A hybrid build between handlock and the quest decks. The quest provides you with a win condition against greedier decks that could remove your big minions. It also rewards you for dealing damage to yourself and drawing cards which handlock already does very naturally.
One of the best rewards it offers you is further increasing your discounts to your flesh giants giving you another viable 8/8 to play on turn 4!
Overall its a deck that has a consistent win condition against slower decks and can provide counterpressure by making initiate focused plays which I have missed in warlock for a long time.