hero Power refreshes whenever you play a card. |
Priest | Legendary | Minion | 5 | 5 | 5 | |
Reckless Experimenter Deathrattle minions you play cost (3) less, but die at the end of the turn. |
Priest | Epic | Minion | 5 | 4 | 6 | |
Regenerate Restore 3 Health. |
Priest | Common | Spell | 0 | |||
Reliquary of Souls Lifesteal Deathrattle: Shuffle 'Reliquary Prime' into your deck. |
Priest | Legendary | Minion | 1 | 1 | 3 | |
Renew Restore 3 Health. Discover a spell. |
Priest | Common | Spell | 1 | |||
Repackage Stuff all minions into a 2-Cost Box, then shuffle it into the opponent's deck. |
Priest | Epic | Spell | 7 | |||
Rest in Peace Each player summons their highest Cost minion that died this game. |
Demon Hunter, Priest | Rare | Spell | 3 | |||
Resurrect Summon a random friendly minion that died this game. |
Priest | Rare | Spell | 2 | |||
Rotting Necromancer Battlecry: Dredge. If it's an Undead, deal 5 damage to the enemy hero. |
Priest | Common | Minion | 4 | 5 | 4 | |
Sand Drudge Whenever you cast a spell, summon a 1/1 Zombie with Taunt. |
Priest | Common | Minion | 3 | 3 | 3 | |
Sandhoof Waterbearer At the end of your turn, restore 5 Health to a damaged friendly character. |
Priest | Common | Minion | 5 | 5 | 5 | |
Sasquawk Battlecry: Repeat each card you played last turn. |
Hunter, Priest, Shaman | Legendary | Minion | 7 | 4 | 5 | |
Sauna Regular Taunt Costs (1) less for each time your hero has taken damage on your turn. |
Demon Hunter, Priest | Rare | Minion | 5 | 5 | 5 | |
Scale Replica Draw your lowest and highest Cost Dragon. |
Priest | Rare | Spell | 2 | |||
Scarlet Subjugator Battlecry: Give an enemy minion -2 Attack until your next turn. |
Priest | Rare | Minion | 1 | 2 | 1 |