Paladin Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Sea Shanty Summon three 5/5 Pirates. Costs (1) less for each spell you've cast on characters this game. |
Mage, Paladin | Epic | Spell | 10 | |||
Sea Shill Battlecry: The next card you play from a non-Rogue class costs (2) less. |
Mage, Paladin, Rogue | Common | Minion | 3 | 3 | 2 | |
Seafloor Savior Battlecry: Dredge. If it's a minion, give it this minion's Attack and Health. |
Paladin | Common | Minion | 2 | 2 | 2 | |
Seal of Blood Give a minion +3/+3 and Divine Shield. Deal 3 damage to your hero. |
Paladin | Common | Spell | 3 | |||
Seal of Champions Give a minion +3 Attack and Divine Shield. |
Paladin | Common | Spell | 3 | |||
Seal of Light Restore 4 Health to your hero and gain+2 Attack this turn. |
Paladin | Common | Spell | 2 | |||
Seedcloud Buckler Deathrattle: Give your minions Divine Shield. |
Paladin | Common | Weapon | 3 | 2 | 3 | |
Selfless Hero Deathrattle: Give a random friendly minion Divine Shield. |
Paladin | Rare | Minion | 1 | 2 | 1 | |
Service Ace After this minion gains Attack, reduce the Cost of the highest Cost card in your hand by (1). |
Mage, Paladin | Epic | Minion | 2 | 2 | 3 | |
Service Bell Discover a Class card from your deck and draw all copies of it. |
Paladin | Rare | Spell | 3 | |||
Sharp Shipment Give your weapon +2/+2. |
Mage, Paladin, Rogue | Common | Spell | 4 | |||
Shield of Honor Give a damaged minion +3 Attack and Divine Shield. |
Paladin, Warrior | Common | Spell | 1 | |||
Shielded Minibot Divine Shield |
Paladin | Common | Minion | 2 | 2 | 2 | |
Shimmering Sunfish Battlecry: If you're holding a Holy Spell, gain Taunt and Divine Shield. |
Paladin | Rare | Minion | 3 | 2 | 5 | |
Shirvallah, the Tiger |
Paladin | Legendary | Minion | 25 | 7 | 5 | |
Shotbot Reborn |
Paladin | Common | Minion | 2 | 2 | 2 | |
Showdown! Both players summon three 3/3 Outlaws. Give yours Rush. |
Paladin | Epic | Spell | 3 | |||
Shrink Ray Set the Attack and Health of all minions to 1. |
Paladin | Rare | Spell | 5 | |||
Shroomscavate Give a minion Divine Shield. Excavate a treasure. |
Paladin, Shaman | Common | Spell | 2 | |||
Silver Sword After your hero attacks, give your minions +1/+1. |
Paladin | Rare | Weapon | 8 | 3 | 4 | |
Silvermoon Portal Give a minion +2/+2. Summon a random 2-Cost minion. |
Paladin | Common | Spell | 3 | |||
Sinful Sous Chef Deathrattle: Add 2 Silver Hand Recruits to your hand. |
Paladin | Common | Minion | 1 | 2 | 1 | |
Sir Finley of the Sands Battlecry: If your deck has no duplicates, Discover an upgraded Hero Power. |
Paladin | Legendary | Minion | 2 | 2 | 3 | |
Sir Finley, the Intrepid Battlecry: If you've Excavated twice, transform all enemy minions into 1/1 Murlocs. |
Paladin, Shaman | Legendary | Minion | 3 | 2 | 3 | |
Sky Claw Your other Mechs have +1 Attack. Battlecry: Summon two 1/1 Microcopters. |
Paladin | Rare | Minion | 3 | 1 | 2 | |
Small-Time Recruits Draw three 1-Cost minions from your deck. |
Paladin | Epic | Spell | 3 | |||
Smuggler's Run Give all minions in your hand +1/+1. |
Paladin | Common | Spell | 1 | |||
Snack Run Discover a spell. Restore Health to your hero equal to its Cost. |
Paladin | Rare | Spell | 2 | |||
Snatch and Grab Destroy two random enemy minions. Costs (1) less for each card you've played from another class. |
Mage, Paladin, Rogue | Epic | Spell | 8 | |||
Soldier's Caravan At the start of your turn, summon two 1/1 Silver Hand Recruits. |
Paladin | Rare | Minion | 2 | 1 | 3 | |
Solemn Vigil Draw 2 cards. Costs (1) less for each minion that died this turn. |
Paladin | Common | Spell | 5 | |||
Sound the Bells! Echo Give a minion +1/+2. |
Paladin | Common | Spell | 2 | |||
Spikeridged Steed Give a minion +2/+6 and Taunt. When it dies, summon a Stegodon. |
Paladin | Rare | Spell | 6 | |||
Spirit of the Badlands Battlecry: If your deck started with no duplicates, get a permanent Mirage. |
Paladin | Legendary | Minion | 3 | 3 | 4 | |
Spirit of the Tiger Stealth for 1 turn. After you cast a spell, summon a Tiger with stats equal to its Cost. |
Paladin | Rare | Minion | 4 | 0 | 3 | |
Spotlight Tradeable Convert a friendly Divine Shield into a 5/5 Elemental. |
Paladin | Epic | Spell | 2 | |||
Stand Against Darkness Summon five 1/1 Silver Hand Recruits. |
Paladin | Common | Spell | 4 | |||
Starlight Groove Give your hero Divine Shield. For the rest of the game, playing a Holy spell refreshes it. |
Paladin | Legendary | Spell | 3 | |||
Steward of Darkshire Whenever you summon a 1-Health minion, give it Divine Shield. |
Paladin | Rare | Minion | 3 | 4 | 3 | |
Stewart the Steward Deathrattle: Give the next Silver Hand Recruit you summon +3/+3 and this Deathrattle. |
Paladin | Legendary | Minion | 3 | 3 | 3 | |
Stoneheart King Deathrattle: Summon a 2/2 Earthen that gains +2/+2 for each other Earthen you've summoned this game. |
Paladin | Rare | Minion | 4 | 3 | 2 | |
Stonehearth Vindicator Battlecry: Draw a spell that costs (3) or less. It costs (0) this turn. |
Paladin | Epic | Minion | 3 | 3 | 1 | |
Stormwind Avenger After you cast a spell on this minion, it gains +2 Attack. |
Paladin | Common | Minion | 3 | 1 | 5 | |
Subdue Set a minion's Attack and Health to 1. |
Paladin | Common | Spell | 2 | |||
Sunkeeper Tarim Taunt Battlecry: Set all other minions' Attack and Health to 3. |
Paladin | Legendary | Minion | 6 | 3 | 7 | |
Sunsapper Lynessa Rogue Tourist Your spells that cost (2) or less cast twice. |
Paladin | Legendary | Minion | 5 | 2 | 6 | |
Sunwing Squawker Battlecry: Repeat the last spell you've cast on a friendly minion on this. |
Paladin | Common | Minion | 4 | 3 | 4 | |
Swarthy Swordshiner Battlecry: Set the Attack and Durability of your weapon to 3. |
Mage, Paladin, Rogue | Epic | Minion | 3 | 3 | 3 |