Weapons and Armor complement each other greatly, and having access to tank up at the beginning of the game means you can utilize your weapons as very effective removal without worrying about getting too low on life. You can close out games with some combination of gore howl-upgrade, spellstone, and alextraza.
The rest of the deck is just standard odd-costing control warrior tools, as well as some powerful odd cards that I had room to include, such as elise, dire horn hatchling, and mountain fire armor.
No