This deck is real bad,it kind of gets out of the gate decent but is very quickly destroyed as ALL decks besides hunter of course have good AOE removal and this deck has NO removal to fight back.
Here is the thing,you are forced to trade off tokens to keep your main minions alive like the primalfin engine but the whole ordeal is a wish wash until finally they get aoe and your board is done.
Yes if you get to find a game and get lucky with cultist to reload then your kind of in a good spot but this deck does not crush ANYTHING,it feels like a struggle from turn 2.
So happens the premimum cards like Lich king are also played by other decks but they already have board and their LICH king remains unless lucky to have BOTH Hex in hand.Why both?Well because you lose board quickly,turn 6/7 they play premium minions that need to be removed without your own board so you are forced to use that one hex you were lucky to draw.
Example,they fight with you back n forth for board,finally you get a decent minion down and vilespine says goodbye ,they get that Thug on board and you have NO way to deal with it.
The rest of the cards are typically weak like all aggro cards are but players are smart enough to kill the totem then your weak minions are actually trash.Turn 5/6 is when it all goes downhill.Even that 4/2 charge “commander”is forced top trade and then is a very weak 2 health minion that dies to everything.
The positives?Well i would auto ignore any deck not tech in a ooze and of course Hex is needed and this deck has both.
My opinion how to improve deck?Well first of all ev1 knows Shaman is just VERY weak,it’s never going to be anything than a meme Shudderwock deck or a tier 4/5 at best.having said,i think silence is needed,if you can’t remove but can hang on a turn or two then at least Lich king is not reeling in tons of cards for opponent or the Thug is not growing out of hand.I personally think Blizzard have no clue what they are doing,hex should have been left at 3,Shaman is going NOWHERE even if hex was 0.
Forgot to mention that Hagatha although can be cumbersome to play because of the always full hand and no spells in this deck but if you wait until hand is near dry then Hagatha is a very good engine to keep hand full of options,sometimes bad options but sometimes good like more Hex.
So silence and hagatha are considerations and yes i tried one game of Hagatha,it was actually really good except i twice over draw and lost Alakir and corpsetaker which sucked.None the less it performed a million times better with Hagatha than w/o.
Is this not just pally but worse? Don’t trying to be an ass or anything. However i’ve played it like 25 games now and it plays like pally. Performs well against similar decks, just a littlebit worse. Is it me am I doing wrong ( 4-3)
I wouldn’t say that, I’ve been trying this deck a bit and for one it just destroys both baku and genn pally, currently 9-2 against baku, 4-0 against genn, and 3-3 against normal paladin aggro.
I have positive or even winrates against almost every class right now, warlock being the only exception, 5-14
IMO, the deck is really good. Loses to Control/Cube lock and Rush Warrior.
BUT.
Dominates Odd Paladin, Crushes Odd Hunter, Free Wins against Shudderwock Shaman… Can’t complain. Replaced one Chain Gang with a Felsoul Inquisitor though – I really wanted my Corpsetakers to get the Lifesteal in the currently popular aggro starting meta.
With that flawed logic, then dude paladin is bad because it loses to cubelock, or any aggro deck for that matter. Loses to one type of deck doesn’t make the deck bad.
This deck is real bad,it kind of gets out of the gate decent but is very quickly destroyed as ALL decks besides hunter of course have good AOE removal and this deck has NO removal to fight back.
Here is the thing,you are forced to trade off tokens to keep your main minions alive like the primalfin engine but the whole ordeal is a wish wash until finally they get aoe and your board is done.
Yes if you get to find a game and get lucky with cultist to reload then your kind of in a good spot but this deck does not crush ANYTHING,it feels like a struggle from turn 2.
So happens the premimum cards like Lich king are also played by other decks but they already have board and their LICH king remains unless lucky to have BOTH Hex in hand.Why both?Well because you lose board quickly,turn 6/7 they play premium minions that need to be removed without your own board so you are forced to use that one hex you were lucky to draw.
Example,they fight with you back n forth for board,finally you get a decent minion down and vilespine says goodbye ,they get that Thug on board and you have NO way to deal with it.
The rest of the cards are typically weak like all aggro cards are but players are smart enough to kill the totem then your weak minions are actually trash.Turn 5/6 is when it all goes downhill.Even that 4/2 charge “commander”is forced top trade and then is a very weak 2 health minion that dies to everything.
The positives?Well i would auto ignore any deck not tech in a ooze and of course Hex is needed and this deck has both.
My opinion how to improve deck?Well first of all ev1 knows Shaman is just VERY weak,it’s never going to be anything than a meme Shudderwock deck or a tier 4/5 at best.having said,i think silence is needed,if you can’t remove but can hang on a turn or two then at least Lich king is not reeling in tons of cards for opponent or the Thug is not growing out of hand.I personally think Blizzard have no clue what they are doing,hex should have been left at 3,Shaman is going NOWHERE even if hex was 0.
Forgot to mention that Hagatha although can be cumbersome to play because of the always full hand and no spells in this deck but if you wait until hand is near dry then Hagatha is a very good engine to keep hand full of options,sometimes bad options but sometimes good like more Hex.
So silence and hagatha are considerations and yes i tried one game of Hagatha,it was actually really good except i twice over draw and lost Alakir and corpsetaker which sucked.None the less it performed a million times better with Hagatha than w/o.
Is this not just pally but worse? Don’t trying to be an ass or anything. However i’ve played it like 25 games now and it plays like pally. Performs well against similar decks, just a littlebit worse. Is it me am I doing wrong ( 4-3)
I wouldn’t say that, I’ve been trying this deck a bit and for one it just destroys both baku and genn pally, currently 9-2 against baku, 4-0 against genn, and 3-3 against normal paladin aggro.
I have positive or even winrates against almost every class right now, warlock being the only exception, 5-14
This is at rank 5 to 2.
Why no Hagatha?
I’m with you here. TONS of minions. Hagatha seems like an easy include
Anti-Synergy with Genn, I would think.
She is 8 mana – even cost. Fits really well.
IMO, the deck is really good. Loses to Control/Cube lock and Rush Warrior.
BUT.
Dominates Odd Paladin, Crushes Odd Hunter, Free Wins against Shudderwock Shaman… Can’t complain. Replaced one Chain Gang with a Felsoul Inquisitor though – I really wanted my Corpsetakers to get the Lifesteal in the currently popular aggro starting meta.
replacment for alakir ?
None. Its a beast for Corpsetaker.
Its beats everything but cubelock, so that makes it a really really bad deck sadly. Useless
With that flawed logic, then dude paladin is bad because it loses to cubelock, or any aggro deck for that matter. Loses to one type of deck doesn’t make the deck bad.
anyone who plays cubelock with any regularity is top 200 legend.
Holy cow this even shaman looks much better than the one i created 😀
Any replacement for Sea Giants? I have everything but them.
You really need them, this is a token style deck without bloodlust as the win condition
Wen, Even shaman can’t run bloodlust.
My bad, read your comment wrong.