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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Secure the Deck
Sidequest: Attack twice with your hero. Reward: Add 3 'Claw' spells to your hand.
Druid Epic Spell 1
Sesselie of the Fae Court
Taunt Deathrattle: Draw a minion. Reduce its Cost by (8).
Druid Legendary Minion 8 8 8
Shan'do Wildclaw
Choose One - Give Beasts in your deck +1/+1; or Transform into a copy of a friendly Beast.
Druid, Hunter Legendary Minion 3 3 3
Sha'tari Cloakfield
Elusive. Your first spell each turn costs (1) less. Starship Piece
Druid Common Minion 2 1 3
Shattered Reflections
Choose a non-Titan minion. Add a copy to your deck and battlefield.
Druid, Priest Rare Spell 5
Sheldras Moontree
Battlecry: The next 3 spells you draw are Cast When Drawn.
Druid Legendary Minion 8 5 5
Shellshifter
Choose One - Transform into a 5/3 with Stealth; or a 3/5 with Taunt.
Druid Rare Minion 4 3 3
Shrubadier
Battlecry: Summon a 2/2 Treant.
Druid Common Minion 2 1 1
Sky Mother Aviana
Battlecry: Shuffle 10 random Legendary minions into your deck. They cost (1).
Druid Legendary Minion 5 5 5
Sleep Under the Stars
Choose Thrice - Draw 2 cards; Gain 5 Armor; Refresh 3 Mana Crystals.
Druid, Warrior Epic Spell 7
Snuggle Teddy
Gigantify Elusive, Lifesteal, Taunt
Druid Common Minion 3 2 4
Solar Eclipse
The next spell you cast this turn casts twice.
Druid Common Spell 2
Soul of the Forest
Give your minions "Deathrattle: Summon a 2/2 Treant."
Druid Common Spell 3
Sow the Soil
Choose One - Give your minions +1 Attack; or Summon a 2/2 Treant.
Druid Common Spell 1
Sparkling Phial
Deal 2 damage.  Your next card this turn costs that much less.
Druid Rare Spell 3
Speaker Gidra
Rush, Windfury Spellburst: Gain Attack and Health equal to the spell's Cost.
Druid, Shaman Legendary Minion 3 1 4
Spinetail Drake
Battlecry: If you're holding a Dragon, deal 5 damage to an enemy minion.
Druid Common Minion 4 5 4
Spirit of the Raptor
Stealth for 1 turn. After your hero attacks and kills a minion, draw a card.
Druid Rare Minion 1 0 3
Spirit of the Tides
If you have any unspent Mana at the end of your turn, gain +1/+2.
Druid Rare Minion 2 2 2
Splintergraft
Battlecry: Choose a friendly minion. Add a 10/10 copy to your hand that costs (10).
Druid Legendary Minion 8 8 8
Splish-Splash Whelp
Battlecry: If you're holding a Dragon, gain an empty Mana Crystal.
Druid Rare Minion 3 3 2
Spread the Word
Draw 2 cards. Costs (1) less for each Attack your hero has.
Druid Common Spell 4
Spreading Plague
Summon a 1/5 Scarab with Taunt. If your opponent has more minions, cast this again.
Druid Rare Spell 6
Stampeding Roar
Summon a random Beast from your hand and give it Rush.
Druid Epic Spell 6
Star Grazer
Elusive, Taunt Spellburst: Give your hero +8 Attack this turn and gain 8 Armor.
Druid Rare Minion 8 8 8
Starfall
Choose One - Deal 5 damage to a minion; or 2 damage to all enemy minions.
Druid Rare Spell 5
Starfire
Deal 5 damage. Draw a card.
Druid Free Spell 6
Starlight Reactor
After you cast an Arcane spell, recast it (targets chosen randomly). Starship Piece
Druid Rare Minion 3 3 3
Steel Beetle
Battlecry: If you're holding a spell that costs (5) or more, gain 5 Armor.
Druid Rare Minion 2 2 3
Strength in Numbers
Sidequest: Spend 10 Mana on minions. Reward: Summon a minion from your deck.
Druid Common Spell 1
Strongshell Scavenger
Battlecry: Give your Taunt minions +2/+2.
Druid Rare Minion 4 2 3
Summer Flowerchild
Battlecry: Draw two cards that cost (6) or more. Finale: They cost (1) less.
Druid Rare Minion 5 4 5
Surfalopod
Battlecry: The next spell your draw is Casts When Drawn.
Druid, Mage Rare Minion 5 4 4
Survival of the Fittest
Give +4/+4 to all minions in your hand, deck, and battlefield.
Druid Epic Spell 10
Swipe
Deal 4 damage to an enemy and 1 damage to all other enemies.
Druid Free Spell 3
Take to the Skies
Draw two Dragons. Give them +1/+1.
Druid Common Spell 3
Teacher's Pet
Taunt Deathrattle: Summon a random 3-Cost Beast.
Druid, Hunter Rare Minion 5 4 5
Tending Tauren
Choose One - Give your other minions +1/+1; or Summon two 2/2 Treants.
Druid Rare Minion 6 3 4
The Forest's Aid
Twinspell Summon five 2/2 Treants.
Druid Rare Spell 8
Thickhide Kodo
Taunt Deathrattle: Gain 5 Armor.
Druid Common Minion 4 3 5
Thorngrowth Sentries
Summon two 1/2 Turtles with Taunt.
Druid Common Spell 2
Tide Pools
Discover a spell that costs (3) or less. After you cast a spell, reopen this.
Druid, Mage Common Location 3
Timber Tambourine
Deathrattle: Summon 1 5/5 Ancient. (Play cards that cost (5) or more while equipped to improve!)
Druid Epic Weapon 4 2 3
Topior the Shrubbagazzor
Battlecry: For the rest of the game, after you cast a Nature spell, summon a 3/3 Whelp with Rush.
Druid Legendary Minion 7 5 5
Tortollan Forager
Battlecry: Add a random minion with 5 or more Attack to your hand.
Druid Common Minion 2 2 2
Tortollan Traveler
Taunt Deathrattle: Draw another Taunt minion. Reduce its Cost by (2).
Druid, Warrior Common Minion 3 1 5
Toyrantus
Taunt, Elusive Battlecry: If you have 10 Mana Crystals, gain +7/+7.
Druid Legendary Minion 6 7 7
Trail Mix
Gain 2 Mana Crystals next turn only.
Druid, Warrior Common Spell 2