Mulligans
Goal is to get Sire, summon a bunch of minions, draw excessively, and use nature spells for clutch (they combo with Hedra the Heretic and Topior). You can also use nature spells early game for tempo. Know your second highest cost is insatiable with a high infuse cost but if you are drawing and dying, you should be good — and insatiable is a strong card. Hedra can be a win condition. Playing Guff == much higher chance of winning. Also Bloodmage with the living roots for 3 dmg can pack a punch for face or board damage.