Druid Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Knight of the Wild Costs (1) less for each Beast you've summoned this game. |
Druid | Rare | Minion | 7 | 6 | 6 | |
Kodo Mount Give a minion +4/+2 and Rush. When it dies, summon a Kodo. |
Druid | Rare | Spell | 4 | |||
Kun the Forgotten King Choose One - Gain 10 Armor; or Refresh your Mana Crystals. |
Druid | Legendary | Minion | 10 | 7 | 7 | |
Lady Anacondra Your Nature spells cost (2) less. |
Druid | Legendary | Minion | 6 | 3 | 7 | |
Landscaping Summon two 2/2 Treants. |
Druid | Common | Spell | 3 | |||
Lesser Jasper Spellstone Deal 2 damage to a minion. (Gain 3 Armor to upgrade.) |
Druid | Rare | Spell | 1 | |||
Life From Death Draw 3 cards. Infuse (6): This costs (1). |
Druid | Rare | Spell | 6 | |||
Lifebinder's Gift Choose One - Get 2 random Nature spells; or Reduce the Cost of spells in your hand by (1). |
Druid | Common | Spell | 2 | |||
Lifeweaver Whenever you restore Health, add a random Druid spell to your hand. |
Druid | Rare | Minion | 3 | 2 | 5 | |
Lightning Bloom Refresh 2 Mana Crystals. Overload: (2) |
Druid, Shaman | Common | Spell | 0 | |||
Lingering Zombie Deathrattle: Summon a 1/1 Disarmed Zombie with "Deathrattle: Summon a 1/1 Zombie." |
Druid | Common | Minion | 1 | 1 | 1 | |
Living Mana Transform your Mana Crystals into 2/2 minions. Recover the mana when they die. |
Druid | Epic | Spell | 5 | |||
Living Roots Choose One - Deal 2 damage; or Summon two 1/1 Saplings. |
Druid | Common | Spell | 1 | |||
Living Seed (Rank 1) Draw a Beast. Reduce its Cost by (1). (Upgrades when you have 5 Mana.) |
Druid | Rare | Spell | 2 | |||
Lost in the Park Questline: Gain 4 Attack with your hero. Reward: Gain 5 Armor. |
Druid | Legendary | Spell | 1 | |||
Lotus Agents Battlecry: Discover a Druid, Rogue, or Shaman card. |
Druid, Rogue, Shaman | Rare | Minion | 3 | 3 | 3 | |
Lucentbark Taunt Deathrattle: Go dormant. Restore 5 Health to awaken this minion. |
Druid | Legendary | Minion | 8 | 4 | 8 | |
Lunar Eclipse Deal 3 damage to a minion. Your next spell this turn costs (2) less. |
Druid | Common | Spell | 2 | |||
Lunar Visions Draw 2 cards. Minions drawn cost (2) less. |
Druid | Epic | Spell | 5 | |||
Magical Dollhouse Gaing Spell Damage +1 this turn only. |
Druid | Common | Location | 1 | |||
Malfurion the Pestilent Choose One - Summon 2 Poisonous Spiders; or 2 Scarabs with Taunt. |
Druid | Legendary | Hero | 7 | |||
Malfurion's Gift Discover a temporary Feral Rage, Wild Growth, or Swipe. |
Druid | Rare | Spell | 1 | |||
Malorne Deathrattle: Go Dormant. Revive after 2 friendly Beasts die. |
Druid | Legendary | Minion | 7 | 9 | 7 | |
Mark of Nature Choose One - Give a minion +4 Attack; or +4 Health and Taunt. |
Druid | Common | Spell | 3 | |||
Mark of the Loa Choose One - Give a minion +2/+4 and Taunt; or Summon two 3/2 Raptors. |
Druid | Rare | Spell | 4 | |||
Mark of the Lotus Give your minions +1/+1. |
Druid | Common | Spell | 1 | |||
Mark of the Spikeshell Give a minion +2/+2. If it has Taunt, add a copy of it to your hand. |
Druid | Rare | Spell | 2 | |||
Mark of the Wild Give a minion Taunt and +2/+3. (+2 Attack/+3 Health) |
Druid | Rare | Spell | 2 | |||
Mark of Y'Shaarj Give a minion +2/+2. If it's a Beast, draw a card. |
Druid | Common | Spell | 2 | |||
Marooned Archmage Your first spell each turn costs (2) less. |
Druid, Mage | Common | Minion | 3 | 3 | 4 | |
Marsh Hydra Rush After this attacks, add a random 8-Cost minion to your hand. |
Druid | Epic | Minion | 7 | 7 | 7 | |
Mech-Bear-Cat Whenever this minion takes damage, add a Spare Part card to your hand. |
Druid | Rare | Minion | 6 | 7 | 6 | |
Menagerie Warden Battlecry: Choose a friendly Beast. Summon a copy of it. |
Druid | Common | Minion | 5 | 5 | 4 | |
Miracle Growth Draw 3 cards. Summon a Plant with Taunt and stats equal to your hand size. |
Druid | Common | Spell | 7 | |||
Mire Keeper Choose One - Summon a 2/2 Slime; or gain an empty Mana Crystal. |
Druid | Rare | Minion | 4 | 3 | 4 | |
Mistah Vistah Mage Tourist Battlecry: In 3 turns, replay every spell you've cast between now and then. |
Druid | Legendary | Minion | 5 | 5 | 5 | |
Moonbeam Deal 1 damage to an enemy, twice. |
Druid | Common | Spell | 1 | |||
Moonfire Deal 1 damage. |
Druid | Free | Spell | 0 | |||
Moonglade Portal Restore 6 Health. Summon a random 6-Cost minion. |
Druid | Rare | Spell | 6 | |||
Moonlit Guidance Discover a copy of a card in your deck. If you play it this turn, draw the original. |
Druid | Rare | Spell | 2 | |||
Moontouched Amulet Give your hero +4 Attack this turn. Corrupt: And gain 6 Armor. |
Druid | Rare | Spell | 3 | |||
Mounted Raptor Deathrattle: Summon a random 1-Cost minion. |
Druid | Common | Minion | 3 | 3 | 2 | |
Mulch Destroy a minion. Add a random minion to your opponent's hand. |
Druid | Epic | Spell | 3 | |||
Mulchmuncher Rush. Costs (1) less for each friendly Treant that died this game. |
Druid | Rare | Minion | 9 | 8 | 8 | |
Natural Causes Deal 2 damage. Summon a 2/2 Treant. |
Druid | Common | Spell | 2 | |||
Naturalize Destroy a minion. Your opponent draws 2 cards. |
Druid | Common | Spell | 1 | |||
Nature Studies Discover a spell. Your next one costs (1) less. |
Druid | Common | Spell | 1 | |||
Nerubian Flyer Battlecry: If a friendly Undead died after your last turn, summon a 2/2 Nerubian. |
Druid | Common | Minion | 2 | 2 | 3 |