Mulligans
General Mulligans
Just looking for some early game. Keep rockbiter for matches where it helps, and keep the prophet whenever you can because he is a great tempo/evolve play after sitting in your hand a while. You might consider keeping storm/portal against zoo.
An evolve shaman deck that includes some new high value evolve cards from Karazhan and some totem shaman elements that really help you build a strong presence on the board. The Moat Lurker is a gimmicky and potentially high value replacement for Hex as single target removal. If you can get an evolve off on the Lurker it is usually better than a second Hex because you remove a minion and get a random 7 drop, however the deck is better off with a second Hex due to how aggressive and deathrattle heavy the current meta is. A 7-10 mana Lurker + evolve combo is generally too slow to be optimal on ladder right now and as an added downside triggers deathrattles/kills the minion, which is bad against N’zoth decks. All in all, if you can look past its downsides the card is really fun to play.
New Synergies:
Pantry Spiders: On their own they are horrible, but your one 3 mana minion evolves into two 4 cost minions.
Moat Lurker: When evolved it acts as a 6 mana removal that also summons a random 7 cost minion, very insane when you can pull it off.
Barnes: The 1/1 copy he summons retains its original mana cost which man make for some insane evolves.