Perils of Paradise expansion has been out for nearly 2 weeks. It’s safe to say that the reception so far has been mixed. On the one hand, it seems pretty balanced, with only a few outliers. No deck is really uncounterable, and we don’t seem to have anything in “Tier 0” (so OP that it can’t be stopped). That’s good. But on the other hand, players are voicing frustration at certain strategies. Namely, Warrior’s infinite Zilliax Deluxe 3000 and Druid’s Concierge combos.
In fact, those are the two most popular decks right now. They aren’t the best decks in the game (I’d say Combo Druid is low Tier 1 and Control Warrior is mid Tier 2), but apparently players do enjoy playing them. Warrior’s strategy revolves around playing (or even better, cheating out) Virus + Perfect module Zilliax, then reviving it multiple times with Inventor Boom and Hydration Station (+in certain matchups Fizzle + Zola for infinite revives). This gameplay pattern is frustrating because once the revives start happening, the only way to beat Warrior is through OTK that can go over Taunts and not many decks can do it. Alternatively, you need to beat them quickly and pray that they don’t draw Zilliax.
Then we have Druid, which combines the strong early/mid game Dragon package with a powerful combo finisher. The idea is to play Concierge to reduce the cost of Seabreeze Chalice to 0, then get a bunch of Spell Damage on the board and blast the enemy. In slow matchups you can even play Mistah Vistah for even more damage if the initial burst is not enough. In theory, the deck can OTK as early as Turn 4-5 with perfect draws, but that’s very rare, and turns 6-8 are more likely. But thanks to the Dragon package and Swipes as removal, the deck is relatively hard to rush down, so while Aggro beats it, it’s not by a huge margin. Interestingly enough, the best way to counter Combo Druids are actually big minions, that’s why Handbuff Paladin is the best counter deck. If you drop multiple high health minions, most of the Chalice ticks will just land on them + many builds run Customs Enforcer as an anti-Druid tech. The deck has like a 70-75% WR against Druids, so if you really dislike them, it’s your best bet.
I’d say that the third force in the meta (in terms of popularity) is not so much a deck but a card – Lamplighter. It’s so good that it propped up multiple Elemental decks. Elemental Mage is probably the strongest one, with multiple ways to burn the enemy, a few cool synergies and Lamplighter finisher. Then we have Elemental Shaman, which is probably the most “basic” Elemental deck, but it can also pack a solid punch. And finally, the most controversial – Elemental Rogue. But I call it Lamplighter Rogue since it’s more of a combo deck focused on that one card rather than a full Elemental package. The deck plays some early Elementals then bounces around Lamplighter multiple times to either burn the enemy over 2-3 turns or just OTK them in the late game (often with the help of Sonya Waterdancer).
Interestingly enough, the two strongest decks in the game right now – Aggro Paladin and Aggro Shaman – are not the most popular builds. They are still pretty common (7% and 6% play rate in high Diamond) but not nearly as common as some of the builds I’ve listed above. They are your classic board flood Aggro decks, with multiple ways to get wide board and buff it. In both cases, the opponent has to clear the board constantly or else they might get blasted with tons of extra, unexpected damage (Zilliax’ Pylon Module, Crusader Aura for Paladin, Bloodlust for Shaman etc.) I honestly expected Aggro Shaman to be a bit more popular – the reason why Paladin is not is probably because it’s almost the same deck as the last expansion (but with Gorgonzormu, which is insanely strong in that build).
Other popular strategies I haven’t mentioned include various Rainbow Death Knights (with some Unholy and Freeze variants seeing limited play), Pain Warlocks, Aggro Demon Hunters, other Druid builds (Tempo/Ramp), Excavate Rogue, Zarimi Priest, or Spell Mages. All of those are more or less viable, but sadly many of them are just extensions of decks we’ve already seen in the last set.
