Mage Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Aegwynn, the Guardian Spell Damage +2 Deathrattle: The next minion you draw inherits these powers. |
Mage | Legendary | Minion | 5 | 5 | 5 | |
Agency Espionage Shuffle a card from each other class into your deck. They cost (1). |
Mage, Paladin, Rogue | Rare | Spell | 4 | |||
Aluneth At the end of your turn, draw 3 cards. |
Mage | Legendary | Weapon | 6 | 0 | 3 | |
Amplified Snowflurry Battlecry: Your next Hero Power costs (0) and Freezes the target. |
Mage | Common | Minion | 2 | 2 | 3 | |
Ancient Mysteries Draw a Secret from your deck. It costs (0). |
Mage | Common | Spell | 2 | |||
Animated Armor Your hero can only take 1 damage at a time. |
Mage | Rare | Minion | 4 | 4 | 4 | |
Animated Avalanche Battlecry: If you played an Elemental last turn, summon a copy of this. |
Mage | Common | Minion | 7 | 7 | 6 | |
Anomalus Deathrattle: Deal 8 damage to all minions. |
Mage | Legendary | Minion | 8 | 8 | 6 | |
Apexis Blast Deal 5 damage. If your deck has no minions, summon a random 5-Cost minion. |
Mage | Epic | Spell | 5 | |||
Apexis Smuggler After you play a Secret, Discover a spell. |
Mage | Epic | Minion | 2 | 2 | 3 | |
Aqua Archivist Battlecry: The next Elemental you play costs (2) less. |
Mage | Common | Minion | 2 | 2 | 2 | |
Arcane Amplifier Your Hero Power deals 2 extra damage. |
Mage | Common | Minion | 3 | 2 | 5 | |
Arcane Artificer Whenever you cast a spell, gain Armor equal to its Cost. |
Mage | Common | Minion | 1 | 1 | 3 | |
Arcane Blast Deal 2 damage to a minion. This spell gets double bonus from Spell Damage. |
Mage | Epic | Spell | 1 | |||
Arcane Bolt Deal 2 damage. Manathirst (8): Deal 3 damage instead. |
Mage | Common | Spell | 1 | |||
Arcane Breath Deal 2 damage to a minion. If you're holding a Dragon, Discover a spell. |
Mage | Rare | Spell | 1 | |||
Arcane Brilliance Add a copy of a 7, 8, 9, and 10-Cost spell in your deck to your hand. |
Mage | Rare | Spell | 4 | |||
Arcane Defenders Summon two 5/6 Golems with Taunt and "Can't be targeted by spells or Hero Powers." |
Mage | Rare | Spell | 8 | |||
Arcane Explosion Deal 1 damage to all enemy minions. |
Mage | Free | Spell | 2 | |||
Arcane Flakmage After you play a Secret, deal 2 damage to all enemy minions. |
Mage | Rare | Minion | 2 | 3 | 2 | |
Arcane Intellect Draw 2 cards. |
Mage | Common | Spell | 3 | |||
Arcane Keysmith Battlecry: Discover a Secret and put it into the battlefield. |
Mage | Epic | Minion | 4 | 2 | 2 | |
Arcane Luminary Cards that didn't start in your deck cost (2) less, but not less than (1). |
Mage | Epic | Minion | 3 | 4 | 3 | |
Arcane Missiles Deal 3 damage randomly split among enemy characters. |
Mage | Free | Spell | 1 | |||
Arcane Overflow Deal 8 damage to an enemy minion. Summon a Remnant with stats equal to the excess damage. |
Mage | Rare | Spell | 5 | |||
Arcane Wyrm Battlecry: Add an Arcane Bolt to your hand. |
Mage | Common | Minion | 1 | 1 | 2 | |
Arcanologist Battlecry: Draw a Secret. |
Mage | Common | Minion | 2 | 2 | 3 | |
Arcanosaur Battlecry: If you played an Elemental last turn, deal 3 damage to all other minions. |
Mage | Common | Minion | 6 | 3 | 3 | |
Archmage Antonidas Whenever you cast a spell, put a 'Fireball' spell into your hand. |
Mage | Legendary | Minion | 7 | 5 | 7 | |
Archmage Arugal Whenever you draw a minion, add a copy of it to your hand. |
Mage | Legendary | Minion | 2 | 2 | 2 | |
Arcsplitter Deathrattle: Add 2 Arcane Bolts to your hand. |
Mage | Rare | Minion | 3 | 3 | 2 | |
Arkwing Pilot At the end of your turn, deal 3 damage to a random enemy. Spellburst: Summon an Arkwing Pilot. |
Mage | Rare | Minion | 7 | 4 | 3 | |
Astral Rift Add 2 random minions to your hand. |
Mage | Rare | Spell | 2 | |||
Astromancer Battlecry: Summon a random minion with a Cost equal to the number of cards in your hand. |
Mage | Epic | Minion | 7 | 5 | 5 | |
Astromancer Solarian Spell Damage +1 Deathrattle: Shuffle 'Solarian Prime' into your deck. |
Mage | Legendary | Minion | 2 | 3 | 2 | |
Audio Splitter Deathrattle: Copy the highest Cost spell in your hand. |
Mage | Common | Minion | 2 | 3 | 2 | |
Azerite Vein Secret: When the enemy plays a card on the turn that it entered their hand, get a copy that costs (0). |
Mage | Epic | Spell | 3 | |||
Azsharan Sweeper Battlecry: Put 'Sunken Sweeper' on the bottom of your deck. |
Mage | Common | Minion | 3 | 3 | 4 | |
Azure Explorer Spell Damage +2 Battlecry: Discover a Dragon. |
Mage | Common | Minion | 4 | 2 | 3 | |
Babbling Book Battlecry: Add a random Mage spell to your hand. |
Mage | Rare | Minion | 1 | 1 | 2 | |
Balinda Stonehearth Battlecry: Draw 2 spells. Swap their Costs with this minion's stats. |
Mage | Legendary | Minion | 6 | 5 | 5 | |
Black Cat Spell Damage +1 Battlecry: If your deck has only odd-Cost cards, draw a card. |
Mage | Common | Minion | 3 | 3 | 3 | |
Black Morass Imposter Each turn this is in your hand, transform it into a random 2-Cost minion that gains Spell Damage +1. |
Mage | Rare | Minion | 2 | 2 | 2 | |
Blast Wave Deal 2 damage to all minions. Overkill: Add a random Mage spell to your hand. |
Mage | Epic | Spell | 5 | |||
Blasteroid Battlecry: Shuffle 5 random Fire spells into your deck. They cost (2) less. |
Mage | Common | Minion | 3 | 3 | 4 | |
Blastmage Miner Battlecry: Excavate a treasure. For each card in your hand, deal 1 damage to a random enemy. |
Mage | Rare | Minion | 6 | 4 | 4 | |
Blazing Accretion Battlecry: Destroy the top 3 cards of your deck. Any Fire spells or Elementals are drawn instead. |
Mage | Rare | Minion | 3 | 3 | 1 | |
Blizzard Deal 2 damage to all enemy minions and Freeze them. |
Mage | Rare | Spell | 6 |