Mulligans
General Mulligans
Like I said the goal is to ramp quickly and while it might be tempting to keep celestial alignment it's a dead draw
This deck has as its goal to ramp and draw through your deck as fast as possible. The combo turn can be accomplished 1 of two ways, first you can use wildheart guff to ramp to at least 14 mana to pull off the combo as long as you have at least 14 armor going into the combo turn. Otherwise you can use celestial alignment to cheese it entirely. You want to set up the combo by playing rivendare warrider and then elder nadox to sac him so that he cannot be silenced or polyed. Then on the combo turn play either either one of the horseman or anub’rekhan then the other two horseman man and finally deathwing the destroyer for the stylish OTK.
Bad matchups are hyper aggro decks so try your best to ramp + scale of onyxia to counter their board. 3x Unholy DKs are especially difficult to deal with unless you can pull off the combo quick