I don’t expect any bigger organic changes in the meta, it’s mostly stable at this point. However, if you don’t like it that much, the good news is that we’re most likely getting a balance update next week. While the date wasn’t confirmed recently, the patch timing was already revealed before the expansion even released. My guess is that the update will drop either on Tuesday or Thursday. I suspect that they will nerf some of the most powerful and disliked strategies – not sure about buffs, since those early updates often don’t contain those. But I would like to see some of the underperforming Perils in Paradise strategies to get improved.
Below is a full list of the Legend decks from last week, sorted by the highest placement.
If you want to see all of the current top meta decks, go to our Hearthstone Meta Tier List post!
Hearthstone Standard Legend Decks of the Week
- 0Zilliax Deluxe 30001
- 1Catch of the Day1
- 1Miracle Salesman1
- 1Vicious Slitherspear1
- 2Cult Neophyte1
- 2Parrot Sanctuary1
- 3Gorgonzormu1
- 3Mixologist1
- 3Trusty Fishing Rod1
- 4Griftah, Trusted Vendor1
- 4Nostalgic Gnome1
- 4Pozzik, Audio Engineer1
- 4Speaker Stomper1
- 5Death Roll1
- 5Star Power1
- 6Furious Fowls1
- 7Sasquawk1
Hearthstone Wild Legend Decks of the Week
- 1Crystalline Oracle1
- 1Potion of Madness1
- 1Psychic Conjurer1
- 1Shadow Word: Devour1
- 1Voidtouched Attendant1
- 2Papercraft Angel1
- 2Serena Bloodfeather1
- 3Benevolent Banker1
- 3Cathedral of Atonement1
- 3Identity Theft1
- 4Glowstone Gyreworm1
- 4Najak Hexxen1
- 4Puppet Theatre1
- 5Darkbishop Benedictus1
- 5Mass Hysteria1
- 5Raza the Chained1
- 5Raza the Resealed1
- 5Spawn of Shadows1
- 7Aman’Thul1
- 0Raise Dead1
- 1Glacial Shard1
- 1Sir Finley, Sea Guide1
- 2Cult Neophyte1
- 2Dirty Rat1
- 2Far Watch Post1
- 2Zephrys the Great1
- 3Bad Luck Albatross1
- 3Forensic Duster1
- 3Overplanner1
- 3Prince Renathal1
- 3Razorscale1
- 4Blademaster Okani1
- 4E.T.C., Band Manager1
- 4Hysteria1
- 4Lorekeeper Polkelt1
- 4Speaker Stomper1
- 5Magatha, Bane of Music1
- 6Reno Jackson1
- 6Theotar, the Mad Duke1
- 10Reno, Lone Ranger1
- 0Serpentbloom1
- 1Sneaky Snakes1
- 1Tracking1
- 2Bargain Bin1
- 2Dun Baldar Bunker1
- 2Explosive Trap1
- 2Patchwork Pals1
- 2Selective Breeder1
- 2Spirit Poacher1
- 2ZOMBEEEES!!!1
- 3Acidmaw1
- 3Diving Gryphon1
- 3Dreadscale1
- 3Unleash the Hounds1
- 3Wild Spirits1
- 4Rinling’s Rifle1
- 4Theldurin the Lost1
- 5Ara’lon1
- 5Product 91
- 5Tundra Rhino1
- 6Beaststalker Tavish1
- 6Hope of Quel’Thalas1
- 0Zilliax Deluxe 30001
- 1Miracle Salesman1
- 2Dirty Rat1
- 2Parrot Sanctuary1
- 2Zephrys the Great1
- 3Gorgonzormu1
- 3Prince Renathal1
- 3Razorscale1
- 3Timeline Accelerator1
- 4E.T.C., Band Manager1
- 4Lorekeeper Polkelt1
- 5Boompistol Bully1
- 5Magatha, Bane of Music1
- 6Mojomaster Zihi1
