Glugg the Gulper
Glugg the Gulper is a 7 Mana Cost Legendary Shaman Minion Beast card from the Voyage to the Sunken City set!
Card Text
Colossal +3 After a friendly minion dies, gain its original stats.
Flavor Text
Food can be scarce in the Abyssal Depths, leading its top predators to pursue any potential source of sustenance. Even extra crunchy ones.- Mana Cost: 7
- Attack: 3
- Health: 5
- Crafting Cost: 1600 / 3200 (Golden)
- Arcane Dust Gained: 400 / 1600 (Golden)
- Rarity: Legendary
- Class: Shaman
- Card Type: Minion
- Minion Type: Beast
- Set: Voyage to the Sunken City
- Mechanics: Buff Minion, Colossal
Glugg the Gulper Additional Information
Cards Relating to Glugg the Gulper
Glugg's Tail Type: Minion - Cost: 2 - Attack: 2 - Health: 2 Taunt |
give it a 3, can see potential
Maybe a dumb question but how do the other Colossal parts look? I mean … Glugg seems to have only one tail but Colossal +3!?
2/5 stars for the art alone. What sort of playstyle does this card synergize with? Aggro? you’re dead as they’ll just kill the small bodies and ignore the big stats on board. Control? It’s dead as they’ll just clear your board/kill Glugg outright because it only has 5 health… Seems like a shenanigans card in Duels and that’s about it.
Which is fine btw, because Shaman has crazy good cards so far this expansion.
by the time the enemies killed all your minions glugg will have a minimum of 9/11, plus your other minions which will boost glugg’s stats even more and you could use taunt minions so that the enemy cant kill glugg, only works when the enemy dont have a spell to just destroy glugg, recommend using okani with it
Maybe if the main body had rush? Wasn’t it the warlock void terror which are 2 demons something which never saw play? Not sure why they think this will. At least make the tails 1/3 s
I mean, yeah, it is a big pile of stats, but that is all the big body is. The 2/2 taunts are kind of whatever and decently easy to remove so you could still potentially just be dead against aggro.
Also worth noting, is if these colossal minions actually see play, people will probably tech the tradeable silence minion where this colossal gets hurt the most by it.
What if we use the Northshire Farmer, to produce 3 extra copies, 3 Mana 3/3, it’s like the same but for five mana less, without the two health point obviously, but if you think, you want to use this card when you have bodies to trade, still pretty meh, but could some use because it’s a beast. who knows.
This card is very bad, isn’t it? Change my mind. 1/5.
Agreed. I’d only give it 2/5 because of Schooling and the various Rush (Galakrond) mechanics Shaman is equipped with.
I think it coild only see place in some weird midrange deck. Murlocsnis a smart idea, but usually you want to play aggro with murlocs, and not run a 7 mana card. Honestly thisbis a good card, just maybe meant as a big threat in a midrange deck.
Well, we may be sweeping the floor with this one…
I’ll see myself out.