Mage Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Frost Lich Cross-Stitch Deal 3 damage to a character. If it dies, summon a 3/6 Water Elemental that Freezes. |
Mage | Rare | Spell | 4 | |||
Frost Lich Jaina Battlecry: Summon a 3/6 Water Elemental. Your Elementals have Lifesteal this game. |
Mage | Legendary | Hero | 9 | |||
Frost Nova Freeze all enemy minions. |
Mage | Free | Spell | 3 | |||
Frostbolt Deal 3 damage to a character and Freeze it. |
Mage | Free | Spell | 2 | |||
Frostweave Dungeoneer Battlecry: Draw a spell. If it's a Frost spell, also summon two 1/1 Elementals that Freeze. |
Mage | Rare | Minion | 3 | 2 | 3 | |
Frozen Clone Secret: After your opponent plays a minion, put 2 copies of it into your hand. |
Mage | Common | Spell | 3 | |||
Frozen Touch Deal 3 damage. Infuse (3): Add a Frozen Touch to your hand. |
Mage | Common | Spell | 2 | |||
Gaia, the Techtonic Colossal +2 After a friendly Mech attacks, deal 1 damage to all enemies. |
Mage | Legendary | Minion | 8 | 5 | 7 | |
Game Master The first Secret you play each turn costs (1). |
Mage | Common | Minion | 2 | 2 | 3 | |
Ghastly Conjurer Battlecry: Add a Mirror Image to your hand. |
Mage | Rare | Minion | 4 | 2 | 6 | |
Gifts of Azshara Draw a card. If you played a Naga while holding this, do it again. |
Mage | Rare | Spell | 2 | |||
Glacial Mysteries Put one of each Secret from your deck into the battlefield. |
Mage | Epic | Spell | 8 | |||
Glacier Racer Spellburst: Deal 3 damage to all Frozen enemies. |
Mage | Rare | Minion | 1 | 1 | 3 | |
Go with the Flow Choose a minion. If it's an enemy, Freeze it. If it's friendly, give it Spell Damage +1. |
Druid, Mage | Epic | Spell | 1 | |||
Goblin Blastmage Battlecry: If you control a Mech, deal 6 damage randomly split among all enemies. |
Mage | Rare | Minion | 4 | 5 | 4 | |
Grand Finale Summon an 8/8 Elemental. Repeat for each Elemental you played last turn. |
Mage | Rare | Spell | 8 | |||
Grand Magister Rommath Battlecry: Recast each spell you've cast this game that didn't start in your deck. |
Mage | Legendary | Minion | 9 | 5 | 7 | |
Grand Magus Antonidas Battlecry: If you've cast a Fire spell on each of your last three turns, cast 3 Fireballs at random enemies. (0/3) |
Mage | Legendary | Minion | 8 | 6 | 6 | |
Greater Arcane Missiles Shoot three missiles at random enemies that deal 3 damage each. |
Mage | Epic | Spell | 7 | |||
Grey Sage Parrot Battlecry: Repeat the last spell you've cast that costs (6) or more. |
Mage | Common | Minion | 6 | 4 | 5 | |
Grillmaster Battlecry: Draw your lower Cost card. Deathrattle: Draw your highest Cost card. |
Mage, Paladin | Common | Minion | 4 | 3 | 4 | |
Haleh, Matron Protectorate After you cast a spell, deal 4 damage randomly split among all enemies. |
Mage | Legendary | Minion | 8 | 4 | 12 | |
Heat Wave Deal 2 damage to an enemy minion and its neighbors. Quickdraw: To all enemies instead. |
Mage | Rare | Spell | 2 | |||
Hex Lord Malacrass Battlecry: Add a copy of your opening hand to your hand (except this card). |
Mage | Legendary | Minion | 8 | 5 | 5 | |
Hidden Objects Discover a Secret. Set its Cost to (1). |
Mage | Common | Spell | 2 | |||
Holotechnician After ANY minion takes exactly 1 damage, destroy it. |
Mage | Epic | Minion | 3 | 3 | 4 | |
Hot Streak Your next Fire spell this turn costs (2) less. |
Mage | Common | Spell | 0 | |||
Huddle Up Fill you board with random Naga. |
Druid, Mage | Common | Spell | 7 | |||
Ice Barrier Secret: When your hero is attacked, gain 8 Armor. |
Mage | Common | Spell | 3 | |||
Ice Block Secret: When your hero takes fatal damage, prevent it and become Immune this turn. |
Mage | Epic | Spell | 3 | |||
Ice Lance Freeze a character. If it was already Frozen, deal 4 damage instead. |
Mage | Common | Spell | 1 | |||
Ice Walker Your Hero Power also Freezes the target. |
Mage | Rare | Minion | 2 | 1 | 3 | |
Iceblood Tower At the end of your turn, cast another spell from your deck. Lasts 3 turns. |
Mage | Rare | Spell | 10 | |||
Icicle Deal 2 damage to a minon. If it's Frozen, draw a card. |
Mage | Epic | Spell | 2 | |||
Ignite Deal 2 damage. Shuffle an Ignite into your deck that deals one more damage. |
Mage | Epic | Spell | 2 | |||
Imprisoned Observer Dormant for 2 turns. When this awakens, deal 2 damage to all enemy minions. |
Mage | Rare | Minion | 3 | 4 | 5 | |
Imprisoned Phoenix Dormant for 2 turns. Spell Damage +2 |
Mage, Shaman | Common | Minion | 2 | 2 | 3 | |
Incanter's Flow Reduce the Cost of spells in your deck by (1). |
Mage | Common | Spell | 4 | |||
Infinitize the Maxitude Discover a spell. Reduce its Cost by (1). Finale: Return this to your hand at end of turn. |
Mage | Legendary | Spell | 2 | |||
Ingenious Artificer Battlecry: The next Draenei you play refreshes Mana Crystals equal to its Attack. |
Mage | Rare | Minion | 5 | 4 | 6 | |
Inkmaster Solia Battlecry: If your deck has no duplicates, the next spell you cast this turn costs (0). |
Mage | Legendary | Minion | 7 | 5 | 5 | |
Inquisitive Creation Battlecry: Deal 1 damage to all enemy minions. (Improves by each spell school you've cast this game!) |
Mage | Rare | Minion | 5 | 3 | 4 | |
Jaina's Gift Discover a temporary Frostbolt, Arcane Intellect, or Fireball. |
Mage | Rare | Spell | 1 | |||
Jan'alai, the Dragonhawk Battlecry: If your Hero Power dealt 8 damage this game, summon Ragnaros the Firelord. |
Mage | Legendary | Minion | 7 | 4 | 4 | |
Jandice Barov Battlecry: Summon two random 5-Cost minions. Secretly pick one that dies when it takes damage. |
Mage, Rogue | Legendary | Minion | 5 | 2 | 1 | |
Kabal Chemist Battlecry: Add a random Potion to your hand. |
Mage, Priest, Warlock | Common | Minion | 4 | 3 | 3 | |
Kabal Courier Battlecry: Discover a Mage, Priest, or Warlock card. |
Mage, Priest, Warlock | Rare | Minion | 2 | 2 | 2 | |
Kabal Crystal Runner Costs (2) less for each Secret you've played this game. |
Mage | Rare | Minion | 6 | 6 | 5 |