- 6Reno Jackson1
- 7Marin the Manager1
- 7Sasquawk1
- 10Reno, Lone Ranger1
- 1Animated Broomstick1
- 1Sir Finley, Sea Guide1
- 2Dirty Rat1
- 2Zephrys the Great1
- 3Gorgonzormu1
- 3Mixologist1
- 3Overplanner1
- 3Paraglide1
- 3Prince Renathal1
- 4Blademaster Okani1
- 4E.T.C., Band Manager1
- 4Griftah, Trusted Vendor1
- 4Lorekeeper Polkelt1
- 4School Teacher1
- 4Speaker Stomper1
- 5Boompistol Bully1
- 5Loatheb1
- 6Reno Jackson1
- 6Theotar, the Mad Duke1
- 7Marin the Manager1
- 7Mutanus the Devourer1
- 10Reno, Lone Ranger1
- 1First Flame1
- 1Open the Waygate1
- 2Ancient Mysteries1
- 2Conjure Mana Biscuit1
- 2Heat Wave1
- 2Infinitize the Maxitude1
- 2Prismatic Elemental1
- 2Rewind1
- 2Vast Wisdom1
- 3Frost Nova1
- 3Ice Block1
- 3Nightcloak Sanctum1
- 3Objection!1
- 3Solid Alibi1
- 4Commander Sivara1
- 4Raylla, Sand Sculptor1
- 4Tae’thelan Bloodwatcher1
- 4Varden Dawngrasp1
- 4Volume Up1
- 5Inquisitive Creation1
- 5Sleet Skater1
- 5Wisdom of Norgannon1
- 7Magister Dawngrasp1
- 1Kobold Librarian1
- 1The Soularium1
- 2Darkbomb1
- 2Defile1
- 2Demonic Project1
- 2Drain Soul1
- 2Elementium Geode1
- 3Chamber of Viscidus1
- 3Dark Skies1
- 3Domino Effect1
- 3Hellfire1
- 3Mortal Eradication1
- 3Scourge Supplies1
- 4Wing Welding1
- 5Cataclysm1
- 5Rin, Orchestrator of Doom1
- 5Symphony of Sins1
- 6Entitled Customer1
- 8Cho’Gall1
- 8Lord Jaraxxus1
- 9Sargeras, the Destroyer1
- 1Miracle Salesman1
- 1Mistress of Mixtures1
- 1Sir Finley, Sea Guide1
- 1Soulfreeze1
- 2Dirty Rat1
- 2Zephrys the Great1
- 3Prince Renathal1
- 3Razorscale1
- 4E.T.C., Band Manager1
- 4Griftah, Trusted Vendor1
- 4Hysteria1
- 4Sleepy Resident1
- 4Speaker Stomper1
- 5Kobold Stickyfinger1
- 6Reno Jackson1
- 6Skulking Geist1
- 6Theotar, the Mad Duke1
- 7Marin the Manager1
- 10Reno, Lone Ranger1
- 0Aquatic Form1
- 1Biology Project1
- 1Malfurion’s Gift1
- 2Breath of Dreams1
- 2Invigorate1
- 2Lunar Eclipse1
- 2Moonlit Guidance1
- 2Wild Growth1
- 3Ferocious Howl1
- 3Frost Lotus Seedling1
- 4Branching Paths1
- 4Chia Drake1
- 4Desert Nestmatron1
- 4Flobbidinous Floop1
- 4Overgrowth1
- 4Poison Seeds1
- 4Widowbloom Seedsman1
- 5Nourish1
- 5Wildheart Guff1
- 7Scale of Onyxia1
- 8Rheastrasza1
- 9Aviana1
- 9Fye, the Setting Sun1
- 10Eonar, the Life-Binder1
- 2Astalor Bloodsworn1
- 2Dirty Rat1
- 2Zephrys the Great1
- 3Amber Whelp1
- 3Brann Bronzebeard1
- 3New Heights1
- 3Pendant of Earth1
- 3Prince Renathal1
- 3Razorscale1
- 4E.T.C., Band Manager1
- 6Gnomelia, S.A.F.E. Pilot1
- 6Reno Jackson1
- 6Theotar, the Mad Duke1
- 7Mutanus the Devourer1
- 10Raid Boss Onyxia1
- 10Reno, Lone Ranger1
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Concierge should have read: “Your cards from another class cost (1) less, but no less than (1).”
There are now plenty of examples from the past. Why is that mistake being made again?