Mage Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Star Power Deal 5 damage to a random enemy minion. Repeat this with 1 less damage. |
Hunter, Mage | Rare | Spell | 5 | |||
Stargazer Luna After you play the right-most card in your hand, draw a card. |
Mage | Legendary | Minion | 3 | 2 | 4 | |
Stargazing Draw a different Arcane spell. If you play it this turn, it casts twice. |
Mage | Rare | Spell | 2 | |||
Starscryer Deathrattle: Draw a spell. |
Mage | Common | Minion | 2 | 3 | 1 | |
Steam Surger Battlecry: If you played an Elemental last turn, add a 'Flame Geyeser' to your hand. |
Mage | Rare | Minion | 4 | 5 | 4 | |
Submerged Spacerock Deathrattle: Add two Arcane Mage spells to your hand. At the end of your turn, discard them. |
Mage | Rare | Minion | 2 | 2 | 2 | |
Summoning Ward Secret: When your turn starts, summon a copy of your highest Cost minion. |
Mage | Rare | Spell | 3 | |||
Sunset Volley Deal 10 damage randomly split among all enemies. Summon a random 10-Cost minion. |
Mage | Common | Spell | 9 | |||
Supernova Fill your hand with random Fire spells. They cost (1). |
Mage | Epic | Spell | 8 | |||
Surfalopod Battlecry: The next spell your draw is Casts When Drawn. |
Druid, Mage | Rare | Minion | 5 | 4 | 4 | |
Suspicious Alchemist Battlecry: Discover a spell. If your opponent guesses your choice, they get a copy. |
Mage | Rare | Minion | 1 | 1 | 3 | |
Swarthy Swordshiner Battlecry: Set the Attack and Durability of your weapon to 3. |
Mage, Paladin, Rogue | Epic | Minion | 3 | 3 | 3 | |
Synthesize Add a random 1, 2, and 3-Cost Elemental to your hand. |
Mage | Common | Spell | 1 | |||
Tae'thelan Bloodwatcher Cards that didn't start in your deck cost (4) less (but not less than 1). |
Mage | Legendary | Minion | 4 | 2 | 5 | |
Tainted Remnant Battlecry: If you played an Elemental last turn, deal 7 damage randomly split between all enemies. |
Mage | Common | Minion | 5 | 7 | 4 | |
Tear Reality Add 2 random Mage spells from the past to your hand. They cost (2) less. |
Mage | Common | Spell | 4 | |||
The Amazing Reno Battlecry: Make all minions disappear. *Poof!* |
Mage | Legendary | Hero | 10 | |||
The Galactic Projection Orb Recast a random spell of each Cost you've cast this game (targets enemies if possible). |
Mage | Legendary | Spell | 10 | |||
Tide Pools Discover a spell that costs (3) or less. After you cast a spell, reopen this. |
Druid, Mage | Common | Location | 3 | |||
Toki, Time-Tinker Battlecry: Add a random Legendary minion from the past to your hand. |
Mage | Legendary | Minion | 6 | 5 | 5 | |
Tome of Intellect Add a random Mage spell to your hand. |
Mage | Common | Spell | 1 | |||
Tortollan Pilgrim Battlecry: Discover a a spell in your deck and cast it with random targets. |
Mage | Epic | Minion | 8 | 5 | 5 | |
Treasure Hunter Eudora Battlecry: Go on a Sidequest to Discover amazing loot! Play 3 cards from other classes to complete it. |
Mage, Paladin, Rogue | Legendary | Minion | 5 | 4 | 5 | |
Trench Surveyor Battlecry: Dredge. If it's a Mech, draw it. |
Mage | Rare | Minion | 1 | 2 | 1 | |
Trick Totem At the end of your turn, cast a random spell that costs (3) or less. |
Mage, Shaman | Rare | Minion | 2 | 0 | 3 | |
Triplewick Trickster Battlecry: Deal 2 damage to a random enemy minion, three times. |
Mage | Common | Minion | 4 | 2 | 3 | |
Trust Fall Discover two minions that cost (5) or less. They gain each other's Attack and Health. |
Mage, Paladin | Rare | Spell | 4 | |||
Tsunami Summon three 3/6 Water Elementals that Freeze. They attack random enemies. |
Druid, Mage | Epic | Spell | 8 | |||
Twilight Flamecaller Battlecry: Deal 1 damage to all enemy minions. |
Mage | Common | Minion | 3 | 2 | 2 | |
Unchained Gladiator Battlecry: Draw a card. Repeat for each Elemental you played last turn. |
Mage | Rare | Minion | 4 | 4 | 4 | |
Under the Sea Draw a different spell. Summon a random minion of that spell's Cost. |
Druid, Mage | Rare | Spell | 6 | |||
Unexpected Results Summon two random 2-Cost minions (improved by Spell Damage). |
Mage | Epic | Spell | 3 | |||
Unstable Portal Add a random minion to your hand. It costs (3) less. |
Mage | Rare | Spell | 2 | |||
Vacation Planning Restore 4 Health. Summon 3 Silver Hand Recruits. Draw 2 cards. |
Mage, Paladin | Common | Spell | 4 | |||
Vaporize Secret: When a minion attacks your hero, destroy it. |
Mage | Rare | Spell | 3 | |||
Varden Dawngrasp Battlecry: Freeze all enemy minions. If any are already Frozen, deal 4 damage to them instead. |
Mage | Legendary | Minion | 4 | 3 | 3 | |
Vast Wisdom Discover two spells that cost (3) or less. Swap their Costs. |
Mage | Rare | Spell | 2 | |||
Vengeful Visage Secret: After an enemy minion attacks your hero, summon a copy of it to attack the enemy hero. |
Mage | Epic | Spell | 3 | |||
Vex Crow Whenever you cast a spell, summon a random 2-Cost minion. |
Mage | Common | Minion | 4 | 3 | 3 | |
Vexallus Your Arcane spells cast twice. |
Mage | Legendary | Minion | 5 | 3 | 5 | |
Violet Spellwing Deathrattle: Add an 'Arcane Missiles' spell to your hand. |
Mage | Common | Minion | 1 | 1 | 1 | |
Void Scripture Discover a spell. If you have enough Mana to play it, cast a copy of it at a random enemy. |
Mage | Rare | Spell | 2 | |||
Volcanic Potion Deal 2 damage to all minions. |
Mage | Rare | Spell | 3 | |||
Volcanomancy Choose a minion. When it dies, deal 3 damage to all other minions. |
Mage | Epic | Spell | 2 | |||
Volley Maul After your hero attacks, get a 1-Cost Sunscreen that gives +1/+2. |
Mage, Paladin | Common | Weapon | 3 | 3 | 2 | |
Volume Up Draw 3 spells. Finale: Discover a copy of one. |
Mage | Epic | Spell | 4 | |||
Wand Thief Combo: Discover a Mage spell. |
Mage, Rogue | Common | Minion | 1 | 1 | 2 | |
Water Elemental Freeze any character damaged by this minion. |
Mage | Rare | Minion | 4 | 3 | 6 |